Player Matchup

Geb
Geb
BeastmodeJV
Geb
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
143W - 128L
1,561 Elo+
Party 3
Loki
Loki
DamnOwis
Loki
Level 48
God Stats
6W - 6L
1,452 SR
Queue Stats
35W - 42L
1,543 Elo+
Solo
Nu Wa
Nu Wa
Medaka_Kurokami7
Nu Wa
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
118W - 103L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
Nelisios1
Danzaburou
Level 34
God Stats
15W - 10L
1,554 SR
Queue Stats
38W - 27L
1,595 Elo+
Party 3
King Arthur
King Arthur
ShayKray33
King Arthur
Level 82
God Stats
44W - 39L
1,558 SR
Queue Stats
494W - 478L
1,527 Elo+
Party 1
Team Averages
Level 51
1,513 SR
1,556 Elo+

VS

Team Averages
Level 62
1,472 SR
1,542 Elo+
Izanami
Izanami
Catalinutzup
Izanami
Level 80
God Stats
20W - 17L
1,669 SR
Queue Stats
374W - 331L
1,490 Elo+
Party 2
Tiamat
Tiamat
Decim4te
Tiamat
Level 123
God Stats
3W - 7L
1,290 SR
Queue Stats
463W - 453L
1,508 Elo+
Party 4
Mercury
Mercury
FSSP
Mercury
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MeracleXSmite
Hades
Level 35
God Stats
1W - 3L
1,403 SR
Queue Stats
89W - 81L
1,559 Elo+
Party 2
Horus
Horus
TheNoiceMartian
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 84L
1,652 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 10
9,741
443
6,010
17,952
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
20
10 / 7 / 4
12,830
583
16,152
17,650
7,074
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 3 / 8
12,123
551
16,212
11,919
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nelisios1
Danzaburou
19
5 / 2 / 3
12,540
570
8,600
9,827
3,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
ShayKray33
King Arthur
18
0 / 3 / 8
11,571
526
14,390
20,577
13,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Catalinutzup
Izanami
19
4 / 4 / 5
11,905
541
13,339
17,997
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Decim4te
Tiamat
18
2 / 5 / 3
11,246
511
7,173
13,839
8,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
FSSP
Mercury
9
4 / 1 / 1
8,308
378
2,964
6,713
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

18
5 / 4 / 4
11,253
512
16,246
20,301
13,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 5 / 6
9,366
426
9,937
22,726
15,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
19
Kills
18
18
Deaths
19
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
3
10
1.67
L
Izanami
Catalinutzup
Izanami
4
4
5
1.63
W
Loki
10
7
4
1.71
L
Tiamat
Decim4te
Tiamat
2
5
3
0.7
L
Mercury
FSSP
Mercury
4
1
1
4.5
W
4
3
8
2.67
L
5
4
4
1.75
W
Danzaburou
Nelisios1
Danzaburou
5
2
3
3.25
W
King Arthur
ShayKray33
King Arthur
0
3
8
1.33
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,364
Damage
49,659
77,925
Taken
81,576
40,307
Mitigated
47,333
25,136
Healing
29,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,010
994
0
5,288
17,952
12,215
208
3,731
14,221
28,476
0
L
Izanami
Catalinutzup
Izanami
13,339
8,595
0
7,126
17,997
6,923
3,436
4,846
12,999
0
113,486
W
Loki
16,152
5,423
0
4,834
17,650
7,074
709
5,227
12,423
0
93,337
L
Tiamat
Decim4te
Tiamat
7,173
733
0
2,688
13,839
8,878
226
4,851
8,698
80,816
0
L
Mercury
FSSP
Mercury
2,964
1,537
0
143
6,713
1,859
447
1,869
4,678
0
22,342
W
16,212
3,431
0
1,367
11,919
3,727
806
4,517
7,402
85,875
0
L
16,246
2,621
512
10,245
20,301
13,755
400
2,832
17,247
65,550
0
W
Danzaburou
Nelisios1
Danzaburou
8,600
5,599
0
5,536
9,827
3,619
1,669
1,106
8,721
0
97,237
W
King Arthur
ShayKray33
King Arthur
14,390
1,364
0
8,111
20,577
13,672
144
8,838
11,739
0
85,360
L
9,937
5,156
1,928
6,812
22,726
15,918
228
6,714
15,412
0
37,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,805
Gold Earned
52,078
684
Minions Killed
554
0
Camps Cleared
0
2,162,023
Distance Traveled
1,804,597
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,741
443
34
2
0
449,509
7
L
Izanami
11,905
541
199
9
0
359,820
1
W
Loki
12,830
583
140
6
0
440,433
1
L
Tiamat
11,246
511
152
7
0
421,037
0
L
Mercury
8,308
378
46
2
0
185,366
0
W
Nu Wa
12,123
551
172
8
0
405,086
1
L
Hades
11,253
512
121
6
0
389,125
3
W
Danzaburou
12,540
570
170
8
0
405,405
2
W
King Arthur
11,571
526
168
8
0
461,590
5
L
Horus
9,366
426
36
2
0
449,249
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role