Player Matchup

Raijin
Raijin
Diamond II
AlaricMoon4
Raijin
Diamond II
Level 104
God Stats
10W - 6L
1,762 SR
Queue Stats
51W - 29L
2,458 MMR
Solo
Geb
Geb
Masters
Dr_Castellano
Geb
Masters
Level 160
God Stats
2W - 0L
1,572 SR
Queue Stats
492W - 465L
2,251 MMR
Solo
Rama
Rama
Masters
SageSewald
Rama
Masters
Level 138
God Stats
24W - 25L
1,694 SR
Queue Stats
492W - 466L
2,257 MMR
Solo
Tyr
Tyr
Diamond II
XMrXN00BKILLER
Tyr
Diamond II
Level 128
God Stats
45W - 39L
1,678 SR
Queue Stats
814W - 808L
2,233 MMR
Solo
Loki
Loki
Diamond I
uІІr
Loki
Diamond I
Level 86
God Stats
7W - 7L
1,662 SR
Queue Stats
65W - 46L
2,601 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,674 SR
2,360 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,657 SR
2,346 MMR
Athena
Athena
Masters
CALSA04
Athena
Masters
Level 132
God Stats
7W - 7L
1,706 SR
Queue Stats
669W - 673L
2,151 MMR
Solo
Vulcan
Vulcan
Masters
NxahNxah
Vulcan
Masters
Level 127
God Stats
5W - 9L
1,468 SR
Queue Stats
533W - 532L
2,677 MMR
Solo
Hou Yi
Hou Yi
Masters
SharpEyedSphinx
Hou Yi
Masters
Level 129
God Stats
5W - 3L
1,875 SR
Queue Stats
172W - 160L
2,459 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
art-s95
Ne Zha
Diamond IV
Level 107
God Stats
557W - 508L
1,677 SR
Queue Stats
715W - 705L
2,299 MMR
Solo
Achilles
Achilles
Diamond IV
zIMonstaaah
Achilles
Diamond IV
Level 156
God Stats
5W - 13L
1,561 SR
Queue Stats
642W - 616L
2,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
12 / 6 / 8
15,280
588
37,547
20,286
9,224
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
1 / 3 / 12
13,937
536
9,895
21,790
23,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
3 / 2 / 4
15,511
597
11,587
14,644
6,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 2 / 9
13,423
516
18,848
23,162
26,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
uІІr
Loki
20
9 / 6 / 6
15,255
587
16,178
21,457
11,832
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
TiamatSetTsukuyomiApolloAo Kuang

VS

Bans
Guan YuYmirChang'eCu ChulainnPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CALSA04
Athena
18
4 / 4 / 7
12,397
477
11,918
31,530
32,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
NxahNxah
Vulcan
20
5 / 10 / 5
12,628
486
21,375
19,718
8,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 3
13,003
500
8,280
16,828
6,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
art-s95
Ne Zha
19
1 / 5 / 4
11,663
449
9,895
24,635
24,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
zIMonstaaah
Achilles
20
5 / 5 / 9
12,600
485
14,018
23,383
19,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
27
Kills
19
19
Deaths
27
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
12
6
8
2.67
L
Athena
CALSA04
Athena
4
4
7
1.88
W
1
3
12
2.33
L
Vulcan
NxahNxah
Vulcan
5
10
5
0.75
W
3
2
4
2.5
L
4
3
3
1.83
W
2
2
9
3.25
L
Ne Zha
art-s95
Ne Zha
1
5
4
0.6
W
Loki
uІІr
Loki
9
6
6
2
L
Achilles
zIMonstaaah
Achilles
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,055
Damage
65,486
101,339
Taken
116,094
76,971
Mitigated
91,750
29,683
Healing
29,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
37,547
2,962
762
4,814
20,286
9,224
0
9,629
10,657
135,396
0
L
Athena
CALSA04
Athena
11,918
2,985
0
5,587
31,530
32,817
0
17,203
14,167
48,871
0
W
9,895
1,342
0
858
21,790
23,100
242
9,251
12,539
41,612
0
L
Vulcan
NxahNxah
Vulcan
21,375
4,670
0
3,551
19,718
8,481
0
10,951
8,607
88,546
0
W
11,587
9,815
0
7,990
14,644
6,126
5,287
3,619
11,025
0
150,451
L
8,280
4,114
0
6,712
16,828
6,740
0
4,936
11,732
0
96,837
W
18,848
1,417
0
9,630
23,162
26,689
125
3,745
19,417
0
84,026
L
Ne Zha
art-s95
Ne Zha
9,895
2,252
0
6,582
24,635
24,286
742
6,513
17,962
0
79,882
W
Loki
uІІr
Loki
16,178
4,649
0
5,629
21,457
11,832
278
7,758
13,699
0
119,913
L
Achilles
zIMonstaaah
Achilles
14,018
4,581
0
7,365
23,383
19,426
0
7,839
15,464
0
101,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,406
Gold Earned
62,291
789
Minions Killed
660
0
Camps Cleared
0
2,493,484
Distance Traveled
2,407,099
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,280
588
189
7
0
424,489
5
L
Athena
12,397
477
57
2
0
490,160
6
W
Geb
13,937
536
50
2
0
517,016
4
L
Vulcan
12,628
486
136
5
0
470,489
10
W
Rama
15,511
597
232
9
0
480,370
8
L
Hou Yi
13,003
500
180
7
0
424,923
4
W
Tyr
13,423
516
150
6
0
555,133
5
L
Ne Zha
11,663
449
131
5
0
509,760
9
W
Loki
15,255
587
168
6
0
516,476
1
L
Achilles
12,600
485
156
6
0
511,767
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role