Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Immurce
Kukulkan
Level 64
God Stats
26W - 21L
1,418 SR
Queue Stats
30W - 32L
1,417 Elo+
Party 1
Arachne
Arachne
Pilliez
Arachne
Level 89
God Stats
179W - 108L
1,630 SR
Queue Stats
532W - 515L
1,567 Elo+
Party 1
Khepri
Khepri
WhisperingAcorn
Khepri
Level 141
God Stats
5W - 6L
1,603 SR
Queue Stats
382W - 398L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
xLAOBOY45x
Gilgamesh
Level 67
God Stats
18W - 15L
1,614 SR
Queue Stats
326W - 314L
1,549 Elo+
Party 1
Team Averages
Level 101
1,553 SR
1,513 Elo+

VS

Team Averages
Level 142
1,419 SR
1,510 Elo+
Anhur
Anhur
AFluffyDoggo
Anhur
Level 160
God Stats
2W - 1L
1,557 SR
Queue Stats
144W - 110L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
BalugaTortuga
Kuzenbo
Level 138
God Stats
0W - 2L
1,318 SR
Queue Stats
334W - 284L
1,578 Elo+
Solo
Janus
Janus
BlinkersxD
Janus
Level 159
God Stats
10W - 16L
1,474 SR
Queue Stats
687W - 618L
1,504 Elo+
Solo
Mulan
Mulan
altdelshift
Mulan
Level 128
God Stats
5W - 5L
1,321 SR
Queue Stats
45W - 61L
1,434 Elo+
Solo
Bakasura
Bakasura
nefasyu
Bakasura
Level 127
God Stats
25W - 13L
1,426 SR
Queue Stats
659W - 587L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 3 / 5
11,293
538
9,824
11,877
2,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Immurce
Kukulkan
18
7 / 2 / 9
11,959
569
15,474
8,938
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Pilliez
Arachne
20
11 / 3 / 10
13,720
653
14,783
19,571
8,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 13
10,495
500
5,228
11,342
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
xLAOBOY45x
Gilgamesh
18
4 / 2 / 11
11,189
533
14,306
16,236
12,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
10,784
514
14,971
16,035
5,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
12
2 / 6 / 5
8,791
419
7,018
18,226
16,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
15
1 / 5 / 4
9,619
458
8,131
9,866
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 0
10,828
516
10,930
19,591
12,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
nefasyu
Bakasura
15
5 / 6 / 2
9,917
472
8,048
16,906
6,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
26
Kills
14
14
Deaths
26
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
5
1.83
L
3
4
5
1.38
L
Kuzenbo
2
6
5
0.75
L
Janus
1
5
4
0.6
W
Kukulkan
Immurce
Kukulkan
7
2
9
5.75
W
Arachne
Pilliez
Arachne
11
3
10
5.33
W
1
4
13
1.88
L
3
5
0
0.6
L
Bakasura
nefasyu
Bakasura
5
6
2
1
W
Gilgamesh
xLAOBOY45x
Gilgamesh
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,615
Damage
49,098
67,964
Taken
80,624
35,986
Mitigated
45,210
16,375
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,824
2,351
0
4,658
11,877
2,847
5,532
261
11,476
0
77,896
L
14,971
6,743
0
4,229
16,035
5,811
1,053
2,188
13,847
0
88,816
L
Kuzenbo
7,018
2,122
0
2,578
18,226
16,776
0
7,175
11,051
26,880
0
L
Janus
8,131
323
0
1,543
9,866
3,437
0
3,444
6,422
65,893
0
W
Kukulkan
Immurce
Kukulkan
15,474
378
0
1,761
8,938
3,403
0
4,004
4,864
76,652
0
W
Arachne
Pilliez
Arachne
14,783
8,808
0
7,961
19,571
8,980
2,437
3,786
15,152
0
108,230
W
5,228
680
0
617
11,342
8,277
0
3,711
6,943
34,735
0
L
10,930
1,841
0
4,558
19,591
12,337
622
2,823
16,768
0
70,052
L
Bakasura
nefasyu
Bakasura
8,048
5,245
0
2,521
16,906
6,849
0
5,072
11,834
0
53,488
W
Gilgamesh
xLAOBOY45x
Gilgamesh
14,306
3,546
0
1,378
16,236
12,479
1,747
3,387
12,389
0
55,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,656
Gold Earned
49,939
613
Minions Killed
558
0
Camps Cleared
0
1,991,648
Distance Traveled
1,839,732
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,293
538
141
7
0
352,465
9
L
Anhur
10,784
514
134
6
0
338,702
6
L
Kuzenbo
8,791
419
37
2
0
358,449
3
L
Janus
9,619
458
133
6
0
412,604
3
W
Kukulkan
11,959
569
155
7
0
407,160
2
W
Arachne
13,720
653
176
8
0
448,726
1
W
Khepri
10,495
500
49
2
0
392,591
8
L
Mulan
10,828
516
144
7
0
321,009
2
L
Bakasura
9,917
472
110
5
0
408,968
9
W
Gilgamesh
11,189
533
92
4
0
390,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role