Player Matchup

Chang'e
Chang'e
Gery_Taype777
Chang'e
Level 8
God Stats
9W - 4L
1,902 SR
Queue Stats
35W - 17L
1,831 Elo+
Solo
Fenrir
Fenrir
Jibakureii
Fenrir
Level 8
God Stats
7W - 11L
1,193 SR
Queue Stats
12W - 18L
1,425 Elo+
Party 1
Ymir
Ymir
Mr_Lowe19
Ymir
Level 41
God Stats
1W - 0L
1,552 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
OMi NiceTry
Hercules
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Sn1p3rxXx iTa
Nemesis
Level 26
God Stats
21W - 17L
1,561 SR
Queue Stats
37W - 49L
1,411 Elo+
Party 1
Team Averages
Level 17
1,542 SR
1,533 Elo+

VS

Team Averages
Level 16
1,468 SR
1,496 Elo+
Thor
Thor
DS_MADKING
Thor
Level 28
God Stats
1W - 3L
1,366 SR
Queue Stats
128W - 127L
1,445 Elo+
Solo
The Morrigan
The Morrigan
PercyJackson2412
The Morrigan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 65L
1,450 Elo+
Solo
Hel
Hel
Ubuu0
Hel
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 46L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
WarriorPoet8257
Gilgamesh
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,346 Elo+
Solo
Neith
Neith
ismamrc30
Neith
Level 6
God Stats
3W - 4L
1,473 SR
Queue Stats
5W - 7L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
19 / 2 / 14
14,006
1,401
27,739
13,643
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Jibakureii
Fenrir
15
5 / 3 / 5
9,663
966
9,557
12,379
5,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
18
2 / 0 / 22
10,744
1,074
11,248
12,116
15,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
OMi NiceTry
Hercules
18
3 / 1 / 22
10,946
1,095
10,265
13,450
15,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
18
12 / 0 / 16
11,243
1,124
12,485
6,378
3,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
9,355
936
12,520
18,615
7,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
PercyJackson2412
The Morrigan
14
2 / 8 / 1
9,140
914
11,322
13,772
5,301
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Ubuu0
Hel
15
0 / 9 / 3
8,789
879
6,536
15,670
6,741
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
WarriorPoet8257
Gilgamesh
14
1 / 4 / 2
8,791
879
7,473
9,884
5,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
ismamrc30
Neith
15
0 / 12 / 5
9,257
926
11,801
18,742
6,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
18
41
Kills
5
6
Deaths
41
79
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Chang'e
19
2
14
13
W
Fenrir
Jibakureii
Fenrir
5
3
5
2.5
W
Ymir
2
0
22
13
W
Hercules
OMi NiceTry
Hercules
3
1
22
14
L
The Morrigan
PercyJackson2412
The Morrigan
2
8
1
0.31
W
Nemesis
12
0
16
20
L
Hel
Ubuu0
Hel
0
9
3
0.17
L
Gilgamesh
WarriorPoet8257
Gilgamesh
1
4
2
0.5
L
Neith
ismamrc30
Neith
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,294
Damage
49,652
57,966
Taken
76,683
45,259
Mitigated
31,510
18,434
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,520
3,767
0
10
18,615
7,412
0
9,498
8,843
0
17,005
W
Chang'e
27,739
2,406
3,376
7,199
13,643
5,657
0
3,987
9,642
64,129
0
W
Fenrir
Jibakureii
Fenrir
9,557
2,929
0
570
12,379
5,149
0
3,090
9,283
0
17,296
W
Ymir
11,248
580
963
1,095
12,116
15,912
0
3,872
8,244
29,148
0
W
Hercules
OMi NiceTry
Hercules
10,265
1,981
0
4,937
13,450
15,174
0
3,700
9,736
0
24,126
L
The Morrigan
PercyJackson2412
The Morrigan
11,322
1,885
241
608
13,772
5,301
0
8,136
5,363
23,036
2,112
W
Nemesis
12,485
5,992
0
294
6,378
3,367
0
1,576
4,802
0
14,135
L
Hel
Ubuu0
Hel
6,536
1,277
1,927
2,137
15,670
6,741
0
8,469
6,949
18,473
0
L
Gilgamesh
WarriorPoet8257
Gilgamesh
7,473
2,791
0
465
9,884
5,180
0
4,237
5,488
0
16,793
L
Neith
ismamrc30
Neith
11,801
4,219
0
1,190
18,742
6,876
0
7,363
11,053
0
27,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,602
Gold Earned
45,332
185
Minions Killed
130
4
Camps Cleared
5
1,018,089
Distance Traveled
800,600
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,355
936
6
1
0
186,321
0
W
Chang'e
14,006
1,401
105
11
2
184,465
3
W
Fenrir
9,663
966
15
2
1
188,466
0
W
Ymir
10,744
1,074
44
4
1
195,616
0
W
Hercules
10,946
1,095
18
2
0
197,563
0
L
The Morrigan
9,140
914
34
3
1
156,166
0
W
Nemesis
11,243
1,124
3
0
0
251,979
0
L
Hel
8,789
879
30
3
0
148,764
0
L
Gilgamesh
8,791
879
17
2
3
157,907
0
L
Neith
9,257
926
43
4
1
151,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role