Player Matchup

Discordia
Discordia
BloodBath12
Discordia
Level 65
God Stats
7W - 6L
1,626 SR
Queue Stats
23W - 21L
1,528 Elo+
Solo
Horus
Horus
SrenMar
Horus
Level 122
God Stats
40W - 32L
1,523 SR
Queue Stats
424W - 444L
1,463 Elo+
Solo
Izanami
Izanami
Tessi315
Izanami
Level 61
God Stats
28W - 26L
1,571 SR
Queue Stats
174W - 193L
1,452 Elo+
Solo
Fenrir
Fenrir
ragnarok120
Fenrir
Level 142
God Stats
3W - 4L
1,192 SR
Queue Stats
81W - 72L
1,558 Elo+
Solo
Persephone
Persephone
xskyfall22
Persephone
Level 88
God Stats
1W - 2L
1,283 SR
Queue Stats
28W - 21L
1,571 Elo+
Solo
Team Averages
Level 96
1,439 SR
1,514 Elo+

VS

Team Averages
Level 99
1,535 SR
1,473 Elo+
Mercury
Mercury
Kinvaro
Mercury
Level 101
God Stats
2W - 1L
1,808 SR
Queue Stats
39W - 31L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
Ming651
Gilgamesh
Level 41
God Stats
7W - 13L
1,336 SR
Queue Stats
127W - 148L
1,372 Elo+
Solo
Merlin
Merlin
Torgiim
Merlin
Level 148
God Stats
5W - 9L
1,500 SR
Queue Stats
119W - 157L
1,388 Elo+
Solo
Danzaburou
Danzaburou
darkside36
Danzaburou
Level 141
God Stats
10W - 9L
1,553 SR
Queue Stats
93W - 85L
1,516 Elo+
Solo
Nu Wa
Nu Wa
kutsalkoaala
Nu Wa
Level 66
God Stats
10W - 11L
1,476 SR
Queue Stats
173W - 171L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BloodBath12
Discordia
20
12 / 5 / 13
14,421
1,030
27,608
14,603
6,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
SrenMar
Horus
20
6 / 3 / 23
14,179
1,013
15,247
17,362
16,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Tessi315
Izanami
20
10 / 4 / 22
15,320
1,094
28,713
17,681
8,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
7 / 5 / 22
14,157
1,011
16,989
25,123
16,260
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
xskyfall22
Persephone
20
4 / 6 / 23
13,692
978
23,552
27,272
11,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kinvaro
Mercury
20
3 / 7 / 10
13,459
961
12,165
17,599
6,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Ming651
Gilgamesh
20
3 / 18 / 11
13,755
983
23,934
39,105
26,685
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Torgiim
Merlin
19
5 / 2 / 4
13,768
983
19,503
18,032
6,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
darkside36
Danzaburou
20
11 / 6 / 11
17,474
1,248
32,936
26,921
11,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 6 / 13
13,272
948
10,489
16,555
8,050
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
72
39
Kills
23
23
Deaths
39
103
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Discordia
BloodBath12
Discordia
12
5
13
3.7
L
Mercury
Kinvaro
Mercury
3
7
10
1.14
L
Gilgamesh
Ming651
Gilgamesh
3
18
11
0.47
W
Horus
SrenMar
Horus
6
3
23
5.83
W
Izanami
Tessi315
Izanami
10
4
22
5.25
L
Merlin
Torgiim
Merlin
5
2
4
3.5
L
Danzaburou
darkside36
Danzaburou
11
6
11
2.75
L
1
6
13
1.25
W
Fenrir
7
5
22
3.6
W
Persephone
xskyfall22
Persephone
4
6
23
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,109
Damage
99,027
102,041
Taken
118,212
59,041
Mitigated
59,819
14,485
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BloodBath12
Discordia
27,608
2,148
0
0
14,603
6,013
0
5,157
9,446
57,240
0
L
Mercury
Kinvaro
Mercury
12,165
3,506
0
211
17,599
6,739
0
7,601
9,848
0
31,421
L
Gilgamesh
Ming651
Gilgamesh
23,934
7,146
0
1,594
39,105
26,685
0
12,746
25,879
1,051
42,269
W
Horus
SrenMar
Horus
15,247
6,382
2,904
5,638
17,362
16,776
0
6,439
10,923
0
25,830
W
Izanami
Tessi315
Izanami
28,713
22,004
0
0
17,681
8,184
0
4,644
13,037
0
87,187
L
Merlin
Torgiim
Merlin
19,503
1,095
154
2,900
18,032
6,791
0
9,760
8,122
47,265
0
L
Danzaburou
darkside36
Danzaburou
32,936
19,298
0
8,229
26,921
11,554
0
12,164
14,532
0
82,210
L
10,489
3,182
1,296
877
16,555
8,050
0
8,889
7,466
25,756
0
W
Fenrir
16,989
4,687
0
2,059
25,123
16,260
0
9,414
15,709
0
21,536
W
Persephone
xskyfall22
Persephone
23,552
1,953
306
3,578
27,272
11,808
0
5,388
21,879
53,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,769
Gold Earned
71,728
320
Minions Killed
279
4
Camps Cleared
10
1,250,695
Distance Traveled
1,355,659
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,421
1,030
69
5
0
251,315
0
L
Mercury
13,459
961
42
3
1
318,740
2
L
Gilgamesh
13,755
983
55
4
3
247,805
0
W
Horus
14,179
1,013
27
2
1
260,414
0
W
Izanami
15,320
1,094
152
11
3
262,826
1
L
Merlin
13,768
983
67
5
3
268,008
1
L
Danzaburou
17,474
1,248
95
7
3
270,619
1
L
Nu Wa
13,272
948
20
1
0
250,487
0
W
Fenrir
14,157
1,011
11
1
0
234,942
0
W
Persephone
13,692
978
61
4
0
241,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role