Player Matchup

Fafnir
Fafnir
Elgonzy
Fafnir
Level 87
God Stats
2W - 2L
1,232 SR
Queue Stats
346W - 346L
1,444 Elo+
Solo
Thor
Thor
Pr0m3th3u5_9727
Thor
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 89L
1,492 Elo+
Solo
Agni
Agni
vuhte
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
557W - 580L
1,461 Elo+
Party 1
Skadi
Skadi
xIssey
Skadi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,374 Elo+
Party 1
Sol
Sol
Лотрин
Sol
Level 139
God Stats
2W - 6L
1,245 SR
Queue Stats
349W - 375L
1,484 Elo+
Solo
Team Averages
Level 88
1,396 SR
1,451 Elo+

VS

Team Averages
Level 90
1,521 SR
1,416 Elo+
Khepri
Khepri
Ash299
Khepri
Level 78
God Stats
31W - 27L
1,554 SR
Queue Stats
215W - 229L
1,474 Elo+
Solo
Cernunnos
Cernunnos
Easteregg02
Cernunnos
Level 116
God Stats
1W - 1L
1,689 SR
Queue Stats
158W - 152L
1,470 Elo+
Solo
Chang'e
Chang'e
alt4
Chang'e
Level 100
God Stats
2W - 1L
1,345 SR
Queue Stats
240W - 247L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
subberdubber
Cu Chulainn
Level 88
God Stats
1W - 0L
1,515 SR
Queue Stats
3W - 4L
1,285 Elo+
Solo
Gilgamesh
Gilgamesh
truthoffire
Gilgamesh
Level 68
God Stats
27W - 19L
1,503 SR
Queue Stats
117W - 144L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Elgonzy
Fafnir
11
1 / 2 / 4
7,500
441
4,557
15,286
16,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 2 / 1
8,800
518
3,715
10,332
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
vuhte
Agni
13
0 / 6 / 4
7,673
451
6,679
9,287
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
xIssey
Skadi
11
1 / 4 / 1
6,835
402
9,196
9,313
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 3 / 1
9,065
533
7,331
12,280
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ash299
Khepri
12
0 / 1 / 6
7,944
467
4,636
11,443
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Easteregg02
Cernunnos
13
2 / 1 / 5
8,365
492
12,061
10,210
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
alt4
Chang'e
17
5 / 3 / 4
10,408
612
8,980
10,929
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
subberdubber
Cu Chulainn
17
6 / 0 / 2
10,087
593
7,715
10,351
8,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
truthoffire
Gilgamesh
14
4 / 3 / 3
8,907
524
5,955
10,618
4,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
17
17
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
Ash299
Khepri
0
1
6
3
W
Cernunnos
Easteregg02
Cernunnos
2
1
5
4.5
L
Fafnir
Elgonzy
Fafnir
1
2
4
1.5
L
6
2
1
3.25
W
Chang'e
alt4
Chang'e
5
3
4
2.33
W
Cu Chulainn
subberdubber
Cu Chulainn
6
0
2
7
W
Gilgamesh
truthoffire
Gilgamesh
4
3
3
1.83
L
Agni
vuhte
Agni
0
6
4
0.33
L
Skadi
xIssey
Skadi
1
4
1
0.38
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
39,347
56,498
Taken
53,551
31,846
Mitigated
29,992
13,537
Healing
24,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Ash299
Khepri
4,636
526
752
4,761
11,443
8,669
0
1,777
9,650
24,677
0
W
Cernunnos
Easteregg02
Cernunnos
12,061
7,435
0
4,683
10,210
4,095
365
3,453
6,757
0
54,239
L
Fafnir
Elgonzy
Fafnir
4,557
1,095
0
5,404
15,286
16,510
20
3,146
12,140
19,077
0
L
3,715
125
0
2,792
10,332
4,231
0
3,331
7,001
0
44,984
W
Chang'e
alt4
Chang'e
8,980
1,185
1,274
5,432
10,929
4,404
272
4,217
6,356
72,174
0
W
Cu Chulainn
subberdubber
Cu Chulainn
7,715
1,319
0
3,802
10,351
8,370
1,773
5,675
4,628
2,585
60,492
W
Gilgamesh
truthoffire
Gilgamesh
5,955
1,334
0
3,375
10,618
4,454
0
2,893
7,593
0
52,797
L
Agni
vuhte
Agni
6,679
1,110
0
0
9,287
3,273
0
4,132
5,155
38,900
0
L
Skadi
xIssey
Skadi
9,196
4,442
340
549
9,313
3,472
0
1,954
7,359
0
33,912
L
7,331
3,207
0
4,452
12,280
4,360
1,064
1,444
10,836
65,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
45,711
378
Minions Killed
463
0
Camps Cleared
0
1,443,894
Distance Traveled
1,536,686
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,944
467
30
2
0
314,104
5
W
Cernunnos
8,365
492
92
5
0
259,612
0
L
Fafnir
7,500
441
31
2
0
299,660
1
L
Thor
8,800
518
91
5
0
332,074
5
W
Chang'e
10,408
612
133
8
0
292,211
7
W
Cu Chulainn
10,087
593
109
6
0
315,215
4
W
Gilgamesh
8,907
524
99
6
0
355,544
1
L
Agni
7,673
451
62
4
0
283,766
1
L
Skadi
6,835
402
59
3
0
286,374
5
L
Sol
9,065
533
135
8
0
242,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role