Player Matchup

Hades
Hades
BigNAGAzada
Hades
Level 13
God Stats
20W - 20L
1,508 SR
Queue Stats
28W - 31L
1,428 Elo+
Solo
Serqet
Serqet
Darkkenshin
Serqet
Level 15
God Stats
0W - 3L
1,267 SR
Queue Stats
22W - 24L
1,373 Elo+
Solo
Xbalanque
Xbalanque
Schopenhauer27
Xbalanque
Level 27
God Stats
87W - 97L
1,480 SR
Queue Stats
222W - 217L
1,507 Elo+
Solo
Merlin
Merlin
Skaikrus94
Merlin
Level 14
God Stats
5W - 5L
1,347 SR
Queue Stats
15W - 22L
1,344 Elo+
Solo
Janus
Janus
dicarential
Janus
Level 27
God Stats
0W - 5L
1,386 SR
Queue Stats
0W - 11L
1,054 Elo+
Solo
Team Averages
Level 19
1,397 SR
1,341 Elo+

VS

Team Averages
Level 15
1,359 SR
1,364 Elo+
Ah Puch
Ah Puch
Bem100
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 53L
1,667 Elo+
Solo
Odin
Odin
JuanPanadero
Odin
Level 27
God Stats
1W - 1L
1,264 SR
Queue Stats
8W - 7L
1,387 Elo+
Solo
Hachiman
Hachiman
LaxRJ4446
Hachiman
Level 7
God Stats
1W - 3L
1,242 SR
Queue Stats
6W - 17L
1,238 Elo+
Solo
Medusa
Medusa
LeviathanAB
Medusa
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 125L
1,102 Elo+
Solo
Agni
Agni
lGerardl
Agni
Level 16
God Stats
5W - 4L
1,291 SR
Queue Stats
74W - 73L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 10
12,863
1,072
15,475
16,811
13,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
17
0 / 8 / 8
10,368
864
3,760
15,844
8,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Schopenhauer27
Xbalanque
16
6 / 7 / 4
11,575
965
10,627
11,867
4,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Skaikrus94
Merlin
19
6 / 5 / 10
13,023
1,085
13,104
13,620
6,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 8 / 8
11,150
929
9,174
16,470
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bem100
Ah Puch
20
11 / 0 / 22
15,384
1,282
29,131
4,792
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 1 / 25
12,713
1,059
11,315
17,441
17,713
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
LaxRJ4446
Hachiman
18
2 / 7 / 19
11,044
920
7,317
12,657
3,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
18
8 / 7 / 16
12,543
1,045
13,779
13,147
4,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
19
10 / 4 / 15
13,143
1,095
9,203
9,371
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
133
19
Kills
36
36
Deaths
19
40
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bem100
Ah Puch
11
0
22
22
L
6
8
10
1.38
L
Serqet
0
8
8
0.5
W
5
1
25
17.5
W
Hachiman
LaxRJ4446
Hachiman
2
7
19
1.64
W
Medusa
8
7
16
2.29
L
Xbalanque
Schopenhauer27
Xbalanque
6
7
4
1.14
L
Merlin
Skaikrus94
Merlin
6
5
10
2.2
L
1
8
8
0.63
W
Agni
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,140
Damage
70,745
74,612
Taken
57,408
39,748
Mitigated
30,923
3,900
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bem100
Ah Puch
29,131
1,011
0
3,321
4,792
1,745
0
1,891
2,811
66,815
0
L
15,475
234
107
1,060
16,811
13,073
0
8,498
8,313
28,262
0
L
Serqet
3,760
524
0
0
15,844
8,863
0
9,283
6,561
0
5,976
W
11,315
3,727
0
0
17,441
17,713
0
10,432
6,407
0
33,540
W
Hachiman
LaxRJ4446
Hachiman
7,317
4,094
0
623
12,657
3,443
0
9,200
3,417
0
22,781
W
Medusa
13,779
8,233
0
681
13,147
4,649
0
9,762
2,955
0
26,567
L
Xbalanque
Schopenhauer27
Xbalanque
10,627
5,439
0
0
11,867
4,908
0
5,962
5,905
0
31,158
L
Merlin
Skaikrus94
Merlin
13,104
298
195
953
13,620
6,370
0
5,548
8,072
46,918
0
L
9,174
358
0
1,585
16,470
6,534
0
9,043
7,427
34,222
0
W
Agni
9,203
1,115
0
458
9,371
3,373
0
5,786
3,193
25,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,979
Gold Earned
64,827
232
Minions Killed
253
8
Camps Cleared
9
932,488
Distance Traveled
1,050,407
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,384
1,282
99
8
5
250,409
1
L
Hades
12,863
1,072
38
3
2
217,307
0
L
Serqet
10,368
864
4
0
0
140,650
1
W
Odin
12,713
1,059
48
4
1
252,269
0
W
Hachiman
11,044
920
36
3
0
177,053
1
W
Medusa
12,543
1,045
32
3
1
162,988
0
L
Xbalanque
11,575
965
31
3
2
157,152
0
L
Merlin
13,023
1,085
83
7
4
220,546
0
L
Janus
11,150
929
76
6
0
196,833
0
W
Agni
13,143
1,095
38
3
2
207,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role