Player Matchup

Nike
Nike
Adorations
Nike
Level 68
God Stats
5W - 5L
1,471 SR
Queue Stats
422W - 370L
1,508 Elo+
Party 2
Tiamat
Tiamat
Gabrin
Tiamat
Level 29
God Stats
2W - 4L
1,296 SR
Queue Stats
162W - 144L
1,815 Elo+
Party 4
Anubis
Anubis
Gabrizzyo
Anubis
Level 60
God Stats
46W - 35L
1,676 SR
Queue Stats
237W - 203L
1,659 Elo+
Party 4
Ymir
Ymir
JmekHal
Ymir
Level 43
God Stats
0W - 1L
1,728 SR
Queue Stats
14W - 19L
1,610 Elo+
Solo
Artemis
Artemis
LadyErial
Artemis
Level 112
God Stats
184W - 168L
1,464 SR
Queue Stats
264W - 257L
1,495 Elo+
Party 2
Team Averages
Level 62
1,527 SR
1,617 Elo+

VS

Team Averages
Level 83
1,450 SR
1,493 Elo+
Ymir
Ymir
Gargazmel
Ymir
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 11L
1,352 Elo+
Party 1
Izanami
Izanami
KidKedizzleAkaKK
Izanami
Level 131
God Stats
52W - 38L
1,686 SR
Queue Stats
199W - 194L
1,547 Elo+
Party 3
Ao Kuang
Ao Kuang
Plattzy
Ao Kuang
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 122L
1,597 Elo+
Party 3
Ares
Ares
Shiyze
Ares
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
obesssion
Nox
Level 141
God Stats
3W - 9L
1,063 SR
Queue Stats
286W - 275L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,812
487
5,312
10,160
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Gabrin
Tiamat
11
2 / 5 / 3
6,859
490
7,540
7,695
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Gabrizzyo
Anubis
11
0 / 5 / 2
6,340
453
2,781
7,881
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
JmekHal
Ymir
10
2 / 4 / 4
6,705
479
4,385
10,699
4,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
LadyErial
Artemis
11
2 / 3 / 2
6,464
462
7,320
5,892
1,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 0 / 2
8,489
606
6,814
6,400
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 6
8,309
594
6,532
7,582
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Plattzy
Ao Kuang
14
9 / 2 / 3
8,573
612
8,866
8,609
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Shiyze
Ares
10
1 / 3 / 6
6,880
491
4,456
11,726
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 3 / 5
7,459
533
2,560
8,650
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
19
19
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Tiamat
Gabrin
Tiamat
2
5
3
0.7
L
Anubis
Gabrizzyo
Anubis
0
5
2
0.2
W
Ymir
3
0
2
4
L
Ymir
JmekHal
Ymir
2
4
4
1
W
5
1
6
8
L
Artemis
LadyErial
Artemis
2
3
2
1
W
Ao Kuang
Plattzy
Ao Kuang
9
2
3
5.25
W
Ares
Shiyze
Ares
1
3
6
1.33
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,338
Damage
29,228
42,327
Taken
42,967
21,298
Mitigated
18,131
11,787
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,312
1,186
0
3,223
10,160
7,692
0
5,984
3,786
0
36,805
L
Tiamat
Gabrin
Tiamat
7,540
1,132
0
1,255
7,695
3,499
63
5,989
1,544
34,266
0
L
Anubis
Gabrizzyo
Anubis
2,781
96
0
2,791
7,881
3,488
0
4,408
3,456
43,176
0
W
Ymir
6,814
2,045
0
1,732
6,400
3,930
0
658
5,351
49,988
0
L
Ymir
JmekHal
Ymir
4,385
1,217
0
2,822
10,699
4,874
0
4,131
6,488
25,220
0
W
6,532
4,944
0
3,194
7,582
2,201
759
1,537
5,989
0
61,508
L
Artemis
LadyErial
Artemis
7,320
3,986
0
1,696
5,892
1,745
0
1,535
4,357
0
30,953
W
Ao Kuang
Plattzy
Ao Kuang
8,866
2,753
0
2,976
8,609
2,501
0
2,713
5,765
42,526
0
W
Ares
Shiyze
Ares
4,456
247
0
3,261
11,726
6,322
0
4,461
7,126
14,210
0
W
2,560
493
0
2,273
8,650
3,177
0
4,775
3,529
39,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
39,710
321
Minions Killed
434
0
Camps Cleared
0
1,230,246
Distance Traveled
1,238,542
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,812
487
70
5
0
252,994
7
L
Tiamat
6,859
490
71
5
0
257,606
1
L
Anubis
6,340
453
83
6
0
247,665
1
W
Ymir
8,489
606
116
8
0
250,664
4
L
Ymir
6,705
479
43
3
0
241,477
2
W
Izanami
8,309
594
118
8
0
226,311
2
L
Artemis
6,464
462
54
4
0
230,504
0
W
Ao Kuang
8,573
612
90
6
0
280,422
2
W
Ares
6,880
491
18
1
0
242,117
6
W
Nox
7,459
533
92
7
0
239,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role