Player Matchup

Ra
Ra
OZZZZZZZZO
Ra
Level 14
God Stats
2W - 3L
1,588 SR
Queue Stats
23W - 19L
1,460 Elo+
Party 1
Artemis
Artemis
REYTUM
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 98L
1,591 Elo+
Solo
Guan Yu
Guan Yu
Reincarnation丶
Guan Yu
Level 16
God Stats
6W - 7L
1,704 SR
Queue Stats
40W - 33L
1,535 Elo+
Party 1
Achilles
Achilles
aLIEz丶
Achilles
Level 18
God Stats
2W - 1L
1,840 SR
Queue Stats
60W - 52L
1,468 Elo+
Party 1
Ganesha
Ganesha
sssRvsss
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,679 Elo+
Party 1
Team Averages
Level 17
1,626 SR
1,546 Elo+

VS

Team Averages
Level 25
1,570 SR
1,530 Elo+
Vamana
Vamana
BrickieChan
Vamana
Level 29
God Stats
11W - 12L
1,721 SR
Queue Stats
361W - 422L
1,466 Elo+
Solo
Anubis
Anubis
Mammoni
Anubis
Level 28
God Stats
24W - 11L
1,702 SR
Queue Stats
76W - 92L
1,469 Elo+
Party 2
Hachiman
Hachiman
Mboti
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 103L
1,537 Elo+
Party 2
Nemesis
Nemesis
Woulf3
Nemesis
Level 23
God Stats
5W - 2L
1,720 SR
Queue Stats
57W - 43L
1,607 Elo+
Solo
Ganesha
Ganesha
nodexe
Ganesha
Level 17
God Stats
2W - 2L
1,205 SR
Queue Stats
59W - 57L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,483
440
8,361
11,013
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
REYTUM
Artemis
13
3 / 6 / 5
8,994
529
7,601
11,122
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 2
7,685
452
6,449
16,920
10,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
aLIEz丶
Achilles
14
3 / 4 / 3
8,927
525
7,687
15,805
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
sssRvsss
Ganesha
11
1 / 7 / 5
7,630
449
4,178
15,112
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
3 / 0 / 6
9,905
583
7,542
9,338
8,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Mammoni
Anubis
16
11 / 3 / 7
10,936
643
18,446
12,557
6,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Mboti
Hachiman
15
6 / 3 / 6
9,824
578
12,928
11,209
4,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Woulf3
Nemesis
16
8 / 2 / 6
10,557
621
8,258
12,296
6,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
nodexe
Ganesha
13
0 / 3 / 20
9,380
552
6,727
13,960
9,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
9
Kills
28
28
Deaths
11
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
0
6
6
W
Anubis
Mammoni
Anubis
11
3
7
4.83
W
Hachiman
Mboti
Hachiman
6
3
6
3
L
1
7
2
0.29
L
Artemis
REYTUM
Artemis
3
6
5
0.92
L
1
4
2
0.5
W
Nemesis
Woulf3
Nemesis
8
2
6
5.5
L
Achilles
aLIEz丶
Achilles
3
4
3
1.13
W
Ganesha
nodexe
Ganesha
0
3
20
3.33
L
Ganesha
sssRvsss
Ganesha
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,276
Damage
53,901
69,972
Taken
59,360
31,798
Mitigated
36,221
13,487
Healing
20,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
7,542
2,799
0
3,910
9,338
8,955
2,307
1,361
7,963
0
48,587
W
Anubis
Mammoni
Anubis
18,446
1,811
0
6,929
12,557
6,652
1,307
4,120
8,256
72,090
0
W
Hachiman
Mboti
Hachiman
12,928
6,641
0
3,712
11,209
4,362
1,437
1,952
9,201
0
61,290
L
8,361
809
1,195
1,673
11,013
3,091
0
5,664
5,324
45,412
0
L
Artemis
REYTUM
Artemis
7,601
3,225
0
1,660
11,122
3,930
0
2,953
8,169
0
38,469
L
6,449
702
1,176
3,646
16,920
10,620
0
2,829
13,641
0
35,648
W
Nemesis
Woulf3
Nemesis
8,258
4,248
0
1,762
12,296
6,743
1,747
1,078
11,192
0
65,951
L
Achilles
aLIEz丶
Achilles
7,687
2,036
0
2,761
15,805
5,770
0
7,656
8,124
0
40,913
W
Ganesha
nodexe
Ganesha
6,727
1,179
0
3,961
13,960
9,509
224
3,515
10,209
24,103
0
L
Ganesha
sssRvsss
Ganesha
4,178
670
0
1,376
15,112
8,387
0
6,071
8,991
18,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,719
Gold Earned
50,602
332
Minions Killed
420
0
Camps Cleared
0
1,587,333
Distance Traveled
1,665,639
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,905
583
88
5
0
366,823
1
W
Anubis
10,936
643
102
6
0
273,079
3
W
Hachiman
9,824
578
110
6
0
297,592
4
L
Ra
7,483
440
96
6
0
314,849
3
L
Artemis
8,994
529
84
5
0
298,057
0
L
Guan Yu
7,685
452
67
4
0
314,515
0
W
Nemesis
10,557
621
112
7
0
379,525
6
L
Achilles
8,927
525
78
5
0
351,452
1
W
Ganesha
9,380
552
8
0
0
348,620
2
L
Ganesha
7,630
449
7
0
0
308,460
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role