Player Matchup

Raijin
Raijin
Ajrod22019
Raijin
Level 21
God Stats
4W - 8L
1,422 SR
Queue Stats
20W - 36L
1,311 Elo+
Party 2
Ares
Ares
StealthElf91
Ares
Level 106
God Stats
11W - 15L
1,184 SR
Queue Stats
182W - 185L
1,389 Elo+
Party 2
Bellona
Bellona
VoltVisioNZz
Bellona
Level 77
God Stats
0W - 4L
1,174 SR
Queue Stats
2W - 8L
1,099 Elo+
Party 2
Nemesis
Nemesis
XenoMaster101
Nemesis
Level 87
God Stats
50W - 39L
1,580 SR
Queue Stats
338W - 346L
1,383 Elo+
Party 2
Ullr
Ullr
jupterrx
Ullr
Level 18
God Stats
0W - 4L
1,140 SR
Queue Stats
13W - 33L
1,249 Elo+
Party 2
Team Averages
Level 62
1,300 SR
1,286 Elo+

VS

Team Averages
Level 55
1,396 SR
1,488 Elo+
Izanami
Izanami
DirtyDovah
Izanami
Level 42
God Stats
6W - 4L
1,500 SR
Queue Stats
185W - 144L
1,641 Elo+
Solo
Arachne
Arachne
LtFrootloops
Arachne
Level 35
God Stats
15W - 11L
1,244 SR
Queue Stats
346W - 292L
1,529 Elo+
Solo
Cabrakan
Cabrakan
LucianLights
Cabrakan
Level 24
God Stats
4W - 8L
1,436 SR
Queue Stats
11W - 24L
1,299 Elo+
Party 1
Hades
Hades
Mastrvibration
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
ZANTARAK1998
The Morrigan
Level 65
God Stats
12W - 20L
1,300 SR
Queue Stats
271W - 261L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ajrod22019
Raijin
11
1 / 9 / 1
7,058
415
5,759
9,971
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 11 / 5
7,015
413
5,908
16,834
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
VoltVisioNZz
Bellona
9
2 / 6 / 1
6,381
375
3,961
11,801
9,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
12
6 / 7 / 2
8,543
503
10,073
16,384
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
9
2 / 9 / 3
6,732
396
2,732
12,230
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirtyDovah
Izanami
16
13 / 3 / 8
10,496
617
11,363
10,603
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
LtFrootloops
Arachne
17
13 / 2 / 6
10,993
647
14,524
15,369
7,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
LucianLights
Cabrakan
13
3 / 6 / 13
9,201
541
5,390
15,091
15,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 2 / 13
9,750
574
7,865
7,809
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
ZANTARAK1998
The Morrigan
15
8 / 0 / 15
10,344
608
10,819
6,457
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
13
Kills
41
42
Deaths
13
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Raijin
Ajrod22019
Raijin
1
9
1
0.17
W
Izanami
DirtyDovah
Izanami
13
3
8
5.67
W
Arachne
LtFrootloops
Arachne
13
2
6
8
W
Cabrakan
LucianLights
Cabrakan
3
6
13
1.58
W
4
2
13
5.25
L
2
11
5
0.41
L
Bellona
VoltVisioNZz
Bellona
2
6
1
0.42
L
Nemesis
6
7
2
1
W
The Morrigan
ZANTARAK1998
The Morrigan
8
0
15
15.5
L
Ullr
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,433
Damage
49,961
67,220
Taken
55,329
33,230
Mitigated
35,258
8,933
Healing
20,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Ajrod22019
Raijin
5,759
250
0
680
9,971
2,994
105
3,650
6,179
29,157
0
W
Izanami
DirtyDovah
Izanami
11,363
6,773
0
3,243
10,603
4,694
3,234
2,435
8,098
0
91,595
W
Arachne
LtFrootloops
Arachne
14,524
8,850
0
8,138
15,369
7,939
593
1,551
13,614
0
84,715
W
Cabrakan
LucianLights
Cabrakan
5,390
1,089
1,386
2,873
15,091
15,758
158
3,621
11,319
21,776
0
W
7,865
716
549
3,687
7,809
4,292
274
1,714
5,786
43,632
0
L
5,908
430
375
2,753
16,834
12,152
0
7,380
9,266
17,816
0
L
Bellona
VoltVisioNZz
Bellona
3,961
1,363
0
1,074
11,801
9,443
383
3,646
8,139
0
19,917
L
Nemesis
10,073
6,209
0
2,875
16,384
5,368
271
3,824
12,440
227
43,620
W
The Morrigan
ZANTARAK1998
The Morrigan
10,819
1,273
0
583
6,457
2,575
1,299
1,969
4,295
58,900
4,955
L
Ullr
2,732
2,058
0
1,176
12,230
3,273
569
3,933
8,225
0
19,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,729
Gold Earned
50,784
204
Minions Killed
489
0
Camps Cleared
0
1,435,220
Distance Traveled
1,571,166
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,058
415
51
3
0
253,303
0
W
Izanami
10,496
617
138
8
0
289,822
1
W
Arachne
10,993
647
116
7
0
350,879
4
W
Cabrakan
9,201
541
28
2
0
305,485
0
W
Hades
9,750
574
102
6
0
308,042
4
L
Ares
7,015
413
14
1
0
282,405
4
L
Bellona
6,381
375
28
2
0
301,074
2
L
Nemesis
8,543
503
68
4
0
337,717
2
W
The Morrigan
10,344
608
105
6
0
316,938
9
L
Ullr
6,732
396
43
3
0
260,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role