Player Matchup

Chaac
Chaac
ArchVelka
Chaac
Level 29
God Stats
22W - 17L
1,585 SR
Queue Stats
106W - 89L
1,541 Elo+
Solo
Tiamat
Tiamat
Nunes217 BR
Tiamat
Level 27
God Stats
1W - 1L
1,736 SR
Queue Stats
175W - 207L
1,336 Elo+
Solo
Thor
Thor
ShepherdMAGE
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,681 Elo+
Solo
Ares
Ares
Sunshinetofly
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ViBrittania
Heimdallr
Level 14
God Stats
1W - 4L
1,571 SR
Queue Stats
22W - 28L
1,529 Elo+
Solo
Team Averages
Level 20
1,578 SR
1,517 Elo+

VS

Team Averages
Level 22
1,587 SR
1,521 Elo+
Janus
Janus
AHornyMonke
Janus
Level 27
God Stats
15W - 7L
1,737 SR
Queue Stats
111W - 101L
1,558 Elo+
Solo
Xing Tian
Xing Tian
BokChoy156
Xing Tian
Level 26
God Stats
4W - 2L
1,659 SR
Queue Stats
82W - 70L
1,552 Elo+
Solo
Medusa
Medusa
DarkArat126
Medusa
Level 25
God Stats
18W - 23L
1,346 SR
Queue Stats
61W - 73L
1,401 Elo+
Solo
Bakasura
Bakasura
Phooqe
Bakasura
Level 27
God Stats
42W - 24L
1,692 SR
Queue Stats
96W - 115L
1,558 Elo+
Solo
Bellona
Bellona
中国大胜美国
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArchVelka
Chaac
10
2 / 2 / 0
5,807
528
3,712
8,039
5,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
8
0 / 4 / 0
4,563
415
1,603
5,964
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
5,893
536
3,053
7,898
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 1
4,752
432
2,662
6,445
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ViBrittania
Heimdallr
9
1 / 3 / 0
5,366
488
3,447
6,949
2,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,786
617
2,947
2,924
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
BokChoy156
Xing Tian
10
1 / 1 / 8
6,050
550
4,533
8,243
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
11
7 / 0 / 2
6,919
629
6,237
4,195
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Phooqe
Bakasura
11
4 / 0 / 1
6,629
603
3,325
5,069
1,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 2
6,117
556
3,843
6,171
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
14
14
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Chaac
ArchVelka
Chaac
2
2
0
1
W
Xing Tian
BokChoy156
Xing Tian
1
1
8
5
W
Medusa
7
0
2
8
L
Tiamat
0
4
0
0
W
Bakasura
Phooqe
Bakasura
4
0
1
4.5
L
1
1
0
1
L
0
4
1
0.13
L
Heimdallr
ViBrittania
Heimdallr
1
3
0
0.33
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,477
Damage
20,885
35,295
Taken
26,602
15,540
Mitigated
11,946
8,964
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,947
366
0
760
2,924
756
0
499
2,277
39,971
0
L
Chaac
ArchVelka
Chaac
3,712
468
0
3,289
8,039
5,375
0
399
7,585
0
33,127
W
Xing Tian
BokChoy156
Xing Tian
4,533
851
0
1,480
8,243
3,698
0
2,627
5,482
13,216
0
W
Medusa
6,237
2,115
0
1,285
4,195
1,313
122
738
3,457
0
38,311
L
Tiamat
1,603
98
0
657
5,964
2,994
0
1,976
3,856
14,988
0
W
Bakasura
Phooqe
Bakasura
3,325
3,119
0
3,036
5,069
1,733
0
79
4,950
0
30,512
L
3,053
503
0
2,572
7,898
2,616
0
1,919
5,833
0
32,787
L
2,662
60
0
901
6,445
2,460
0
1,361
5,008
15,711
0
L
Heimdallr
ViBrittania
Heimdallr
3,447
2,049
0
1,545
6,949
2,095
666
1,547
5,327
0
27,699
W
3,843
1,022
0
1,167
6,171
4,446
0
0
5,821
0
29,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,381
Gold Earned
32,501
239
Minions Killed
352
0
Camps Cleared
0
1,042,341
Distance Traveled
1,118,800
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,786
617
91
8
0
214,387
0
L
Chaac
5,807
528
63
6
0
216,910
4
W
Xing Tian
6,050
550
20
2
0
228,164
9
W
Medusa
6,919
629
78
7
0
227,459
0
L
Tiamat
4,563
415
25
2
0
190,839
0
W
Bakasura
6,629
603
85
8
0
248,224
1
L
Thor
5,893
536
79
7
0
212,007
2
L
Ares
4,752
432
21
2
0
227,376
5
L
Heimdallr
5,366
488
51
5
0
195,209
4
W
Bellona
6,117
556
78
7
0
200,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role