Player Matchup

Gilgamesh
Gilgamesh
EvilMailbox
Gilgamesh
Level 24
God Stats
30W - 3L
1,993 SR
Queue Stats
305W - 89L
1,697 Elo+
Party 2
Jormungandr
Jormungandr
Kabel_Haspel
Jormungandr
Level 108
God Stats
5W - 4L
1,524 SR
Queue Stats
473W - 441L
1,468 Elo+
Party 1
Freya
Freya
MartijnR03
Freya
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
364W - 341L
1,538 Elo+
Party 1
Thor
Thor
Pervicax
Thor
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
327W - 92L
1,697 Elo+
Party 2
Skadi
Skadi
rensie14c
Skadi
Level 29
God Stats
5W - 2L
1,632 SR
Queue Stats
27W - 27L
1,422 Elo+
Party 1
Team Averages
Level 85
1,630 SR
1,564 Elo+

VS

Team Averages
Level 76
1,518 SR
1,315 Elo+
Nu Wa
Nu Wa
BabyYngvik
Nu Wa
Level 108
God Stats
11W - 12L
1,435 SR
Queue Stats
612W - 671L
1,418 Elo+
Party 3
Danzaburou
Danzaburou
Black-Rose577
Danzaburou
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 104L
1,320 Elo+
Party 3
Osiris
Osiris
Blackrose577
Osiris
Level 82
God Stats
0W - 1L
1,696 SR
Queue Stats
108W - 125L
1,433 Elo+
Party 3
Ymir
Ymir
euphorixs
Ymir
Level 23
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 3
Chernobog
Chernobog
skopany
Chernobog
Level 40
God Stats
13W - 10L
1,577 SR
Queue Stats
88W - 131L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EvilMailbox
Gilgamesh
17
7 / 0 / 3
10,319
645
10,259
9,947
8,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Kabel_Haspel
Jormungandr
13
3 / 0 / 6
8,445
528
6,416
10,946
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
16
5 / 3 / 4
9,281
580
5,739
13,473
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
18
11 / 0 / 4
10,545
659
11,442
9,562
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
rensie14c
Skadi
11
3 / 1 / 2
7,384
462
5,660
9,166
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 5 / 3
7,019
439
8,494
9,465
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Black-Rose577
Danzaburou
11
1 / 4 / 1
7,430
464
6,102
7,078
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
12
2 / 6 / 2
7,560
473
5,377
11,969
11,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
1 / 4 / 2
7,476
467
6,578
12,917
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
skopany
Chernobog
9
0 / 10 / 0
5,945
372
2,022
13,370
3,866
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
29
Kills
4
4
Deaths
29
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
5
3
0.3
L
Danzaburou
Black-Rose577
Danzaburou
1
4
1
0.38
L
Osiris
2
6
2
0.5
W
Gilgamesh
EvilMailbox
Gilgamesh
7
0
3
8.5
W
Jormungandr
Kabel_Haspel
Jormungandr
3
0
6
6
W
Freya
5
3
4
2.33
W
Thor
11
0
4
13
L
Ymir
1
4
2
0.5
W
Skadi
rensie14c
Skadi
3
1
2
4
L
Chernobog
skopany
Chernobog
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,516
Damage
28,573
53,094
Taken
54,799
28,893
Mitigated
28,291
21,368
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
8,494
2,141
720
567
9,465
2,858
190
1,696
7,769
40,595
0
L
Danzaburou
Black-Rose577
Danzaburou
6,102
1,884
147
1,109
7,078
2,334
747
1,628
5,450
0
37,385
L
Osiris
5,377
1,807
0
1,175
11,969
11,287
227
3,654
8,315
0
45,068
W
Gilgamesh
EvilMailbox
Gilgamesh
10,259
2,359
0
3,780
9,947
8,649
400
1,116
8,721
0
60,208
W
Jormungandr
Kabel_Haspel
Jormungandr
6,416
1,071
898
2,376
10,946
8,565
21
3,722
7,018
29,894
0
W
Freya
5,739
2,329
0
7,344
13,473
5,194
750
4,493
8,700
55,044
0
W
Thor
11,442
3,862
0
4,443
9,562
3,936
0
2,495
6,899
0
92,016
L
Ymir
6,578
690
0
1,916
12,917
7,946
161
4,717
8,200
36,473
0
W
Skadi
rensie14c
Skadi
5,660
2,257
401
2,126
9,166
2,549
0
2,390
6,684
0
36,770
L
Chernobog
skopany
Chernobog
2,022
745
147
911
13,370
3,866
0
460
12,910
0
15,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,974
Gold Earned
35,430
488
Minions Killed
304
0
Camps Cleared
0
1,572,505
Distance Traveled
1,376,202
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,019
439
63
4
0
268,678
1
L
Danzaburou
7,430
464
69
4
0
262,198
2
L
Osiris
7,560
473
86
5
0
285,014
0
W
Gilgamesh
10,319
645
109
7
0
307,697
1
W
Jormungandr
8,445
528
35
2
0
316,241
1
W
Freya
9,281
580
107
7
0
275,458
1
W
Thor
10,545
659
157
10
0
360,329
0
L
Ymir
7,476
467
65
4
0
288,714
0
W
Skadi
7,384
462
80
5
0
312,780
0
L
Chernobog
5,945
372
21
1
0
271,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role