Player Matchup

Horus
Horus
Ado770
Horus
Level 19
God Stats
0W - 3L
1,274 SR
Queue Stats
182W - 136L
1,569 Elo+
Solo
Yemoja
Yemoja
LagerteFuor
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
NoidFound
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Sognefjord
Chiron
Level 29
God Stats
2W - 5L
1,325 SR
Queue Stats
268W - 113L
1,806 Elo+
Solo
Fenrir
Fenrir
fr3dey
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,603 Elo+
Solo
Team Averages
Level 21
1,420 SR
1,596 Elo+

VS

Team Averages
Level 19
1,608 SR
1,637 Elo+
Osiris
Osiris
Alpharius20Omeg
Osiris
Level 17
God Stats
2W - 0L
1,735 SR
Queue Stats
23W - 25L
1,532 Elo+
Solo
Eset
Eset
BahamutToGM
Eset
Level 17
God Stats
10W - 3L
1,657 SR
Queue Stats
110W - 76L
1,786 Elo+
Party 1
Hachiman
Hachiman
Slaviomagik
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,629 Elo+
Solo
Geb
Geb
Tuhkis
Geb
Level 29
God Stats
9W - 3L
1,650 SR
Queue Stats
176W - 110L
1,739 Elo+
Solo
Anubis
Anubis
jahstaff78
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ado770
Horus
16
4 / 3 / 1
9,505
559
9,487
13,077
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
11
1 / 5 / 8
7,832
461
4,534
12,133
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
NoidFound
Janus
15
2 / 6 / 3
8,594
506
6,022
10,932
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Sognefjord
Chiron
16
14 / 6 / 1
10,301
606
19,753
15,514
4,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
fr3dey
Fenrir
10
0 / 4 / 3
7,059
415
1,746
13,532
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,797
459
4,138
12,354
9,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 3 / 3
9,489
558
7,786
11,307
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Slaviomagik
Hachiman
10
0 / 8 / 5
6,628
390
3,395
9,543
1,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
Tuhkis
Geb
13
1 / 4 / 10
8,297
488
5,246
12,938
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
jahstaff78
Anubis
18
17 / 2 / 1
11,134
655
24,330
11,454
6,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
21
Kills
23
24
Deaths
21
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
Ado770
Horus
4
3
1
1.5
W
2
4
3
0.88
W
3
3
3
1.5
L
Yemoja
1
5
8
1
L
Janus
NoidFound
Janus
2
6
3
0.58
W
Hachiman
Slaviomagik
Hachiman
0
8
5
0.31
L
Chiron
Sognefjord
Chiron
14
6
1
2.42
W
Geb
Tuhkis
Geb
1
4
10
1.5
L
Fenrir
fr3dey
Fenrir
0
4
3
0.38
W
Anubis
jahstaff78
Anubis
17
2
1
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,542
Damage
44,895
65,188
Taken
57,596
27,925
Mitigated
29,068
14,059
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ado770
Horus
9,487
4,888
0
4,566
13,077
6,763
111
5,817
7,260
0
61,747
W
4,138
1,654
0
1,257
12,354
9,621
656
2,009
10,275
0
29,100
W
7,786
1,042
193
4,548
11,307
3,672
0
1,531
9,678
68,946
0
L
Yemoja
4,534
1,252
1,141
893
12,133
5,295
0
9,920
2,213
13,422
0
L
Janus
NoidFound
Janus
6,022
196
0
2,516
10,932
2,806
430
7,962
2,970
49,661
0
W
Hachiman
Slaviomagik
Hachiman
3,395
1,939
0
0
9,543
1,956
244
916
8,627
0
24,269
L
Chiron
Sognefjord
Chiron
19,753
11,578
818
3,475
15,514
4,785
166
8,882
6,632
0
71,040
W
Geb
Tuhkis
Geb
5,246
587
0
1,360
12,938
7,319
102
2,487
10,397
28,598
0
L
Fenrir
fr3dey
Fenrir
1,746
190
0
650
13,532
8,276
0
4,781
8,751
0
30,826
W
Anubis
jahstaff78
Anubis
24,330
1,454
0
7,230
11,454
6,500
476
3,089
8,063
84,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,291
Gold Earned
43,345
400
Minions Killed
401
0
Camps Cleared
0
1,478,744
Distance Traveled
1,567,548
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,505
559
111
7
0
291,623
1
W
Osiris
7,797
459
67
4
0
320,019
1
W
Eset
9,489
558
131
8
0
328,369
0
L
Yemoja
7,832
461
21
1
0
300,023
2
L
Janus
8,594
506
106
6
0
287,490
4
W
Hachiman
6,628
390
48
3
0
299,032
0
L
Chiron
10,301
606
108
6
0
275,025
1
W
Geb
8,297
488
36
2
0
313,693
2
L
Fenrir
7,059
415
54
3
0
324,583
1
W
Anubis
11,134
655
119
7
0
306,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role