Player Matchup

Janus
Janus
Baganus00
Janus
Level 129
God Stats
9W - 21L
1,452 SR
Queue Stats
386W - 441L
1,488 Elo+
Solo
Nike
Nike
BlacksheepXry
Nike
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,521 Elo+
Solo
Hun Batz
Hun Batz
Junkkies
Hun Batz
Level 109
God Stats
0W - 1L
1,544 SR
Queue Stats
13W - 14L
1,807 Elo+
Party 2
Anhur
Anhur
RomaFinch
Anhur
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 30L
1,576 Elo+
Party 2
Discordia
Discordia
SandwichAuJambon
Discordia
Level 100
God Stats
4W - 5L
1,746 SR
Queue Stats
64W - 70L
1,479 Elo+
Solo
Team Averages
Level 112
1,548 SR
1,574 Elo+

VS

Team Averages
Level 91
1,641 SR
1,559 Elo+
Baron Samedi
Baron Samedi
AsasinHeal
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
FlowerGun
Chiron
Level 121
God Stats
2W - 1L
1,726 SR
Queue Stats
61W - 41L
1,685 Elo+
Party 1
Yemoja
Yemoja
SiPuha
Yemoja
Level 26
God Stats
3W - 0L
1,705 SR
Queue Stats
14W - 9L
1,604 Elo+
Party 1
Vamana
Vamana
Slingremus
Vamana
Level 153
God Stats
2W - 0L
1,774 SR
Queue Stats
157W - 160L
1,505 Elo+
Solo
Tiamat
Tiamat
Ysgard
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baganus00
Janus
20
6 / 6 / 15
14,690
773
22,812
16,475
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 12 / 11
12,946
681
12,789
24,084
14,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Junkkies
Hun Batz
19
6 / 8 / 14
14,241
750
18,898
24,295
16,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
RomaFinch
Anhur
20
7 / 6 / 10
15,346
808
20,236
25,723
9,081
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
20
2 / 5 / 11
12,801
674
14,572
13,878
6,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsasinHeal
Baron Samedi
18
3 / 9 / 14
12,938
681
12,323
21,201
15,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
FlowerGun
Chiron
20
19 / 3 / 13
19,072
1,004
38,183
20,053
10,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
SiPuha
Yemoja
20
3 / 4 / 20
14,898
784
9,759
23,513
27,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Slingremus
Vamana
20
4 / 5 / 10
13,808
727
9,637
21,452
16,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Ysgard
Tiamat
20
8 / 5 / 21
14,983
789
22,443
23,418
47,808
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
115
26
Kills
37
37
Deaths
26
61
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AsasinHeal
Baron Samedi
3
9
14
1.11
L
Janus
Baganus00
Janus
6
6
15
2.25
L
5
12
11
0.88
W
Chiron
FlowerGun
Chiron
19
3
13
8.5
L
Hun Batz
Junkkies
Hun Batz
6
8
14
1.63
L
Anhur
RomaFinch
Anhur
7
6
10
2
L
Discordia
2
5
11
1.5
W
Yemoja
SiPuha
Yemoja
3
4
20
3.25
W
Vamana
Slingremus
Vamana
4
5
10
1.8
W
Tiamat
Ysgard
Tiamat
8
5
21
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,307
Damage
92,345
104,455
Taken
109,637
51,370
Mitigated
117,931
10,716
Healing
38,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AsasinHeal
Baron Samedi
12,323
813
2,453
3,584
21,201
15,265
105
8,087
13,114
29,771
0
L
Janus
Baganus00
Janus
22,812
727
0
1,697
16,475
5,233
27
7,014
9,073
67,102
0
L
12,789
2,883
0
500
24,084
14,878
328
9,756
14,103
189
40,434
W
Chiron
FlowerGun
Chiron
38,183
16,931
2,405
5,739
20,053
10,627
4,881
7,830
12,223
0
96,336
L
Hun Batz
Junkkies
Hun Batz
18,898
4,720
0
250
24,295
16,083
366
10,773
13,064
0
41,393
L
Anhur
RomaFinch
Anhur
20,236
13,065
0
4,893
25,723
9,081
145
9,906
15,303
0
54,665
L
Discordia
14,572
234
0
3,376
13,878
6,095
770
6,332
7,326
46,143
0
W
Yemoja
SiPuha
Yemoja
9,759
2,083
10,288
3,886
23,513
27,887
999
8,302
15,211
24,502
0
W
Vamana
Slingremus
Vamana
9,637
4,449
0
5,660
21,452
16,344
1,887
6,346
15,106
268
50,631
W
Tiamat
Ysgard
Tiamat
22,443
1,908
0
4,375
23,418
47,808
188
7,460
15,958
43,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,024
Gold Earned
75,699
394
Minions Killed
358
7
Camps Cleared
9
1,544,142
Distance Traveled
1,635,719
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,938
681
35
2
0
300,932
2
L
Janus
14,690
773
129
7
1
309,043
4
L
Nike
12,946
681
55
3
2
282,273
6
W
Chiron
19,072
1,004
140
7
4
356,054
1
L
Hun Batz
14,241
750
57
3
2
338,638
3
L
Anhur
15,346
808
76
4
2
302,845
1
L
Discordia
12,801
674
77
4
0
311,343
7
W
Yemoja
14,898
784
32
2
0
325,712
3
W
Vamana
13,808
727
94
5
2
343,829
5
W
Tiamat
14,983
789
57
3
3
309,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role