Player Matchup

Achilles
Achilles
Platinum V
YomenikAlchemist
Achilles
Platinum V
Level 49
God Stats
8W - 8L
1,487 SR
Queue Stats
83W - 81L
1,654 MMR
Party 1
Chang'e
Chang'e
Gold IV
YoungLeosia
Chang'e
Gold IV
Level 59
God Stats
36W - 34L
1,510 SR
Queue Stats
133W - 150L
1,395 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
yama5000
Danzaburou
Bronze III
Level 149
God Stats
2W - 2L
1,320 SR
Queue Stats
29W - 20L
1,559 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,439 SR
1,536 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,547 SR
1,428 MMR
Baron Samedi
Baron Samedi
Gold II
Animusless
Baron Samedi
Gold II
Level 146
God Stats
2W - 4L
1,408 SR
Queue Stats
68W - 76L
1,388 MMR
Party 2
Ares
Ares
Gold V
CoolDaу
Ares
Gold V
Level 148
God Stats
1W - 2L
1,353 SR
Queue Stats
198W - 201L
1,265 MMR
Party 2
Anhur
Anhur
Gold IV
Rūmρеł
Anhur
Gold IV
Level 78
God Stats
9W - 7L
1,879 SR
Queue Stats
41W - 38L
1,630 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 8
9,840
656
10,734
20,768
20,379
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
YoungLeosia
Chang'e
14
7 / 4 / 3
11,179
745
9,037
13,550
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
yama5000
Danzaburou
14
1 / 4 / 10
10,407
694
15,123
13,698
5,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Guan YuAphroditeSobekThothPersephone

VS

Bans
AthenaDiscordiaScyllaTiamatPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Animusless
Baron Samedi
15
6 / 3 / 8
11,377
758
14,947
14,247
9,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
14
3 / 4 / 8
11,092
739
10,780
16,468
17,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
15
6 / 4 / 6
12,502
833
15,284
13,853
5,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
11
Kills
15
15
Deaths
11
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Animusless
Baron Samedi
6
3
8
3.33
W
Ares
3
4
8
1.75
W
Anhur
6
4
6
2.25
L
3
7
8
1
L
Chang'e
YoungLeosia
Chang'e
7
4
3
2.13
L
Danzaburou
yama5000
Danzaburou
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,894
Damage
41,011
48,016
Taken
44,568
29,933
Mitigated
32,993
12,446
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Animusless
Baron Samedi
14,947
1,335
2,718
4,859
14,247
9,862
1,053
3,090
10,919
59,448
0
W
Ares
10,780
59
0
3,270
16,468
17,146
0
2,036
14,192
24,942
0
W
Anhur
15,284
8,719
0
686
13,853
5,985
2,122
3,399
10,212
0
68,788
L
10,734
1,506
0
952
20,768
20,379
58
11,055
9,713
317
31,131
L
Chang'e
YoungLeosia
Chang'e
9,037
779
2,715
4,959
13,550
4,134
514
7,363
6,187
22,427
0
L
Danzaburou
yama5000
Danzaburou
15,123
7,071
0
3,820
13,698
5,420
2,284
7,346
6,352
0
64,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
34,971
167
Minions Killed
187
0
Camps Cleared
0
796,193
Distance Traveled
795,219
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,377
758
70
5
0
263,320
6
W
Ares
11,092
739
27
2
0
276,326
3
W
Anhur
12,502
833
90
6
0
255,573
2
L
Achilles
9,840
656
32
2
0
255,843
1
L
Chang'e
11,179
745
37
2
0
282,994
2
L
Danzaburou
10,407
694
98
7
0
257,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role