Player Matchup

Nu Wa
Nu Wa
Kenerotz
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 23L
1,554 Elo+
Party 1
Odin
Odin
Odinyo
Odin
Level 105
God Stats
4W - 2L
1,715 SR
Queue Stats
89W - 53L
1,552 Elo+
Party 1
Neith
Neith
RebelseJongeman
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 42L
1,590 Elo+
Party 1
Team Averages
Level 78
1,572 SR
1,565 Elo+

VS

Team Averages
Level 83
1,477 SR
1,529 Elo+
Ganesha
Ganesha
Aquawolf55
Ganesha
Level 24
God Stats
48W - 81L
1,566 SR
Queue Stats
53W - 88L
1,647 Elo+
Solo
Ne Zha
Ne Zha
DieKlo_Buerste
Ne Zha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 155L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
PepeSilvia0182
Zhong Kui
Level 83
God Stats
2W - 3L
1,365 SR
Queue Stats
288W - 300L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kenerotz
Nu Wa
19
3 / 8 / 7
15,071
603
12,164
15,545
5,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Odinyo
Odin
19
4 / 2 / 9
15,223
609
15,660
24,853
27,304
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 5 / 7
16,020
641
24,462
19,020
6,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aquawolf55
Ganesha
17
0 / 6 / 14
14,043
562
8,249
23,446
27,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 3 / 2
15,820
633
22,519
19,921
9,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
PepeSilvia0182
Zhong Kui
19
5 / 4 / 6
14,862
594
18,149
27,098
20,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
12
Kills
15
15
Deaths
13
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aquawolf55
Ganesha
0
6
14
1.17
L
10
3
2
3.67
W
Nu Wa
Kenerotz
Nu Wa
3
8
7
0.81
W
Odin
Odinyo
Odin
4
2
9
4.25
L
Zhong Kui
PepeSilvia0182
Zhong Kui
5
4
6
2
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,286
Damage
48,917
59,418
Taken
70,465
38,527
Mitigated
57,364
3,771
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aquawolf55
Ganesha
8,249
803
0
0
23,446
27,050
639
5,274
18,172
35,988
0
L
22,519
4,770
0
4,064
19,921
9,602
1,035
4,081
15,840
0
105,294
W
Nu Wa
Kenerotz
Nu Wa
12,164
3,486
0
0
15,545
5,188
419
6,222
9,037
68,884
0
W
Odin
Odinyo
Odin
15,660
3,992
0
0
24,853
27,304
210
9,979
14,488
0
67,664
L
Zhong Kui
PepeSilvia0182
Zhong Kui
18,149
801
474
11,147
27,098
20,712
1,194
2,935
24,163
90,430
0
W
24,462
11,390
0
3,771
19,020
6,035
2,109
9,371
9,417
0
109,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
44,725
288
Minions Killed
278
0
Camps Cleared
0
1,229,229
Distance Traveled
1,278,424
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
14,043
562
0
0
0
381,853
7
L
Ne Zha
15,820
633
122
5
0
447,531
3
W
Nu Wa
15,071
603
85
3
0
360,189
0
W
Odin
15,223
609
65
3
0
458,666
2
L
Zhong Kui
14,862
594
156
6
0
449,040
0
W
Neith
16,020
641
138
6
0
410,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role