Player Matchup

Yemoja
Yemoja
DiabèteBlack
Yemoja
Level 3
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 3L
1,017 Elo+
Party 1
Apollo
Apollo
DrDRoZen
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,017 Elo+
Party 1
Arachne
Arachne
FRIVAK
Arachne
Level 26
God Stats
10W - 6L
1,746 SR
Queue Stats
225W - 212L
1,401 Elo+
Solo
Fenrir
Fenrir
Nell777
Fenrir
Level 7
God Stats
2W - 2L
1,439 SR
Queue Stats
2W - 4L
1,212 Elo+
Solo
Ra
Ra
düdemeister
Ra
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 36L
1,252 Elo+
Solo
Team Averages
Level 14
1,488 SR
1,180 Elo+

VS

Team Averages
Level 21
1,500 SR
1,289 Elo+
Artio
Artio
CallMeDetachment
Artio
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GGmartiGG56
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,275 Elo+
Party 2
Tiamat
Tiamat
Lordmarmi7
Tiamat
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,332 Elo+
Party 2
Fenrir
Fenrir
Weedoy
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,282 Elo+
Solo
Gilgamesh
Gilgamesh
mahmoodml
Gilgamesh
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,675
405
2,789
7,959
3,041
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes

Shoes

+6%
Movement Speed

Apollo
DrDRoZen
Apollo
9
2 / 6 / 0
6,276
448
5,997
7,775
2,045
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
FRIVAK
Arachne
11
6 / 5 / 1
7,617
544
5,373
8,659
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Nell777
Fenrir
10
0 / 5 / 3
6,149
439
2,385
6,947
3,212
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 3 / 4
6,195
443
2,722
4,281
1,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
7,752
554
4,047
10,023
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
GGmartiGG56
Guan Yu
11
5 / 1 / 0
6,707
479
3,304
6,913
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Tiamat
Lordmarmi7
Tiamat
11
1 / 4 / 1
6,012
429
2,897
5,987
2,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Weedoy
Fenrir
14
11 / 2 / 4
8,551
611
8,449
7,419
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
mahmoodml
Gilgamesh
11
1 / 1 / 5
6,660
476
2,005
5,560
1,840
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
23
25
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
0
6
2
0.17
L
Apollo
DrDRoZen
Apollo
2
6
0
0.33
L
Arachne
FRIVAK
Arachne
6
5
1
1.3
W
Guan Yu
GGmartiGG56
Guan Yu
5
1
0
5
W
Tiamat
Lordmarmi7
Tiamat
1
4
1
0.38
L
Fenrir
Nell777
Fenrir
0
5
3
0.3
W
Fenrir
Weedoy
Fenrir
11
2
4
6.5
L
1
3
4
1
W
Gilgamesh
mahmoodml
Gilgamesh
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,266
Damage
20,702
35,621
Taken
35,902
13,028
Mitigated
18,317
4,409
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,047
368
137
4,930
10,023
5,936
1,207
2,012
8,011
25,042
0
L
2,789
1,276
243
0
7,959
3,041
237
1,582
6,352
15,158
0
L
Apollo
DrDRoZen
Apollo
5,997
4,744
0
464
7,775
2,045
0
2,132
5,643
0
27,554
L
Arachne
FRIVAK
Arachne
5,373
4,159
0
2,213
8,659
3,512
0
1,320
7,339
0
32,988
W
Guan Yu
GGmartiGG56
Guan Yu
3,304
604
0
2,797
6,913
4,923
274
1,445
5,468
0
16,703
W
Tiamat
Lordmarmi7
Tiamat
2,897
194
0
1,452
5,987
2,759
268
985
5,002
13,663
0
L
Fenrir
Nell777
Fenrir
2,385
1,057
0
501
6,947
3,212
559
648
6,124
0
18,393
W
Fenrir
Weedoy
Fenrir
8,449
2,872
0
1,844
7,419
2,859
375
724
6,695
0
43,914
L
2,722
439
112
876
4,281
1,218
0
1,262
2,969
23,263
0
W
Gilgamesh
mahmoodml
Gilgamesh
2,005
819
0
641
5,560
1,840
188
345
5,215
0
24,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,912
Gold Earned
35,682
217
Minions Killed
240
0
Camps Cleared
0
1,111,624
Distance Traveled
1,183,086
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,752
554
47
3
0
274,249
1
L
Yemoja
5,675
405
23
2
0
187,623
2
L
Apollo
6,276
448
56
4
0
213,978
3
L
Arachne
7,617
544
57
4
0
267,686
3
W
Guan Yu
6,707
479
25
2
0
207,267
0
W
Tiamat
6,012
429
23
2
0
201,848
0
L
Fenrir
6,149
439
47
3
0
212,790
0
W
Fenrir
8,551
611
88
6
0
284,010
3
L
Ra
6,195
443
34
2
0
229,547
1
W
Gilgamesh
6,660
476
57
4
0
215,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role