Player Matchup

King Arthur
King Arthur
Michalslem
King Arthur
Level 129
God Stats
64W - 53L
1,654 SR
Queue Stats
904W - 733L
1,671 Elo+
Party 1
Bellona
Bellona
exowar1
Bellona
Level 65
God Stats
82W - 75L
1,500 SR
Queue Stats
351W - 407L
1,440 Elo+
Solo
Chang'e
Chang'e
polskioski
Chang'e
Level 8
God Stats
37W - 24L
1,456 SR
Queue Stats
111W - 82L
1,382 Elo+
Party 1
Team Averages
Level 67
1,537 SR
1,498 Elo+

VS

Team Averages
Level 28
1,525 SR
1,604 Elo+
Chang'e
Chang'e
Helkogr
Chang'e
Level 7
God Stats
5W - 0L
1,740 SR
Queue Stats
11W - 9L
1,639 Elo+
Solo
Chernobog
Chernobog
LikealightFC
Chernobog
Level 49
God Stats
2W - 2L
1,334 SR
Queue Stats
97W - 121L
1,374 Elo+
Solo
Bellona
Bellona
Nekimooo
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Michalslem
King Arthur
14
8 / 6 / 1
10,841
723
17,538
23,550
26,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
exowar1
Bellona
13
4 / 8 / 5
10,360
691
12,004
15,440
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
polskioski
Chang'e
12
0 / 9 / 9
9,157
610
9,380
14,879
5,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Helkogr
Chang'e
16
12 / 1 / 9
12,638
843
20,273
14,469
7,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
LikealightFC
Chernobog
15
6 / 3 / 12
10,894
726
13,207
15,858
7,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Nekimooo
Bellona
13
5 / 8 / 15
10,657
710
10,181
16,822
11,059
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
12
Kills
23
23
Deaths
12
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Helkogr
Chang'e
12
1
9
16.5
W
Chernobog
LikealightFC
Chernobog
6
3
12
4
L
King Arthur
Michalslem
King Arthur
8
6
1
1.42
W
Bellona
Nekimooo
Bellona
5
8
15
1.56
L
Bellona
exowar1
Bellona
4
8
5
0.81
L
Chang'e
polskioski
Chang'e
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,922
Damage
43,661
53,869
Taken
47,149
39,856
Mitigated
26,303
7,270
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Helkogr
Chang'e
20,273
984
6,887
7,392
14,469
7,562
187
3,573
10,896
70,065
0
W
Chernobog
LikealightFC
Chernobog
13,207
10,414
0
4,231
15,858
7,682
1,848
3,539
12,319
0
41,868
L
King Arthur
Michalslem
King Arthur
17,538
1,492
0
240
23,550
26,145
0
7,670
15,880
0
48,736
W
Bellona
Nekimooo
Bellona
10,181
4,594
575
1,412
16,822
11,059
411
2,338
14,484
0
25,263
L
Bellona
exowar1
Bellona
12,004
2,321
0
1,970
15,440
8,552
406
7,607
7,833
0
34,698
L
Chang'e
polskioski
Chang'e
9,380
2,208
2,352
2,708
14,879
5,159
316
5,048
9,831
28,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,358
Gold Earned
34,189
126
Minions Killed
161
0
Camps Cleared
0
743,100
Distance Traveled
796,882
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,638
843
77
5
0
283,542
4
W
Chernobog
10,894
726
60
4
0
247,046
1
L
King Arthur
10,841
723
40
3
0
281,042
1
W
Bellona
10,657
710
24
2
0
266,294
2
L
Bellona
10,360
691
43
3
0
260,400
3
L
Chang'e
9,157
610
43
3
0
201,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role