Player Matchup

Skadi
Skadi
Ceif4dordeBuc4t4
Skadi
Level 23
God Stats
31W - 16L
1,558 SR
Queue Stats
95W - 106L
1,414 Elo+
Solo
Ra
Ra
Rul003
Ra
Level 5
God Stats
2W - 4L
1,346 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
coxinhadaamizade
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,346 Elo+
Solo
Bellona
Bellona
lGerardl
Bellona
Level 16
God Stats
7W - 2L
1,652 SR
Queue Stats
74W - 73L
1,423 Elo+
Solo
Tiamat
Tiamat
meninomlk
Tiamat
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 36L
1,802 Elo+
Solo
Team Averages
Level 13
1,511 SR
1,497 Elo+

VS

Team Averages
Level 19
1,549 SR
1,557 Elo+
Bastet
Bastet
CL3IT0N
Bastet
Level 13
God Stats
11W - 6L
1,535 SR
Queue Stats
19W - 15L
1,439 Elo+
Solo
He Bo
He Bo
SUPERJIN8097
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
fawraf
Tsukuyomi
Level 8
God Stats
2W - 4L
1,458 SR
Queue Stats
4W - 8L
1,339 Elo+
Solo
Artio
Artio
iTzxKillerMTA
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,668 Elo+
Party 1
Scylla
Scylla
submarinolunar
Scylla
Level 39
God Stats
2W - 1L
1,754 SR
Queue Stats
6W - 3L
1,885 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 6
16,732
984
25,211
17,227
5,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
20
1 / 11 / 6
14,694
864
7,544
16,960
5,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 8 / 3
14,961
880
12,521
24,733
12,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
lGerardl
Bellona
20
4 / 7 / 8
15,855
933
14,456
25,352
22,915
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
meninomlk
Tiamat
20
2 / 6 / 7
14,887
876
12,624
14,762
7,600
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CL3IT0N
Bastet
16
0 / 0 / 1
12,230
719
208
629
150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 7 / 20
17,891
1,052
17,082
20,480
8,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
fawraf
Tsukuyomi
17
0 / 2 / 0
12,121
713
546
1,648
463
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

20
5 / 4 / 22
16,825
990
14,822
33,696
61,072
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
23 / 4 / 11
20,260
1,192
56,320
22,121
10,201
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
90
16
Kills
36
36
Deaths
17
30
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bastet
CL3IT0N
Bastet
0
0
1
0.5
W
5
4
6
2
W
Ra
1
11
6
0.36
L
8
7
20
2.57
W
4
8
3
0.69
L
Tsukuyomi
fawraf
Tsukuyomi
0
2
0
0
L
5
4
22
4
W
Bellona
lGerardl
Bellona
4
7
8
1.14
W
Tiamat
meninomlk
Tiamat
2
6
7
0.92
L
23
4
11
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,356
Damage
88,978
99,034
Taken
78,574
54,099
Mitigated
80,829
6,404
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CL3IT0N
Bastet
208
96
0
0
629
150
0
102
527
0
1,159
W
25,211
14,367
0
1,126
17,227
5,325
0
16,146
973
0
79,379
W
Ra
7,544
2,084
302
519
16,960
5,853
0
15,133
1,643
33,789
0
L
17,082
1,400
315
767
20,480
8,943
0
5,150
15,330
54,290
0
W
12,521
2,493
0
930
24,733
12,406
0
21,472
3,032
0
34,865
L
Tsukuyomi
fawraf
Tsukuyomi
546
227
0
4
1,648
463
0
598
1,050
0
1,690
L
14,822
2,949
1,939
5,673
33,696
61,072
0
10,779
22,917
29,215
0
W
Bellona
lGerardl
Bellona
14,456
3,504
0
1,735
25,352
22,915
0
21,709
3,471
862
30,469
W
Tiamat
meninomlk
Tiamat
12,624
706
0
1,792
14,762
7,600
0
12,955
1,691
44,182
0
L
56,320
6,557
0
2,420
22,121
10,201
0
4,373
17,748
107,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,129
Gold Earned
79,327
329
Minions Killed
264
17
Camps Cleared
4
1,438,104
Distance Traveled
992,202
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,230
719
1
0
1
31,652
0
W
Skadi
16,732
984
108
6
7
307,533
0
W
Ra
14,694
864
55
3
3
214,680
0
L
He Bo
17,891
1,052
93
5
0
292,193
0
W
Fenrir
14,961
880
53
3
4
334,123
0
L
Tsukuyomi
12,121
713
1
0
0
24,010
0
L
Artio
16,825
990
16
1
3
346,283
0
W
Bellona
15,855
933
42
2
3
293,647
0
W
Tiamat
14,887
876
71
4
0
288,121
1
L
Scylla
20,260
1,192
153
9
0
298,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role