Player Matchup

Xing Tian
Xing Tian
GoofiestCoder16
Xing Tian
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,399 Elo+
Solo
Tiamat
Tiamat
SDiamond
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,238 Elo+
Solo
Da Ji
Da Ji
marcelomhg
Da Ji
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 39L
1,417 Elo+
Solo
Team Averages
Level 55
1,500 SR
1,352 Elo+

VS

Team Averages
Level 61
1,258 SR
1,303 Elo+
Hel
Hel
ALLONDUBZ
Hel
Level 86
God Stats
143W - 124L
1,420 SR
Queue Stats
290W - 370L
1,408 Elo+
Solo
Neith
Neith
paulachichi
Neith
Level 19
God Stats
7W - 15L
1,321 SR
Queue Stats
13W - 31L
1,198 Elo+
Party 1
Hercules
Hercules
wessley99
Hercules
Level 78
God Stats
10W - 27L
1,034 SR
Queue Stats
80W - 97L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoofiestCoder16
Xing Tian
12
0 / 7 / 1
8,802
550
7,885
19,200
17,702
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
SDiamond
Tiamat
11
0 / 10 / 3
8,978
561
2,050
12,340
7,022
Da Ji
14
3 / 5 / 2
10,623
664
16,607
16,270
9,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 8
12,072
755
14,087
14,488
14,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 1 / 15
10,900
681
7,128
6,022
2,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
wessley99
Hercules
14
8 / 3 / 13
11,918
745
14,992
24,417
21,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
3
Kills
22
22
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
L
Xing Tian
GoofiestCoder16
Xing Tian
0
7
1
0.07
L
Tiamat
SDiamond
Tiamat
0
10
3
0.15
L
Da Ji
3
5
2
0.8
W
3
1
15
10.5
W
Hercules
wessley99
Hercules
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,542
Damage
36,207
47,810
Taken
44,927
34,274
Mitigated
38,375
2,160
Healing
25,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,087
1,695
8,552
9,091
14,488
14,025
337
3,225
11,263
46,534
0
L
Xing Tian
GoofiestCoder16
Xing Tian
7,885
614
0
250
19,200
17,702
0
6,500
12,700
21,466
0
L
Tiamat
SDiamond
Tiamat
2,050
514
0
750
12,340
7,022
95
3,613
8,727
20,030
0
L
Da Ji
16,607
3,329
0
1,160
16,270
9,550
0
4,122
12,148
0
60,567
W
7,128
3,007
881
1,320
6,022
2,374
328
1,575
4,447
0
24,788
W
Hercules
wessley99
Hercules
14,992
5,062
127
5,986
24,417
21,976
632
5,311
19,106
0
31,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,403
Gold Earned
34,890
95
Minions Killed
109
0
Camps Cleared
0
768,612
Distance Traveled
891,560
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,072
755
60
4
0
304,505
1
L
Xing Tian
8,802
550
23
1
0
271,634
6
L
Tiamat
8,978
561
14
1
0
211,591
0
L
Da Ji
10,623
664
58
4
0
285,387
2
W
Neith
10,900
681
30
2
0
266,714
0
W
Hercules
11,918
745
19
1
0
320,341
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role