Player Matchup

Xing Tian
Xing Tian
AnimeMursu
Xing Tian
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 90L
1,520 Elo+
Party 2
Artemis
Artemis
Benjstyle
Artemis
Level 160
God Stats
133W - 93L
1,649 SR
Queue Stats
247W - 211L
1,507 Elo+
Solo
Nu Wa
Nu Wa
FTnatsu12345
Nu Wa
Level 124
God Stats
4W - 2L
1,547 SR
Queue Stats
30W - 14L
1,620 Elo+
Solo
Serqet
Serqet
Metsäsauna
Serqet
Level 89
God Stats
18W - 17L
1,560 SR
Queue Stats
390W - 362L
1,522 Elo+
Party 2
Janus
Janus
NordicGiant
Janus
Level 116
God Stats
2W - 1L
1,719 SR
Queue Stats
75W - 52L
1,746 Elo+
Solo
Team Averages
Level 110
1,595 SR
1,583 Elo+

VS

Team Averages
Level 92
1,540 SR
1,533 Elo+
Chaac
Chaac
HarunoSasuke
Chaac
Level 54
God Stats
4W - 3L
1,326 SR
Queue Stats
431W - 405L
1,516 Elo+
Party 1
Vamana
Vamana
Shirabe
Vamana
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,626 Elo+
Solo
Khepri
Khepri
Udyrr
Khepri
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
eStyle Chaos
Artemis
Level 105
God Stats
5W - 3L
1,793 SR
Queue Stats
162W - 167L
1,541 Elo+
Party 3
Ne Zha
Ne Zha
orewashirohigeda
Ne Zha
Level 116
God Stats
9W - 12L
1,584 SR
Queue Stats
524W - 510L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AnimeMursu
Xing Tian
11
1 / 0 / 3
7,036
503
4,450
9,062
4,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Benjstyle
Artemis
11
1 / 1 / 1
6,115
437
6,995
8,329
2,403
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
4 / 0 / 2
8,327
595
11,304
7,166
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
14
4 / 1 / 3
8,102
579
6,288
8,680
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
3 / 4 / 4
7,631
545
6,712
8,323
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 0
7,833
560
7,970
14,439
6,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Shirabe
Vamana
12
0 / 1 / 0
6,722
480
5,128
11,208
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
Udyrr
Khepri
10
0 / 2 / 1
6,096
435
3,070
10,448
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
eStyle Chaos
Artemis
11
0 / 1 / 1
5,903
422
7,803
6,679
2,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 4 / 1
7,384
527
4,046
9,888
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
6
6
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AnimeMursu
Xing Tian
1
0
3
2.5
W
Artemis
Benjstyle
Artemis
1
1
1
1.5
W
4
0
2
5
L
4
5
0
0.8
W
Serqet
4
1
3
5.5
W
3
4
4
1.25
L
Vamana
Shirabe
Vamana
0
1
0
0
L
Khepri
Udyrr
Khepri
0
2
1
0.25
L
Artemis
eStyle Chaos
Artemis
0
1
1
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,749
Damage
28,017
41,560
Taken
52,662
15,465
Mitigated
24,264
13,314
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AnimeMursu
Xing Tian
4,450
970
0
2,509
9,062
4,453
0
1,320
7,742
28,273
0
W
Artemis
Benjstyle
Artemis
6,995
3,784
0
4,249
8,329
2,403
117
1,705
6,624
0
40,804
W
11,304
2,565
0
1,960
7,166
2,441
271
0
7,166
54,538
0
L
7,970
855
0
5,498
14,439
6,689
0
7,933
5,679
0
46,296
W
Serqet
6,288
1,517
0
2,658
8,680
4,007
0
45
8,635
0
45,185
W
6,712
880
0
1,938
8,323
2,161
400
0
8,323
40,553
0
L
Vamana
Shirabe
Vamana
5,128
1,455
0
4,895
11,208
4,527
168
5,432
5,100
0
43,556
L
Khepri
Udyrr
Khepri
3,070
214
0
1,940
10,448
6,971
0
2,908
7,494
21,541
0
L
Artemis
eStyle Chaos
Artemis
7,803
3,485
0
3,662
6,679
2,595
0
2,212
4,421
0
40,949
L
4,046
981
0
1,022
9,888
3,482
0
2,799
6,679
0
50,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,211
Gold Earned
33,938
401
Minions Killed
375
0
Camps Cleared
0
1,297,923
Distance Traveled
1,294,616
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,036
503
43
3
0
261,591
2
W
Artemis
6,115
437
77
6
0
204,408
4
W
Nu Wa
8,327
595
109
8
0
262,677
1
L
Chaac
7,833
560
82
6
0
229,483
5
W
Serqet
8,102
579
94
7
0
314,235
3
W
Janus
7,631
545
78
6
0
255,012
7
L
Vamana
6,722
480
79
6
0
286,325
4
L
Khepri
6,096
435
30
2
0
258,341
5
L
Artemis
5,903
422
78
6
0
249,864
1
L
Ne Zha
7,384
527
106
8
0
270,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role