Player Matchup

King Arthur
King Arthur
HJ_kiLf
King Arthur
Level 27
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 14L
1,277 Elo+
Solo
Janus
Janus
RazgrizHero223
Janus
Level 18
God Stats
5W - 8L
1,509 SR
Queue Stats
87W - 75L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Simeoncruze_
Cthulhu
Level 27
God Stats
11W - 18L
1,376 SR
Queue Stats
277W - 308L
1,457 Elo+
Party 1
Hachiman
Hachiman
clinton4u
Hachiman
Level 27
God Stats
5W - 9L
1,396 SR
Queue Stats
551W - 574L
1,535 Elo+
Party 1
Bakasura
Bakasura
nero_tigre7
Bakasura
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
392W - 390L
1,434 Elo+
Party 1
Team Averages
Level 26
1,544 SR
1,429 Elo+

VS

Team Averages
Level 15
1,517 SR
1,426 Elo+
Amaterasu
Amaterasu
BlvckXR
Amaterasu
Level 29
God Stats
9W - 6L
1,586 SR
Queue Stats
25W - 22L
1,385 Elo+
Solo
Izanami
Izanami
ShepherdMAGE
Izanami
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Nox
Nox
Xoldrek
Nox
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
fornite_mark
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,247 Elo+
Solo
Nemesis
Nemesis
清歌纵丶
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HJ_kiLf
King Arthur
1
0 / 2 / 0
6,417
247
0
1,136
301
15
4 / 9 / 0
10,019
385
7,444
15,638
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Simeoncruze_
Cthulhu
19
3 / 3 / 4
12,206
469
13,168
24,161
28,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
clinton4u
Hachiman
20
2 / 8 / 1
13,020
501
8,187
20,785
7,408
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
nero_tigre7
Bakasura
18
1 / 5 / 5
10,826
416
5,268
20,669
9,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlvckXR
Amaterasu
20
5 / 3 / 5
15,125
582
11,372
21,734
14,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ShepherdMAGE
Izanami
20
14 / 2 / 2
21,951
844
23,063
22,103
9,524
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
20
3 / 3 / 7
15,106
581
17,448
13,008
5,696
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
fornite_mark
Cthulhu
5
0 / 0 / 0
7,426
286
0
0
0
Nemesis
清歌纵丶
Nemesis
20
5 / 3 / 5
14,552
560
10,464
16,802
9,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
27
27
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlvckXR
Amaterasu
5
3
5
2.5
L
King Arthur
HJ_kiLf
King Arthur
0
2
0
0
L
4
9
0
0.44
W
Izanami
ShepherdMAGE
Izanami
14
2
2
7.5
L
Cthulhu
Simeoncruze_
Cthulhu
3
3
4
1.67
W
Nox
3
3
7
2.17
L
Hachiman
clinton4u
Hachiman
2
8
1
0.31
W
Cthulhu
fornite_mark
Cthulhu
0
0
0
0
L
Bakasura
nero_tigre7
Bakasura
1
5
5
0.7
W
Nemesis
清歌纵丶
Nemesis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,067
Damage
62,347
82,389
Taken
73,647
50,974
Mitigated
39,555
12,155
Healing
38,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlvckXR
Amaterasu
11,372
5,008
0
12,103
21,734
14,468
3,953
9,012
12,512
0
68,942
L
King Arthur
HJ_kiLf
King Arthur
0
0
0
0
1,136
301
0
0
1,136
0
0
L
7,444
587
0
1,882
15,638
5,136
370
3,644
11,780
53,368
0
W
Izanami
ShepherdMAGE
Izanami
23,063
17,942
0
12,984
22,103
9,524
5,250
3,343
18,543
0
266,986
L
Cthulhu
Simeoncruze_
Cthulhu
13,168
516
561
684
24,161
28,406
357
5,918
17,994
64,948
0
W
Nox
17,448
1,105
871
4,979
13,008
5,696
2,303
6,178
6,544
96,963
0
L
Hachiman
clinton4u
Hachiman
8,187
4,339
0
5,381
20,785
7,408
1,000
2,672
18,043
0
91,778
W
Cthulhu
fornite_mark
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
nero_tigre7
Bakasura
5,268
3,252
0
3,647
20,669
9,723
6
4,497
15,988
0
60,431
W
Nemesis
清歌纵丶
Nemesis
10,464
5,832
0
7,812
16,802
9,867
3,081
2,978
13,544
0
95,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,488
Gold Earned
74,160
487
Minions Killed
792
0
Camps Cleared
0
1,881,045
Distance Traveled
2,076,066
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,125
582
109
4
0
525,537
3
L
King Arthur
6,417
247
0
0
0
0
0
L
Janus
10,019
385
91
4
0
408,494
11
W
Izanami
21,951
844
374
14
0
479,677
2
L
Cthulhu
12,206
469
112
4
0
476,741
3
W
Nox
15,106
581
175
7
0
536,908
9
L
Hachiman
13,020
501
159
6
0
472,753
7
W
Cthulhu
7,426
286
0
0
0
0
0
L
Bakasura
10,826
416
125
5
0
523,057
0
W
Nemesis
14,552
560
134
5
0
533,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role