Player Matchup

Artio
Artio
CarrysNightmare
Artio
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,583 Elo+
Party 1
Erlang Shen
Erlang Shen
KJ-ANHTU
Erlang Shen
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
23W - 8L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
Max9787
Cthulhu
Level 19
God Stats
36W - 28L
1,363 SR
Queue Stats
370W - 371L
1,340 Elo+
Solo
Tiamat
Tiamat
YasinBeeY
Tiamat
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 25L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
fleissiger104tee
Kukulkan
Level 5
God Stats
6W - 6L
1,148 SR
Queue Stats
6W - 6L
1,160 Elo+
Solo
Team Averages
Level 17
1,402 SR
1,427 Elo+

VS

Team Averages
Level 11
1,486 SR
1,369 Elo+
Zeus
Zeus
GpD_GolD
Zeus
Level 18
God Stats
5W - 4L
1,227 SR
Queue Stats
7W - 7L
1,282 Elo+
Party 2
Horus
Horus
Longhaul03
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 98L
1,228 Elo+
Solo
Hachiman
Hachiman
Mikaelk89
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
kevkev63
Vulcan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
sami1217
Ymir
Level 11
God Stats
17W - 21L
1,701 SR
Queue Stats
146W - 160L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 26
16,126
1,344
23,197
17,181
25,329
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
KJ-ANHTU
Erlang Shen
20
10 / 1 / 21
12,592
1,049
14,360
13,145
6,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Max9787
Cthulhu
20
7 / 3 / 20
13,200
1,100
17,366
25,060
15,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
YasinBeeY
Tiamat
20
16 / 2 / 24
13,608
1,134
29,301
14,971
11,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 0
8,870
739
0
0
0
Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
2 / 11 / 3
10,734
895
17,617
17,118
5,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
16
0 / 8 / 4
10,057
838
2,559
17,865
7,300
Hachiman
Mikaelk89
Hachiman
16
0 / 12 / 2
10,205
850
8,100
18,821
5,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
kevkev63
Vulcan
16
4 / 8 / 1
11,167
931
20,362
16,751
5,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
0 / 10 / 3
9,798
817
12,779
24,734
14,047
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
19
49
Kills
6
6
Deaths
49
91
Assists
13
Player
Kills
Deaths
Assists
KDA
W
16
0
26
29
L
Zeus
2
11
3
0.32
W
Erlang Shen
KJ-ANHTU
Erlang Shen
10
1
21
20.5
L
Horus
0
8
4
0.25
W
Cthulhu
Max9787
Cthulhu
7
3
20
5.67
L
Hachiman
Mikaelk89
Hachiman
0
12
2
0.08
W
Tiamat
YasinBeeY
Tiamat
16
2
24
14
W
0
0
0
0
L
Vulcan
kevkev63
Vulcan
4
8
1
0.56
L
Ymir
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,224
Damage
61,417
70,357
Taken
95,289
59,475
Mitigated
38,452
25,119
Healing
5,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,197
4,121
4,987
5,285
17,181
25,329
0
10,785
6,396
40,764
0
L
Zeus
17,617
5,545
0
745
17,118
5,799
0
13,822
3,221
33,263
0
W
Erlang Shen
KJ-ANHTU
Erlang Shen
14,360
8,096
0
1,946
13,145
6,845
0
9,702
3,443
0
23,652
L
Horus
2,559
1,150
599
1,400
17,865
7,300
0
13,245
4,374
0
8,125
W
Cthulhu
Max9787
Cthulhu
17,366
2,633
0
8,699
25,060
15,937
0
18,599
6,461
46,500
0
L
Hachiman
Mikaelk89
Hachiman
8,100
3,462
0
18
18,821
5,838
0
12,965
5,435
0
29,875
W
Tiamat
YasinBeeY
Tiamat
29,301
1,906
178
4,024
14,971
11,364
0
11,672
3,299
41,717
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
kevkev63
Vulcan
20,362
10,712
212
702
16,751
5,468
0
12,281
4,199
38,520
0
L
Ymir
12,779
3,431
570
963
24,734
14,047
0
16,396
8,196
22,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,396
Gold Earned
51,961
157
Minions Killed
136
3
Camps Cleared
6
884,369
Distance Traveled
944,816
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
16,126
1,344
37
3
1
241,904
0
L
Zeus
10,734
895
32
3
3
188,563
0
W
Erlang Shen
12,592
1,049
21
2
1
204,856
0
L
Horus
10,057
838
9
1
1
180,433
0
W
Cthulhu
13,200
1,100
59
5
1
201,682
0
L
Hachiman
10,205
850
46
4
0
168,639
0
W
Tiamat
13,608
1,134
40
3
0
235,927
0
W
Kukulkan
8,870
739
0
0
0
0
0
L
Vulcan
11,167
931
33
3
2
224,999
1
L
Ymir
9,798
817
16
1
0
182,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role