Player Matchup

Cthulhu
Cthulhu
HokageBrock
Cthulhu
Level 44
God Stats
5W - 11L
1,467 SR
Queue Stats
728W - 693L
1,484 Elo+
Solo
Bakasura
Bakasura
Larsteinn
Bakasura
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Sryukotpusk
Neith
Level 47
God Stats
22W - 19L
1,526 SR
Queue Stats
185W - 191L
1,466 Elo+
Party 2
Tiamat
Tiamat
Vaurugan1
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 172L
1,460 Elo+
Party 2
Eset
Eset
neonroach
Eset
Level 121
God Stats
23W - 22L
1,538 SR
Queue Stats
229W - 215L
1,523 Elo+
Solo
Team Averages
Level 78
1,506 SR
1,487 Elo+

VS

Team Averages
Level 81
1,401 SR
1,513 Elo+
Pele
Pele
ALZzZeRo
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
InSaiyanOne
Cthulhu
Level 32
God Stats
2W - 3L
1,278 SR
Queue Stats
700W - 634L
1,586 Elo+
Solo
Agni
Agni
Priestw20
Agni
Level 114
God Stats
4W - 7L
1,329 SR
Queue Stats
735W - 732L
1,494 Elo+
Solo
Skadi
Skadi
Tobygamez
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
luftwaffles8660
Gilgamesh
Level 67
God Stats
2W - 6L
1,399 SR
Queue Stats
193W - 193L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HokageBrock
Cthulhu
8
0 / 2 / 0
4,469
447
5,390
6,387
3,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Larsteinn
Bakasura
9
1 / 2 / 2
5,528
553
2,525
8,399
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 0
5,209
521
3,418
5,875
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Vaurugan1
Tiamat
7
0 / 3 / 0
4,510
451
1,276
5,092
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Eset
10
4 / 2 / 0
6,269
627
2,749
5,961
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 2 / 4
5,885
589
3,686
6,390
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
InSaiyanOne
Cthulhu
11
4 / 0 / 0
6,180
618
3,861
3,365
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
10
2 / 3 / 2
5,822
582
5,427
4,778
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Tobygamez
Skadi
9
2 / 2 / 1
5,335
534
3,093
6,167
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
luftwaffles8660
Gilgamesh
9
3 / 0 / 5
5,802
580
5,395
7,124
3,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
7
Kills
12
12
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
1
2
4
1.5
L
Cthulhu
HokageBrock
Cthulhu
0
2
0
0
W
Cthulhu
InSaiyanOne
Cthulhu
4
0
0
4
L
Bakasura
Larsteinn
Bakasura
1
2
2
1
W
Agni
2
3
2
1
L
2
3
0
0.67
W
Skadi
Tobygamez
Skadi
2
2
1
1.25
L
Tiamat
Vaurugan1
Tiamat
0
3
0
0
W
Gilgamesh
luftwaffles8660
Gilgamesh
3
0
5
5.5
L
Eset
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,358
Damage
21,462
31,714
Taken
27,824
12,275
Mitigated
10,150
11,809
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
3,686
1,405
0
2,471
6,390
1,842
53
725
5,552
0
34,059
L
Cthulhu
HokageBrock
Cthulhu
5,390
575
0
2,278
6,387
3,263
0
577
5,675
17,174
0
W
Cthulhu
InSaiyanOne
Cthulhu
3,861
364
0
1,302
3,365
1,626
0
1,276
2,078
27,711
0
L
Bakasura
Larsteinn
Bakasura
2,525
1,798
0
4,352
8,399
3,144
0
1,167
7,065
0
18,731
W
Agni
5,427
659
0
1,460
4,778
1,358
0
2,220
2,282
27,849
0
L
3,418
1,163
0
2,285
5,875
1,446
273
346
5,335
0
28,091
W
Skadi
Tobygamez
Skadi
3,093
1,014
0
2,019
6,167
1,558
0
1,668
4,249
0
23,826
L
Tiamat
Vaurugan1
Tiamat
1,276
161
0
809
5,092
2,522
76
3,167
1,715
14,900
0
W
Gilgamesh
luftwaffles8660
Gilgamesh
5,395
1,797
393
2,435
7,124
3,766
0
2,634
4,037
0
19,852
L
Eset
2,749
329
0
2,085
5,961
1,900
139
3,249
2,260
29,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,985
Gold Earned
29,024
256
Minions Killed
266
0
Camps Cleared
0
920,295
Distance Traveled
997,659
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,885
589
70
7
0
210,977
2
L
Cthulhu
4,469
447
24
2
0
212,894
2
W
Cthulhu
6,180
618
61
6
0
192,969
1
L
Bakasura
5,528
553
63
6
0
219,464
1
W
Agni
5,822
582
64
6
0
200,093
1
L
Neith
5,209
521
57
6
0
160,932
0
W
Skadi
5,335
534
47
5
0
178,438
3
L
Tiamat
4,510
451
36
4
0
154,026
0
W
Gilgamesh
5,802
580
24
2
0
215,182
2
L
Eset
6,269
627
76
8
0
172,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role