Player Matchup

Sylvanus
Sylvanus
BECKZonTour
Sylvanus
Level 44
God Stats
129W - 151L
1,443 SR
Queue Stats
765W - 868L
1,303 Elo+
Party 2
Poseidon
Poseidon
Deanpaul27
Poseidon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 233L
1,408 Elo+
Solo
Discordia
Discordia
Heide180
Discordia
Level 65
God Stats
26W - 45L
1,262 SR
Queue Stats
101W - 162L
1,156 Elo+
Party 2
Bellona
Bellona
VeapZz
Bellona
Level 105
God Stats
87W - 57L
1,592 SR
Queue Stats
364W - 342L
1,450 Elo+
Solo
Apollo
Apollo
leonlennybro
Apollo
Level 46
God Stats
2W - 2L
1,158 SR
Queue Stats
212W - 170L
1,561 Elo+
Solo
Team Averages
Level 74
1,391 SR
1,376 Elo+

VS

Team Averages
Level 71
1,511 SR
1,412 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dvo senseii
Ullr
Level 104
God Stats
3W - 2L
1,686 SR
Queue Stats
205W - 217L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
Fl BaGdad ex
Gilgamesh
Level 43
God Stats
7W - 8L
1,628 SR
Queue Stats
141W - 196L
1,321 Elo+
Party 1
Fenrir
Fenrir
OHRNIR
Fenrir
Level 31
God Stats
13W - 19L
1,414 SR
Queue Stats
178W - 225L
1,415 Elo+
Solo
Xing Tian
Xing Tian
Ryn Boi
Xing Tian
Level 49
God Stats
1W - 3L
1,329 SR
Queue Stats
8W - 14L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BECKZonTour
Sylvanus
6
0 / 1 / 1
4,265
533
1,502
3,993
1,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Deanpaul27
Poseidon
8
0 / 1 / 4
4,643
580
2,461
2,543
685
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
Heide180
Discordia
6
0 / 1 / 0
3,840
480
2,952
2,742
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
VeapZz
Bellona
10
3 / 0 / 2
5,636
705
2,961
4,126
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
8
5 / 0 / 1
5,232
654
3,088
4,574
1,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
2 / 2 / 0
4,162
520
4,086
5,014
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,722
465
1,833
4,485
1,211
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Fl BaGdad ex
Gilgamesh
7
0 / 2 / 0
4,185
523
1,155
4,860
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
OHRNIR
Fenrir
1
0 / 2 / 0
2,987
373
0
1,183
244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
Ryn Boi
Xing Tian
7
1 / 1 / 2
4,432
554
2,188
5,187
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
0
1
W
Sylvanus
BECKZonTour
Sylvanus
0
1
1
0.5
W
Poseidon
Deanpaul27
Poseidon
0
1
4
2
L
0
1
0
0
L
Gilgamesh
Fl BaGdad ex
Gilgamesh
0
2
0
0
W
Discordia
Heide180
Discordia
0
1
0
0
L
Fenrir
OHRNIR
Fenrir
0
2
0
0
L
Xing Tian
Ryn Boi
Xing Tian
1
1
2
2
W
Bellona
VeapZz
Bellona
3
0
2
4
W
Apollo
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,964
Damage
9,262
17,978
Taken
20,729
6,828
Mitigated
8,441
6,592
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,086
465
0
1,471
5,014
2,218
0
1,285
3,703
16,449
0
W
Sylvanus
BECKZonTour
Sylvanus
1,502
421
1,016
1,444
3,993
1,729
0
1,570
2,357
7,394
0
W
Poseidon
Deanpaul27
Poseidon
2,461
425
0
625
2,543
685
484
1,313
1,103
24,693
0
L
1,833
718
0
1,520
4,485
1,211
0
1,708
2,567
0
13,562
L
Gilgamesh
Fl BaGdad ex
Gilgamesh
1,155
230
0
902
4,860
2,454
0
552
4,308
0
15,629
W
Discordia
Heide180
Discordia
2,952
455
293
246
2,742
677
94
1,208
1,470
16,963
0
L
Fenrir
OHRNIR
Fenrir
0
0
0
0
1,183
244
0
134
1,049
0
658
L
Xing Tian
Ryn Boi
Xing Tian
2,188
99
0
661
5,187
2,314
0
2,726
2,187
13,999
0
W
Bellona
VeapZz
Bellona
2,961
1,385
0
1,923
4,126
2,450
836
493
3,601
0
25,862
W
Apollo
3,088
1,996
0
1,045
4,574
1,287
541
1,273
3,173
0
20,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,616
Gold Earned
19,488
206
Minions Killed
127
0
Camps Cleared
0
758,607
Distance Traveled
623,879
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,162
520
27
3
0
152,329
1
W
Sylvanus
4,265
533
20
3
0
138,896
0
W
Poseidon
4,643
580
50
6
0
155,632
2
L
Ullr
3,722
465
38
5
0
129,624
0
L
Gilgamesh
4,185
523
39
5
0
152,272
0
W
Discordia
3,840
480
30
4
0
140,043
1
L
Fenrir
2,987
373
0
0
0
38,733
1
L
Xing Tian
4,432
554
23
3
0
150,921
0
W
Bellona
5,636
705
60
8
0
144,471
1
W
Apollo
5,232
654
46
6
0
179,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role