Player Matchup

Vulcan
Vulcan
CorZ24
Vulcan
Level 30
God Stats
10W - 4L
1,546 SR
Queue Stats
79W - 88L
1,477 Elo+
Solo
Merlin
Merlin
RRaconn
Merlin
Level 29
God Stats
21W - 13L
1,606 SR
Queue Stats
43W - 31L
1,509 Elo+
Solo
Thoth
Thoth
Thoth007
Thoth
Level 17
God Stats
10W - 8L
1,754 SR
Queue Stats
14W - 11L
1,594 Elo+
Solo
Nike
Nike
keefyhit
Nike
Level 18
God Stats
11W - 12L
1,359 SR
Queue Stats
211W - 236L
1,350 Elo+
Solo
Neith
Neith
sthatfany
Neith
Level 27
God Stats
8W - 6L
1,532 SR
Queue Stats
107W - 120L
1,484 Elo+
Solo
Team Averages
Level 24
1,560 SR
1,483 Elo+

VS

Team Averages
Level 15
1,423 SR
1,402 Elo+
Tiamat
Tiamat
FiWeee
Tiamat
Level 8
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
PIRONicerd
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,240 Elo+
Solo
Arachne
Arachne
Plumobec
Arachne
Level 18
God Stats
1W - 3L
1,169 SR
Queue Stats
48W - 74L
1,245 Elo+
Solo
Anubis
Anubis
eBeat
Anubis
Level 25
God Stats
8W - 7L
1,665 SR
Queue Stats
86W - 61L
1,527 Elo+
Solo
Tyr
Tyr
leonblanco22
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CorZ24
Vulcan
20
3 / 7 / 24
13,970
1,075
17,239
14,167
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
RRaconn
Merlin
20
5 / 5 / 22
13,798
1,061
17,393
11,394
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Thoth007
Thoth
20
29 / 4 / 9
19,647
1,511
45,305
16,283
5,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Nike
20
2 / 11 / 17
12,882
991
10,349
22,020
11,490
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
sthatfany
Neith
20
3 / 1 / 16
13,130
1,010
11,609
5,965
2,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FiWeee
Tiamat
19
8 / 7 / 7
13,008
1,001
15,100
18,059
8,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
20
2 / 5 / 17
12,932
995
7,772
23,014
29,587
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Plumobec
Arachne
20
8 / 15 / 10
13,351
1,027
12,825
28,667
9,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
eBeat
Anubis
20
9 / 8 / 8
15,107
1,162
22,400
22,114
8,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
1 / 7 / 19
12,558
966
8,318
17,319
11,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
89
42
Kills
28
28
Deaths
42
88
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CorZ24
Vulcan
3
7
24
2.14
L
Tiamat
FiWeee
Tiamat
8
7
7
1.64
L
Artio
2
5
17
2.1
L
Arachne
Plumobec
Arachne
8
15
10
0.87
W
Merlin
RRaconn
Merlin
5
5
22
3.2
W
Thoth
Thoth007
Thoth
29
4
9
8.38
L
Anubis
eBeat
Anubis
9
8
8
1.63
W
Nike
2
11
17
0.95
L
1
7
19
1.5
W
Neith
sthatfany
Neith
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,895
Damage
66,415
69,829
Taken
109,173
28,756
Mitigated
67,009
7,125
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CorZ24
Vulcan
17,239
7,441
0
678
14,167
5,560
0
7,420
6,747
50,879
0
L
Tiamat
FiWeee
Tiamat
15,100
346
0
2,440
18,059
8,624
0
13,703
4,350
29,220
0
L
Artio
7,772
1,091
553
1,982
23,014
29,587
0
13,829
9,185
14,939
0
L
Arachne
Plumobec
Arachne
12,825
8,908
0
1,447
28,667
9,144
0
20,407
8,236
0
30,373
W
Merlin
RRaconn
Merlin
17,393
1,354
0
0
11,394
4,511
0
6,070
5,324
43,319
0
W
Thoth
Thoth007
Thoth
45,305
2,076
29
4,387
16,283
5,150
0
11,237
5,046
81,789
0
L
Anubis
eBeat
Anubis
22,400
574
370
6,929
22,114
8,288
0
18,784
3,314
90,960
0
W
Nike
10,349
1,017
530
0
22,020
11,490
0
15,988
5,764
0
23,634
L
8,318
768
0
605
17,319
11,366
0
13,126
4,151
198
25,164
W
Neith
sthatfany
Neith
11,609
5,861
0
1,501
5,965
2,045
0
4,487
1,478
0
28,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,427
Gold Earned
66,956
288
Minions Killed
268
13
Camps Cleared
3
1,217,108
Distance Traveled
1,177,565
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,970
1,075
83
6
1
258,513
1
L
Tiamat
13,008
1,001
34
3
0
206,242
2
L
Artio
12,932
995
18
1
1
266,573
3
L
Arachne
13,351
1,027
37
3
0
253,532
1
W
Merlin
13,798
1,061
65
5
2
250,202
6
W
Thoth
19,647
1,511
76
6
4
245,845
0
L
Anubis
15,107
1,162
146
11
0
211,996
0
W
Nike
12,882
991
20
2
1
242,471
1
L
Tyr
12,558
966
33
3
2
239,222
2
W
Neith
13,130
1,010
44
3
5
220,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role