Player Matchup

Cthulhu
Cthulhu
JotaPunch64
Cthulhu
Level 68
God Stats
14W - 9L
1,568 SR
Queue Stats
56W - 60L
1,366 Elo+
Solo
Ra
Ra
anarchy57230
Ra
Level 28
God Stats
1W - 2L
1,353 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo
Medusa
Medusa
drunkinmunky80
Medusa
Level 160
God Stats
4W - 5L
1,642 SR
Queue Stats
107W - 142L
1,399 Elo+
Solo
Team Averages
Level 85
1,521 SR
1,394 Elo+

VS

Team Averages
Level 68
1,586 SR
1,465 Elo+
Skadi
Skadi
Fat Lazy Luke
Skadi
Level 29
God Stats
5W - 2L
1,717 SR
Queue Stats
29W - 28L
1,610 Elo+
Solo
Vulcan
Vulcan
Remnancy
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
Shine_Brightest
Gilgamesh
Level 107
God Stats
29W - 29L
1,540 SR
Queue Stats
103W - 143L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JotaPunch64
Cthulhu
20
4 / 2 / 7
16,173
599
21,350
34,381
44,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 8 / 5
15,154
561
12,388
18,531
7,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
7 / 7 / 3
16,835
624
22,788
23,035
10,365
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 9
16,053
595
18,260
20,116
9,744
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Remnancy
Vulcan
20
11 / 2 / 5
19,784
733
34,598
16,725
9,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Shine_Brightest
Gilgamesh
20
2 / 4 / 15
17,530
649
17,530
45,417
52,603
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
13
Kills
17
17
Deaths
13
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
7
9
1.21
L
Cthulhu
JotaPunch64
Cthulhu
4
2
7
3.75
W
Vulcan
Remnancy
Vulcan
11
2
5
6.75
W
Gilgamesh
Shine_Brightest
Gilgamesh
2
4
15
2.38
L
2
8
5
0.56
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,526
Damage
70,388
75,947
Taken
82,258
62,642
Mitigated
71,735
18,933
Healing
25,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,260
8,340
1,818
2,234
20,116
9,744
674
8,175
11,941
0
103,595
L
Cthulhu
JotaPunch64
Cthulhu
21,350
828
2,141
10,472
34,381
44,744
0
17,687
16,694
86,097
0
W
Vulcan
Remnancy
Vulcan
34,598
13,452
0
3,354
16,725
9,388
1,887
8,077
8,648
120,387
0
W
Gilgamesh
Shine_Brightest
Gilgamesh
17,530
2,767
0
17,997
45,417
52,603
255
18,140
27,277
4,288
52,764
L
12,388
1,117
1,316
2,018
18,531
7,533
0
9,362
9,169
102,179
0
L
22,788
8,981
0
2,986
23,035
10,365
1,210
9,417
13,618
0
72,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,162
Gold Earned
53,367
322
Minions Killed
293
0
Camps Cleared
0
1,367,855
Distance Traveled
1,334,926
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,053
595
118
4
0
409,290
0
L
Cthulhu
16,173
599
116
4
0
522,069
1
W
Vulcan
19,784
733
131
5
0
450,268
4
W
Gilgamesh
17,530
649
44
2
0
475,368
1
L
Ra
15,154
561
129
5
0
418,307
3
L
Medusa
16,835
624
77
3
0
427,479
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role