Player Matchup

Achilles
Achilles
AngryAvalon
Achilles
Level 153
God Stats
6W - 6L
1,645 SR
Queue Stats
216W - 213L
1,565 Elo+
Solo
Pele
Pele
Catastroph3
Pele
Level 124
God Stats
1W - 1L
1,738 SR
Queue Stats
78W - 63L
1,526 Elo+
Solo
Jing Wei
Jing Wei
Jhazin
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,534 Elo+
Solo
Camazotz
Camazotz
ldrfboy
Camazotz
Level 94
God Stats
27W - 22L
1,579 SR
Queue Stats
165W - 131L
1,514 Elo+
Solo
Janus
Janus
zivziko888
Janus
Level 129
God Stats
1W - 1L
1,876 SR
Queue Stats
44W - 43L
1,506 Elo+
Solo
Team Averages
Level 130
1,668 SR
1,529 Elo+

VS

Team Averages
Level 119
1,558 SR
1,528 Elo+
Gilgamesh
Gilgamesh
Dashiwae
Gilgamesh
Level 102
God Stats
15W - 11L
1,576 SR
Queue Stats
287W - 266L
1,551 Elo+
Solo
Ratatoskr
Ratatoskr
STRIKINGTIGER14
Ratatoskr
Level 125
God Stats
5W - 6L
1,446 SR
Queue Stats
284W - 283L
1,525 Elo+
Solo
Terra
Terra
Sticky Drezick
Terra
Level 142
God Stats
7W - 5L
1,642 SR
Queue Stats
334W - 324L
1,550 Elo+
Solo
Anhur
Anhur
ThatRapPanda
Anhur
Level 96
God Stats
5W - 0L
1,500 SR
Queue Stats
288W - 282L
1,517 Elo+
Solo
Tiamat
Tiamat
dropdeadrx
Tiamat
Level 129
God Stats
7W - 9L
1,626 SR
Queue Stats
104W - 100L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AngryAvalon
Achilles
9
2 / 3 / 1
5,331
485
3,826
9,575
4,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 2 / 1
4,172
379
1,212
3,237
710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Jhazin
Jing Wei
9
1 / 2 / 2
5,561
506
4,332
5,626
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
ldrfboy
Camazotz
9
1 / 3 / 1
5,568
506
4,768
11,909
3,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
12
4 / 0 / 0
6,375
580
4,117
3,949
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dashiwae
Gilgamesh
12
3 / 1 / 0
7,436
676
6,661
7,656
2,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
STRIKINGTIGER14
Ratatoskr
11
2 / 3 / 1
6,075
552
2,065
7,801
2,532
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
2 / 2 / 2
5,641
513
3,449
6,005
2,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 3
5,933
539
3,876
7,239
1,702
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
dropdeadrx
Tiamat
11
1 / 1 / 1
6,311
574
4,574
4,722
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
8
Kills
10
10
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
AngryAvalon
Achilles
2
3
1
0.83
L
0
2
1
0.25
W
Gilgamesh
Dashiwae
Gilgamesh
3
1
0
3
L
Jing Wei
Jhazin
Jing Wei
1
2
2
1
W
Ratatoskr
STRIKINGTIGER14
Ratatoskr
2
3
1
0.83
W
2
2
2
1.5
W
2
1
3
3.5
W
Tiamat
dropdeadrx
Tiamat
1
1
1
1.5
L
Camazotz
ldrfboy
Camazotz
1
3
1
0.5
L
Janus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,255
Damage
20,625
34,296
Taken
33,423
10,576
Mitigated
13,034
12,077
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AngryAvalon
Achilles
3,826
549
0
2,985
9,575
4,234
0
2,668
6,820
0
20,827
L
1,212
405
0
1,264
3,237
710
0
528
2,639
0
6,970
W
Gilgamesh
Dashiwae
Gilgamesh
6,661
2,003
0
2,387
7,656
2,882
0
762
6,832
0
39,995
L
Jing Wei
Jhazin
Jing Wei
4,332
2,880
0
2,343
5,626
1,269
0
1,217
4,409
0
26,984
W
Ratatoskr
STRIKINGTIGER14
Ratatoskr
2,065
500
0
3,144
7,801
2,532
0
1,405
6,289
0
33,944
W
3,449
288
1,202
1,210
6,005
2,976
0
350
5,613
12,649
0
W
3,876
1,708
0
3,788
7,239
1,702
308
0
7,239
0
24,224
W
Tiamat
dropdeadrx
Tiamat
4,574
496
0
1,763
4,722
2,942
564
1,239
3,333
38,409
0
L
Camazotz
ldrfboy
Camazotz
4,768
1,185
0
5,235
11,909
3,229
0
1,166
10,717
0
31,667
L
Janus
4,117
434
0
250
3,949
1,134
0
2,107
1,688
33,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
31,396
270
Minions Killed
326
0
Camps Cleared
0
912,507
Distance Traveled
1,048,702
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,331
485
37
3
0
215,580
6
L
Pele
4,172
379
21
2
0
104,036
1
W
Gilgamesh
7,436
676
88
8
0
222,580
5
L
Jing Wei
5,561
506
53
5
0
193,802
1
W
Ratatoskr
6,075
552
87
8
0
204,357
2
W
Terra
5,641
513
15
1
0
232,924
2
W
Anhur
5,933
539
50
5
0
197,098
1
W
Tiamat
6,311
574
86
8
0
191,743
6
L
Camazotz
5,568
506
71
6
0
181,799
1
L
Janus
6,375
580
88
8
0
217,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role