Player Matchup

Sylvanus
Sylvanus
Cymch3n
Sylvanus
Level 160
God Stats
2W - 6L
1,599 SR
Queue Stats
376W - 379L
1,645 Elo+
Solo
Rama
Rama
LongestJourney
Rama
Level 159
God Stats
1W - 3L
1,111 SR
Queue Stats
190W - 174L
1,632 Elo+
Solo
Agni
Agni
Marchi97
Agni
Level 160
God Stats
0W - 2L
1,328 SR
Queue Stats
62W - 73L
1,607 Elo+
Solo
Kukulkan
Kukulkan
donsor
Kukulkan
Level 159
God Stats
0W - 3L
1,153 SR
Queue Stats
206W - 230L
1,527 Elo+
Solo
Nu Wa
Nu Wa
kripipasto
Nu Wa
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,518 Elo+
Solo
Team Averages
Level 158
1,338 SR
1,586 Elo+

VS

Team Averages
Level 148
1,566 SR
1,551 Elo+
Horus
Horus
Calojira
Horus
Level 159
God Stats
6W - 6L
1,677 SR
Queue Stats
469W - 371L
1,586 Elo+
Solo
Hercules
Hercules
Jo0ey666
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Katsuro1337
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Syncro Praxz
Rama
Level 158
God Stats
1W - 0L
1,843 SR
Queue Stats
40W - 44L
1,629 Elo+
Solo
Jormungandr
Jormungandr
asoto88
Jormungandr
Level 160
God Stats
7W - 4L
1,311 SR
Queue Stats
551W - 570L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cymch3n
Sylvanus
18
2 / 6 / 15
11,029
689
9,469
19,537
24,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 6 / 8
11,819
739
21,627
16,072
7,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
20
15 / 6 / 11
13,288
831
26,131
13,751
6,435
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
donsor
Kukulkan
18
1 / 6 / 21
11,007
688
15,500
12,384
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
18
1 / 6 / 20
11,454
716
13,330
13,239
5,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Calojira
Horus
16
1 / 7 / 19
11,293
706
9,147
25,353
32,800
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Jo0ey666
Hercules
20
13 / 6 / 16
14,715
920
21,772
29,512
28,926
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 5 / 20
12,028
752
9,797
17,936
17,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
7 / 4 / 17
13,553
847
13,367
13,332
5,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
asoto88
Jormungandr
18
5 / 6 / 16
11,303
706
15,450
18,843
16,270
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
118
28
Kills
30
30
Deaths
28
75
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Horus
Calojira
Horus
1
7
19
1.5
L
Sylvanus
Cymch3n
Sylvanus
2
6
15
1.58
W
Hercules
Jo0ey666
Hercules
13
6
16
3.5
W
4
5
20
2.8
L
9
6
8
2.17
L
Agni
15
6
11
3.42
W
7
4
17
3.88
W
Jormungandr
asoto88
Jormungandr
5
6
16
2.17
L
Kukulkan
donsor
Kukulkan
1
6
21
1.92
L
Nu Wa
1
6
20
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,057
Damage
69,533
74,983
Taken
104,976
49,446
Mitigated
101,143
24,076
Healing
41,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Calojira
Horus
9,147
2,902
5,852
7,511
25,353
32,800
0
15,146
10,207
0
12,896
L
Sylvanus
Cymch3n
Sylvanus
9,469
1,536
4,759
6,010
19,537
24,842
292
5,000
14,337
13,049
0
W
Hercules
Jo0ey666
Hercules
21,772
8,769
1,838
8,521
29,512
28,926
691
17,048
10,708
4,363
27,282
W
9,797
698
3,119
4,793
17,936
17,455
483
10,584
6,678
26,266
0
L
21,627
18,105
0
2,990
16,072
7,854
1,943
6,878
8,798
0
37,748
L
Agni
26,131
2,065
1,868
2,353
13,751
6,435
844
4,710
8,851
41,381
0
W
13,367
9,548
1,937
3,004
13,332
5,692
4,027
9,443
3,889
0
54,633
W
Jormungandr
asoto88
Jormungandr
15,450
816
2,287
2,601
18,843
16,270
0
12,209
6,634
30,832
0
L
Kukulkan
donsor
Kukulkan
15,500
902
1,904
1,389
12,384
4,812
260
5,202
6,986
29,644
0
L
Nu Wa
13,330
4,322
1,314
1,489
13,239
5,503
624
4,766
8,331
30,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,597
Gold Earned
62,892
157
Minions Killed
201
0
Camps Cleared
0
1,161,918
Distance Traveled
1,246,274
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,293
706
8
1
0
255,617
1
L
Sylvanus
11,029
689
5
0
0
221,300
0
W
Hercules
14,715
920
22
1
0
268,817
2
W
Hades
12,028
752
41
3
0
247,399
4
L
Rama
11,819
739
31
2
0
207,221
2
L
Agni
13,288
831
41
3
0
263,804
5
W
Rama
13,553
847
100
6
0
233,835
0
W
Jormungandr
11,303
706
30
2
0
240,606
0
L
Kukulkan
11,007
688
43
3
0
244,773
0
L
Nu Wa
11,454
716
37
2
0
224,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role