Player Matchup

Persephone
Persephone
Daemionne77
Persephone
Level 133
God Stats
2W - 2L
1,738 SR
Queue Stats
203W - 235L
1,433 Elo+
Solo
He Bo
He Bo
Qw33fs9689
He Bo
Level 160
God Stats
9W - 14L
1,220 SR
Queue Stats
793W - 870L
1,466 Elo+
Solo
Eset
Eset
XorGates
Eset
Level 89
God Stats
1W - 1L
1,292 SR
Queue Stats
170W - 178L
1,477 Elo+
Party 3
Thoth
Thoth
XxBigSpooogeyxX
Thoth
Level 122
God Stats
2W - 4L
1,203 SR
Queue Stats
123W - 136L
1,463 Elo+
Party 3
Sylvanus
Sylvanus
griffo111
Sylvanus
Level 157
God Stats
5W - 5L
1,658 SR
Queue Stats
260W - 283L
1,493 Elo+
Party 3
Team Averages
Level 132
1,422 SR
1,466 Elo+

VS

Team Averages
Level 79
1,460 SR
1,418 Elo+
Sylvanus
Sylvanus
Drogothiron
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,406 Elo+
Party 1
Neith
Neith
MorsMorbid
Neith
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,424 Elo+
Party 2
Hun Batz
Hun Batz
OnyxAlcor
Hun Batz
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,473 Elo+
Party 2
Da Ji
Da Ji
VSteele
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,410 Elo+
Party 1
Sun Wukong
Sun Wukong
christhegrunt15
Sun Wukong
Level 84
God Stats
0W - 1L
1,299 SR
Queue Stats
14W - 24L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Daemionne77
Persephone
20
8 / 6 / 23
16,778
671
26,322
19,667
11,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
20
14 / 8 / 15
17,716
709
38,065
30,221
16,132
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
19
2 / 11 / 17
13,913
557
19,736
23,521
12,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 7 / 15
17,678
707
29,239
24,791
12,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
griffo111
Sylvanus
20
10 / 5 / 21
18,880
755
30,274
48,602
71,614
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Drogothiron
Sylvanus
20
7 / 8 / 23
15,593
624
20,643
41,762
63,244
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
20
6 / 9 / 25
15,928
637
25,358
31,700
29,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
OnyxAlcor
Hun Batz
20
4 / 10 / 15
14,403
576
17,497
30,302
32,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
VSteele
Da Ji
20
11 / 9 / 16
16,116
645
28,161
31,741
29,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
christhegrunt15
Sun Wukong
20
10 / 7 / 23
16,596
664
33,219
36,552
44,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
140
40
Kills
38
37
Deaths
43
91
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Persephone
Daemionne77
Persephone
8
6
23
3.25
L
Sylvanus
Drogothiron
Sylvanus
7
8
23
2.31
L
Neith
6
9
25
2.06
L
Hun Batz
OnyxAlcor
Hun Batz
4
10
15
1.15
W
He Bo
14
8
15
2.69
L
Da Ji
VSteele
Da Ji
11
9
16
2.11
W
Eset
2
11
17
0.95
W
6
7
15
1.93
L
Sun Wukong
christhegrunt15
Sun Wukong
10
7
23
3.07
W
Sylvanus
griffo111
Sylvanus
10
5
21
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,636
Damage
124,878
146,802
Taken
172,057
123,852
Mitigated
199,045
63,240
Healing
67,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Daemionne77
Persephone
26,322
3,503
1,341
997
19,667
11,409
1,654
1,702
17,960
42,085
0
L
Sylvanus
Drogothiron
Sylvanus
20,643
4,793
17,750
14,516
41,762
63,244
634
36,524
5,238
27,065
0
L
Neith
25,358
8,460
3,708
9,591
31,700
29,448
1,865
26,171
5,529
0
55,730
L
Hun Batz
OnyxAlcor
Hun Batz
17,497
3,961
2,074
1,252
30,302
32,296
2,258
26,127
4,175
0
44,342
W
He Bo
38,065
794
2,835
6,267
30,221
16,132
659
1,880
28,341
69,334
0
L
Da Ji
VSteele
Da Ji
28,161
3,736
3,417
4,307
31,741
29,975
399
25,306
6,435
0
35,982
W
Eset
19,736
2,039
5,814
3,775
23,521
12,516
390
2,830
20,691
45,406
0
W
29,239
1,092
2,434
4,210
24,791
12,181
2,249
2,928
21,863
81,731
0
L
Sun Wukong
christhegrunt15
Sun Wukong
33,219
5,898
4,142
7,233
36,552
44,082
751
29,508
7,044
0
72,349
W
Sylvanus
griffo111
Sylvanus
30,274
4,886
15,603
19,964
48,602
71,614
737
11,303
37,299
44,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,965
Gold Earned
78,636
277
Minions Killed
233
0
Camps Cleared
0
2,000,404
Distance Traveled
1,924,136
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
16,778
671
47
2
0
380,385
0
L
Sylvanus
15,593
624
9
0
0
375,327
0
L
Neith
15,928
637
54
2
0
381,476
0
L
Hun Batz
14,403
576
61
2
0
348,843
0
W
He Bo
17,716
709
47
2
0
416,307
0
L
Da Ji
16,116
645
18
1
0
397,051
1
W
Eset
13,913
557
52
2
0
352,218
0
W
Thoth
17,678
707
110
4
0
428,009
0
L
Sun Wukong
16,596
664
91
4
0
421,439
0
W
Sylvanus
18,880
755
21
1
0
423,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role