Player Matchup

Ganesha
Ganesha
CookieSich
Ganesha
Level 102
God Stats
9W - 6L
1,500 SR
Queue Stats
97W - 110L
1,467 Elo+
Solo
Vamana
Vamana
D-B-Woodside
Vamana
Level 107
God Stats
2W - 1L
1,377 SR
Queue Stats
329W - 277L
1,594 Elo+
Solo
Thoth
Thoth
SanttyOrtega
Thoth
Level 86
God Stats
12W - 11L
1,536 SR
Queue Stats
122W - 105L
1,518 Elo+
Solo
Skadi
Skadi
beatboxer21
Skadi
Level 106
God Stats
6W - 5L
1,500 SR
Queue Stats
167W - 160L
1,524 Elo+
Solo
Susano
Susano
diegoeduardo
Susano
Level 109
God Stats
27W - 26L
1,490 SR
Queue Stats
213W - 208L
1,439 Elo+
Solo
Team Averages
Level 102
1,481 SR
1,509 Elo+

VS

Team Averages
Level 77
1,351 SR
1,448 Elo+
Thanatos
Thanatos
ALZzZeRo
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Kolinks
Ymir
Level 87
God Stats
0W - 1L
1,390 SR
Queue Stats
1W - 7L
1,256 Elo+
Solo
Danzaburou
Danzaburou
Oofsalot
Danzaburou
Level 65
God Stats
0W - 4L
1,121 SR
Queue Stats
291W - 276L
1,489 Elo+
Solo
Achilles
Achilles
SenseiJibz
Achilles
Level 56
God Stats
3W - 3L
1,417 SR
Queue Stats
96W - 107L
1,492 Elo+
Solo
Janus
Janus
luftwaffles8660
Janus
Level 67
God Stats
8W - 2L
1,327 SR
Queue Stats
193W - 193L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CookieSich
Ganesha
12
0 / 0 / 6
7,520
537
3,381
5,696
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
14
1 / 3 / 3
8,169
584
7,262
8,754
6,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 0 / 1
8,937
638
5,538
4,244
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 0 / 2
7,782
556
7,429
7,553
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
15
7 / 1 / 3
8,876
634
4,488
9,076
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALZzZeRo
Thanatos
12
2 / 5 / 1
7,452
532
4,983
11,380
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Kolinks
Ymir
6
0 / 1 / 0
5,013
358
1,947
4,082
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Oofsalot
Danzaburou
11
0 / 2 / 0
6,032
431
3,177
7,351
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
SenseiJibz
Achilles
13
2 / 2 / 0
7,576
541
5,245
12,288
7,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 5 / 0
6,522
466
2,508
8,529
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
4
4
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ALZzZeRo
Thanatos
2
5
1
0.5
W
Ganesha
CookieSich
Ganesha
0
0
6
3
W
Vamana
1
3
3
0.83
L
Ymir
Kolinks
Ymir
0
1
0
0
L
Danzaburou
Oofsalot
Danzaburou
0
2
0
0
W
4
0
1
4.5
L
Achilles
SenseiJibz
Achilles
2
2
0
1
W
3
0
2
4
W
Susano
7
1
3
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,098
Damage
17,860
35,323
Taken
43,630
16,748
Mitigated
16,667
14,518
Healing
17,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ALZzZeRo
Thanatos
4,983
1,048
0
7,841
11,380
3,290
20
2,626
8,754
0
36,740
W
Ganesha
CookieSich
Ganesha
3,381
200
513
2,870
5,696
2,734
160
1,054
4,642
24,387
0
W
Vamana
7,262
1,950
0
2,047
8,754
6,625
0
0
8,754
5,373
43,724
L
Ymir
Kolinks
Ymir
1,947
80
0
684
4,082
1,603
0
1,083
2,999
7,425
0
L
Danzaburou
Oofsalot
Danzaburou
3,177
1,495
0
3,002
7,351
1,785
0
412
6,939
0
35,141
W
5,538
228
0
1,295
4,244
1,480
916
1,601
2,643
68,426
0
L
Achilles
SenseiJibz
Achilles
5,245
1,032
0
4,397
12,288
7,648
0
1,230
11,058
0
41,031
W
7,429
3,702
0
3,598
7,553
2,443
482
1,243
6,310
0
53,585
W
Susano
4,488
1,259
0
4,195
9,076
3,466
846
557
8,519
0
58,065
L
2,508
211
0
1,922
8,529
2,341
0
4,820
3,709
39,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,284
Gold Earned
32,595
490
Minions Killed
343
0
Camps Cleared
0
1,329,460
Distance Traveled
1,179,758
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,452
532
81
6
0
266,798
2
W
Ganesha
7,520
537
15
1
0
277,358
4
W
Vamana
8,169
584
102
7
0
267,304
2
L
Ymir
5,013
358
8
1
0
153,803
2
L
Danzaburou
6,032
431
70
5
0
232,448
2
W
Thoth
8,937
638
139
10
0
256,943
3
L
Achilles
7,576
541
93
7
0
294,482
7
W
Skadi
7,782
556
122
9
0
233,321
2
W
Susano
8,876
634
112
8
0
294,534
4
L
Janus
6,522
466
91
7
0
232,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role