Player Matchup

Anhur
Anhur
Silver II
CaIIes
Anhur
Silver II
Level 147
God Stats
11W - 8L
1,688 SR
Queue Stats
81W - 77L
1,426 MMR
Solo
Poseidon
Poseidon
Silver I
KavehAhangar
Poseidon
Silver I
Level 123
God Stats
0W - 2L
1,545 SR
Queue Stats
151W - 169L
1,563 MMR
Solo
Cerberus
Cerberus
Gold V
Ridoki
Cerberus
Gold V
Level 159
God Stats
2W - 2L
1,713 SR
Queue Stats
96W - 115L
1,365 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,649 SR
1,451 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,537 SR
1,556 MMR
Sylvanus
Sylvanus
Silver III
FarilioN
Sylvanus
Silver III
Level 125
God Stats
3W - 0L
1,563 SR
Queue Stats
11W - 15L
1,489 MMR
Solo
Scylla
Scylla
Gold V
MrDice
Scylla
Gold V
Level 147
God Stats
11W - 11L
1,547 SR
Queue Stats
81W - 81L
1,679 MMR
Solo
Jing Wei
Jing Wei
Silver I
PgDNO
Jing Wei
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CaIIes
Anhur
12
2 / 3 / 2
9,299
620
8,209
13,429
4,851
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
KavehAhangar
Poseidon
12
2 / 6 / 2
9,334
622
9,527
10,318
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Ridoki
Cerberus
10
1 / 10 / 4
9,426
628
12,465
21,866
22,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CthulhuAthenaDanzaburouDiscordiaTiamat

VS

Bans
PersephoneCabrakanAresUllrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FarilioN
Sylvanus
14
2 / 2 / 14
11,069
738
6,516
15,476
10,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
MrDice
Scylla
14
9 / 1 / 5
11,275
752
15,765
8,911
1,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PgDNO
Jing Wei
16
8 / 2 / 8
11,487
766
13,133
10,717
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
19
19
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
CaIIes
Anhur
2
3
2
1
W
Sylvanus
FarilioN
Sylvanus
2
2
14
4.5
L
Poseidon
KavehAhangar
Poseidon
2
6
2
0.5
W
Scylla
MrDice
Scylla
9
1
5
11.5
W
Jing Wei
PgDNO
Jing Wei
8
2
8
6
L
Cerberus
Ridoki
Cerberus
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,201
Damage
35,414
45,613
Taken
35,104
31,036
Mitigated
15,204
11,392
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CaIIes
Anhur
8,209
3,653
0
3,514
13,429
4,851
270
5,020
8,409
0
38,630
W
Sylvanus
FarilioN
Sylvanus
6,516
1,502
2,748
5,938
15,476
10,660
454
9,228
6,248
18,488
0
L
Poseidon
KavehAhangar
Poseidon
9,527
1,013
0
1,226
10,318
3,198
0
6,304
4,014
45,428
0
W
Scylla
MrDice
Scylla
15,765
2,560
0
2,124
8,911
1,968
839
7,077
1,834
62,594
0
W
Jing Wei
PgDNO
Jing Wei
13,133
10,193
0
3,803
10,717
2,576
1,597
5,791
4,926
0
56,397
L
Cerberus
Ridoki
Cerberus
12,465
408
0
6,652
21,866
22,987
0
10,985
10,881
20,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
33,831
169
Minions Killed
186
0
Camps Cleared
0
736,108
Distance Traveled
790,354
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,299
620
67
4
0
267,510
2
W
Sylvanus
11,069
738
14
1
0
256,172
2
L
Poseidon
9,334
622
80
5
0
250,029
3
W
Scylla
11,275
752
89
6
0
266,740
3
W
Jing Wei
11,487
766
83
6
0
267,442
1
L
Cerberus
9,426
628
22
1
0
218,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role