Player Matchup

Nemesis
Nemesis
HR Luke
Nemesis
Level 85
God Stats
2W - 2L
1,303 SR
Queue Stats
78W - 82L
1,450 Elo+
Party 2
Tyr
Tyr
SUBJECT93
Tyr
Level 81
God Stats
9W - 15L
1,519 SR
Queue Stats
91W - 125L
1,445 Elo+
Party 2
He Bo
He Bo
TheRatKing45654
He Bo
Level 155
God Stats
1W - 1L
1,204 SR
Queue Stats
172W - 199L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
Twintower402
Gilgamesh
Level 108
God Stats
3W - 1L
1,543 SR
Queue Stats
150W - 187L
1,518 Elo+
Party 1
Anubis
Anubis
Vithraese
Anubis
Level 83
God Stats
2W - 7L
1,210 SR
Queue Stats
72W - 94L
1,441 Elo+
Party 2
Team Averages
Level 102
1,356 SR
1,468 Elo+

VS

Team Averages
Level 87
1,456 SR
1,503 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
ButcherH20
Raijin
Level 63
God Stats
2W - 11L
1,208 SR
Queue Stats
391W - 469L
1,438 Elo+
Solo
Anhur
Anhur
Sh4dowLyn
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,644 Elo+
Solo
Hades
Hades
xSHADOW209x
Hades
Level 60
God Stats
1W - 2L
1,573 SR
Queue Stats
67W - 84L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HR Luke
Nemesis
13
5 / 2 / 4
7,962
612
4,264
8,355
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 1 / 2
7,977
614
5,738
9,416
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 0 / 3
8,678
668
8,314
5,166
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Twintower402
Gilgamesh
11
5 / 4 / 6
8,058
620
5,706
10,132
4,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Vithraese
Anubis
12
1 / 3 / 5
7,363
566
5,985
8,159
3,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 5 / 4
6,933
533
2,390
10,813
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
 
Nike
12
1 / 4 / 1
6,691
515
6,150
10,132
5,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
ButcherH20
Raijin
12
7 / 4 / 1
7,610
585
8,546
7,836
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Sh4dowLyn
Anhur
5
1 / 2 / 0
4,836
372
1,809
3,433
668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 7 / 2
5,237
403
3,017
10,584
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
21
Kills
10
10
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
5
4
0.6
L
Nike
 
Nike
1
4
1
0.38
L
Raijin
ButcherH20
Raijin
7
4
1
1.88
W
Nemesis
HR Luke
Nemesis
5
2
4
3.5
W
3
1
2
4
L
Anhur
Sh4dowLyn
Anhur
1
2
0
0.5
W
7
0
3
8.5
W
Gilgamesh
Twintower402
Gilgamesh
5
4
6
2
W
Anubis
Vithraese
Anubis
1
3
5
1.17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,007
Damage
21,912
41,228
Taken
42,798
17,481
Mitigated
19,926
16,951
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,390
511
0
2,309
10,813
3,566
0
4,451
6,212
36,800
0
L
Nike
 
Nike
6,150
845
0
1,650
10,132
5,764
0
2,047
8,065
0
36,560
L
Raijin
ButcherH20
Raijin
8,546
404
0
505
7,836
2,229
0
2,733
5,043
32,001
0
W
Nemesis
HR Luke
Nemesis
4,264
1,539
0
2,737
8,355
3,258
0
2,532
5,592
0
36,499
W
5,738
1,347
0
5,545
9,416
4,723
1,544
730
8,273
0
43,585
L
Anhur
Sh4dowLyn
Anhur
1,809
1,207
0
1,066
3,433
668
0
1,118
2,121
0
11,550
W
8,314
148
0
3,270
5,166
1,422
2,271
1,582
3,515
43,063
0
W
Gilgamesh
Twintower402
Gilgamesh
5,706
1,430
488
1,430
10,132
4,162
262
3,958
5,991
0
19,703
W
Anubis
Vithraese
Anubis
5,985
88
235
3,246
8,159
3,916
672
4,463
3,404
46,886
0
L
3,017
886
144
1,055
10,584
7,699
0
3,442
7,058
10,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
31,307
371
Minions Killed
255
0
Camps Cleared
0
1,348,356
Distance Traveled
1,010,160
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,933
533
74
6
0
237,477
0
L
Nike
6,691
515
83
6
0
215,808
1
L
Raijin
7,610
585
60
5
0
236,145
3
W
Nemesis
7,962
612
84
6
0
314,390
3
W
Tyr
7,977
614
99
8
0
264,908
6
L
Anhur
4,836
372
19
1
0
87,296
0
W
He Bo
8,678
668
87
7
0
240,681
4
W
Gilgamesh
8,058
620
29
2
0
296,502
3
W
Anubis
7,363
566
72
6
0
231,875
0
L
Hades
5,237
403
19
1
0
233,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role