Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jacoustic1
Cthulhu
Level 97
God Stats
4W - 5L
1,287 SR
Queue Stats
280W - 282L
1,501 Elo+
Party 1
Skadi
Skadi
Spookygrl23
Skadi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 66L
1,388 Elo+
Party 1
Team Averages
Level 54
1,429 SR
1,463 Elo+

VS

Team Averages
Level 86
1,590 SR
1,430 Elo+
Da Ji
Da Ji
PrADx_JollyJoker
Da Ji
Level 68
God Stats
23W - 10L
1,777 SR
Queue Stats
368W - 357L
1,535 Elo+
Solo
Kukulkan
Kukulkan
TDJI
Kukulkan
Level 160
God Stats
183W - 176L
1,526 SR
Queue Stats
1,278W - 1,776L
1,395 Elo+
Solo
Anhur
Anhur
kleinemilan070
Anhur
Level 29
God Stats
8W - 15L
1,465 SR
Queue Stats
60W - 75L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 0 / 4
9,648
689
3,954
7,119
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Jacoustic1
Cthulhu
14
4 / 1 / 3
10,535
753
6,597
10,578
9,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 4
8,186
585
1,874
5,275
1,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
7,886
563
4,672
4,819
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
TDJI
Kukulkan
11
0 / 1 / 2
7,901
564
7,580
4,163
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 6 / 0
7,608
543
2,455
8,138
2,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
2
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
4
5
W
Cthulhu
Jacoustic1
Cthulhu
4
1
3
5.5
L
1
0
1
1.5
W
0
1
4
2
L
Kukulkan
TDJI
Kukulkan
0
1
2
1
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,425
Damage
14,707
22,972
Taken
17,120
14,259
Mitigated
5,565
7,995
Healing
1,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,954
759
661
3,188
7,119
3,166
211
2,653
4,288
0
45,599
W
Cthulhu
Jacoustic1
Cthulhu
6,597
196
574
2,767
10,578
9,198
0
2,579
7,697
47,718
0
L
4,672
563
0
0
4,819
1,772
0
1,560
3,259
0
18,632
W
1,874
184
316
489
5,275
1,895
524
1,934
3,173
0
24,064
L
Kukulkan
TDJI
Kukulkan
7,580
189
0
819
4,163
1,301
0
1,546
2,617
40,043
0
L
2,455
823
183
783
8,138
2,492
0
3,503
4,635
0
10,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
23,395
201
Minions Killed
131
0
Camps Cleared
0
866,890
Distance Traveled
651,294
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,648
689
79
6
0
316,303
0
W
Cthulhu
10,535
753
91
7
0
292,611
3
L
Da Ji
7,886
563
34
2
0
264,363
4
W
Skadi
8,186
585
31
2
0
257,976
0
L
Kukulkan
7,901
564
83
6
0
196,586
0
L
Anhur
7,608
543
14
1
0
190,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role