Player Matchup

Cthulhu
Cthulhu
Doggoftw
Cthulhu
Level 20
God Stats
33W - 33L
1,512 SR
Queue Stats
64W - 64L
1,313 Elo+
Solo
Anubis
Anubis
FrozenGenes
Anubis
Level 10
God Stats
2W - 6L
1,501 SR
Queue Stats
10W - 10L
1,524 Elo+
Solo
Artemis
Artemis
Herkete
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 131L
1,533 Elo+
Solo
Yemoja
Yemoja
Juviia2
Yemoja
Level 29
God Stats
61W - 38L
1,682 SR
Queue Stats
82W - 65L
1,621 Elo+
Party 1
Nemesis
Nemesis
Riyøu
Nemesis
Level 24
God Stats
1W - 1L
1,674 SR
Queue Stats
27W - 12L
1,695 Elo+
Party 1
Team Averages
Level 22
1,574 SR
1,537 Elo+

VS

Team Averages
Level 24
1,552 SR
1,534 Elo+
Cernunnos
Cernunnos
MikuuNakano
Cernunnos
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Plattzy
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 122L
1,584 Elo+
Solo
Vamana
Vamana
egvolk6002
Vamana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
skengyute
Aphrodite
Level 27
God Stats
8W - 3L
1,770 SR
Queue Stats
253W - 226L
1,570 Elo+
Solo
Cthulhu
Cthulhu
tolgasyus
Cthulhu
Level 27
God Stats
22W - 21L
1,490 SR
Queue Stats
105W - 99L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doggoftw
Cthulhu
9
0 / 3 / 0
4,702
427
3,311
6,986
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
5
0 / 2 / 0
4,158
378
2,532
3,990
1,846
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Herkete
Artemis
8
0 / 5 / 0
4,793
436
2,575
6,513
1,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Juviia2
Yemoja
7
0 / 2 / 0
4,543
413
2,035
8,196
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Riyøu
Nemesis
7
0 / 4 / 0
4,852
441
2,071
8,401
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MikuuNakano
Cernunnos
13
5 / 0 / 0
7,934
721
4,991
5,935
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Plattzy
Danzaburou
13
8 / 0 / 0
7,625
693
7,136
7,956
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
egvolk6002
Vamana
10
0 / 0 / 4
6,167
561
3,086
5,051
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
skengyute
Aphrodite
12
3 / 0 / 3
7,125
648
6,998
5,287
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
tolgasyus
Cthulhu
10
0 / 0 / 7
5,958
542
3,180
5,767
2,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
16
16
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Doggoftw
Cthulhu
0
3
0
0
L
Anubis
0
2
0
0
L
Artemis
Herkete
Artemis
0
5
0
0
L
Yemoja
Juviia2
Yemoja
0
2
0
0
W
Cernunnos
MikuuNakano
Cernunnos
5
0
0
5
W
Danzaburou
Plattzy
Danzaburou
8
0
0
8
L
Nemesis
Riyøu
Nemesis
0
4
0
0
W
Vamana
egvolk6002
Vamana
0
0
4
2
W
Aphrodite
skengyute
Aphrodite
3
0
3
4.5
W
Cthulhu
tolgasyus
Cthulhu
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,524
Damage
25,391
34,086
Taken
29,996
14,514
Mitigated
10,538
9,432
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Doggoftw
Cthulhu
3,311
132
0
1,033
6,986
5,003
0
1,294
5,664
18,678
0
L
Anubis
2,532
695
0
1,637
3,990
1,846
0
1,997
1,767
12,635
0
L
Artemis
Herkete
Artemis
2,575
959
0
1,456
6,513
1,654
0
875
5,636
0
17,866
L
Yemoja
Juviia2
Yemoja
2,035
301
184
2,552
8,196
3,684
0
3,051
5,059
8,873
0
W
Cernunnos
MikuuNakano
Cernunnos
4,991
3,060
0
3,824
5,935
1,961
2,568
2,475
3,235
0
40,730
W
Danzaburou
Plattzy
Danzaburou
7,136
3,187
0
5,793
7,956
2,931
588
823
7,133
0
49,847
L
Nemesis
Riyøu
Nemesis
2,071
368
0
2,570
8,401
2,327
0
2,465
5,782
0
19,728
W
Vamana
egvolk6002
Vamana
3,086
1,255
0
392
5,051
1,565
638
1,439
3,587
0
33,678
W
Aphrodite
skengyute
Aphrodite
6,998
1,476
871
4,294
5,287
1,680
138
1,798
3,489
35,015
0
W
Cthulhu
tolgasyus
Cthulhu
3,180
310
0
1,824
5,767
2,401
469
1,043
4,674
17,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,048
Gold Earned
34,809
147
Minions Killed
381
0
Camps Cleared
0
903,010
Distance Traveled
1,046,278
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,702
427
32
3
0
223,829
2
L
Anubis
4,158
378
18
2
0
81,795
2
L
Artemis
4,793
436
35
3
0
160,362
1
L
Yemoja
4,543
413
13
1
0
220,647
2
W
Cernunnos
7,934
721
96
9
0
180,572
1
W
Danzaburou
7,625
693
97
9
0
174,200
1
L
Nemesis
4,852
441
49
4
0
216,377
2
W
Vamana
6,167
561
73
7
0
227,470
1
W
Aphrodite
7,125
648
74
7
0
216,034
6
W
Cthulhu
5,958
542
41
4
0
248,002
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role