Player Matchup

Eset
Eset
Aeone11
Eset
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 132L
1,285 Elo+
Solo
Heimdallr
Heimdallr
Jonirenicus77
Heimdallr
Level 86
God Stats
26W - 42L
1,477 SR
Queue Stats
424W - 472L
1,430 Elo+
Solo
Fenrir
Fenrir
Xealer
Fenrir
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Ares
Ares
shotpulse
Ares
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
wobka777
Gilgamesh
Level 69
God Stats
2W - 1L
1,523 SR
Queue Stats
27W - 32L
1,466 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,436 Elo+

VS

Team Averages
Level 110
1,550 SR
1,453 Elo+
Achilles
Achilles
Kaioshyne
Achilles
Level 66
God Stats
7W - 9L
1,329 SR
Queue Stats
13W - 15L
1,348 Elo+
Solo
Odin
Odin
SteLONg
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
dimitri97
Baron Samedi
Level 84
God Stats
4W - 1L
1,877 SR
Queue Stats
193W - 188L
1,471 Elo+
Solo
Chernobog
Chernobog
perranotorious
Chernobog
Level 149
God Stats
5W - 10L
1,284 SR
Queue Stats
219W - 240L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
ºººMichstaBe
Ao Kuang
Level 124
God Stats
10W - 3L
1,758 SR
Queue Stats
690W - 646L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Aeone11
Eset
19
6 / 3 / 2
12,157
529
9,112
12,396
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Jonirenicus77
Heimdallr
17
4 / 1 / 4
10,623
462
12,571
7,322
3,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Xealer
Fenrir
17
2 / 2 / 5
10,436
454
8,222
16,574
8,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
14
0 / 4 / 7
9,629
419
10,103
15,653
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
wobka777
Gilgamesh
18
3 / 4 / 4
11,307
492
13,825
18,668
18,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kaioshyne
Achilles
18
4 / 5 / 2
11,290
491
14,651
20,403
18,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
SteLONg
Odin
16
2 / 3 / 5
9,497
413
5,852
15,659
11,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
dimitri97
Baron Samedi
12
0 / 3 / 3
8,042
350
2,893
6,931
2,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
perranotorious
Chernobog
18
3 / 1 / 5
11,396
495
12,920
12,668
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
18
5 / 3 / 5
11,051
480
9,528
17,701
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
15
Kills
14
14
Deaths
15
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Eset
Aeone11
Eset
6
3
2
2.33
W
Heimdallr
Jonirenicus77
Heimdallr
4
1
4
6
L
Achilles
Kaioshyne
Achilles
4
5
2
1
L
Odin
SteLONg
Odin
2
3
5
1.5
W
Fenrir
Xealer
Fenrir
2
2
5
2.25
L
Baron Samedi
dimitri97
Baron Samedi
0
3
3
0.5
L
Chernobog
perranotorious
Chernobog
3
1
5
5.5
W
Ares
0
4
7
0.88
W
Gilgamesh
wobka777
Gilgamesh
3
4
4
1.25
L
Ao Kuang
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,833
Damage
45,844
70,613
Taken
73,362
53,536
Mitigated
43,571
14,954
Healing
23,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Aeone11
Eset
9,112
440
717
3,155
12,396
5,698
379
4,401
7,995
66,063
0
W
Heimdallr
Jonirenicus77
Heimdallr
12,571
2,016
0
115
7,322
3,206
2,451
1,839
5,483
0
73,541
L
Achilles
Kaioshyne
Achilles
14,651
4,950
0
4,844
20,403
18,155
393
2,691
17,636
0
66,910
L
Odin
SteLONg
Odin
5,852
484
0
2,107
15,659
11,642
0
5,689
9,894
0
45,214
W
Fenrir
Xealer
Fenrir
8,222
2,024
0
5,782
16,574
8,726
546
1,009
15,565
93
78,693
L
Baron Samedi
dimitri97
Baron Samedi
2,893
294
291
2,068
6,931
2,682
0
2,439
4,312
34,802
0
L
Chernobog
perranotorious
Chernobog
12,920
9,795
0
6,526
12,668
4,508
0
3,865
8,747
0
83,842
W
Ares
10,103
132
679
2,352
15,653
17,689
0
1,826
13,827
24,945
0
W
Gilgamesh
wobka777
Gilgamesh
13,825
3,699
0
2,154
18,668
18,217
282
3,346
15,322
0
73,552
L
Ao Kuang
9,528
2,100
0
7,524
17,701
6,584
0
3,974
13,511
81,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,152
Gold Earned
51,276
574
Minions Killed
567
0
Camps Cleared
0
2,193,822
Distance Traveled
2,076,613
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,157
529
144
6
0
452,140
8
W
Heimdallr
10,623
462
155
7
0
412,755
7
L
Achilles
11,290
491
129
6
0
409,971
2
L
Odin
9,497
413
84
4
0
465,848
5
W
Fenrir
10,436
454
120
5
0
482,137
0
L
Baron Samedi
8,042
350
71
3
0
289,650
7
L
Chernobog
11,396
495
155
7
0
436,568
6
W
Ares
9,629
419
13
1
0
434,307
8
W
Gilgamesh
11,307
492
142
6
0
412,483
1
L
Ao Kuang
11,051
480
128
6
0
474,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role