Player Matchup

Vulcan
Vulcan
BeardedBiccy
Vulcan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,486 Elo+
Solo
Hel
Hel
GJRICH86
Hel
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Uh_Oh_Marty
Cthulhu
Level 26
God Stats
71W - 73L
1,437 SR
Queue Stats
123W - 123L
1,422 Elo+
Solo
Horus
Horus
dark_shutter134
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,058 Elo+
Solo
Gilgamesh
Gilgamesh
oNoHopeo
Gilgamesh
Level 29
God Stats
29W - 16L
1,611 SR
Queue Stats
89W - 71L
1,474 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,388 Elo+

VS

Team Averages
Level 21
1,480 SR
1,411 Elo+
Horus
Horus
LonexCoyote1
Horus
Level 18
God Stats
50W - 39L
1,500 SR
Queue Stats
352W - 364L
1,409 Elo+
Solo
Bacchus
Bacchus
Teej0080
Bacchus
Level 29
God Stats
9W - 1L
1,622 SR
Queue Stats
19W - 14L
1,468 Elo+
Solo
Izanami
Izanami
Thick-N-Toxic
Izanami
Level 24
God Stats
29W - 29L
1,485 SR
Queue Stats
51W - 63L
1,417 Elo+
Solo
Hel
Hel
TuggPOP12
Hel
Level 18
God Stats
19W - 12L
1,554 SR
Queue Stats
192W - 208L
1,451 Elo+
Solo
Nox
Nox
breaking_bud27
Nox
Level 18
God Stats
3W - 1L
1,240 SR
Queue Stats
31W - 27L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
0 / 3 / 3
12,194
938
22,655
13,075
4,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 0
9,997
769
594
2,619
778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Uh_Oh_Marty
Cthulhu
18
1 / 2 / 2
12,313
947
16,175
25,229
14,573
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 12 / 1
10,743
826
1,940
20,920
9,448
Gilgamesh
oNoHopeo
Gilgamesh
18
3 / 11 / 0
12,228
941
20,166
27,772
14,373
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 16
12,240
942
5,142
14,403
10,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Teej0080
Bacchus
20
5 / 0 / 23
13,226
1,017
14,303
11,106
17,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
20
13 / 1 / 13
14,397
1,107
24,555
13,620
5,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 1 / 16
13,424
1,033
18,873
14,123
6,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 2 / 22
12,475
960
17,750
12,616
6,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
121
4
Kills
31
31
Deaths
4
6
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
3
3
0.5
L
0
3
0
0
W
3
0
16
11
W
Bacchus
Teej0080
Bacchus
5
0
23
16.5
W
Izanami
13
1
13
19.5
W
8
1
16
16
L
Cthulhu
Uh_Oh_Marty
Cthulhu
1
2
2
1
W
2
2
22
6.5
L
0
12
1
0.04
L
Gilgamesh
oNoHopeo
Gilgamesh
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,530
Damage
80,623
89,615
Taken
65,868
44,053
Mitigated
46,085
4,666
Healing
26,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
22,655
5,179
0
1,048
13,075
4,881
0
7,781
5,294
74,981
0
L
594
353
362
256
2,619
778
0
1,252
1,367
1,692
0
W
5,142
2,898
1,691
2,520
14,403
10,592
0
7,896
6,507
0
13,834
W
Bacchus
Teej0080
Bacchus
14,303
1,084
0
91
11,106
17,640
0
7,737
3,369
29,007
0
W
Izanami
24,555
18,705
0
1,202
13,620
5,438
0
9,271
4,349
0
68,257
W
18,873
2,479
12,285
8,843
14,123
6,332
0
8,007
6,116
41,722
0
L
Cthulhu
Uh_Oh_Marty
Cthulhu
16,175
917
0
106
25,229
14,573
0
14,597
10,632
41,817
0
W
17,750
665
0
0
12,616
6,083
0
6,513
6,103
30,505
0
L
1,940
1,136
1,848
874
20,920
9,448
0
11,949
8,971
0
4,276
L
Gilgamesh
oNoHopeo
Gilgamesh
20,166
5,141
0
172
27,772
14,373
0
15,347
12,425
0
39,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,475
Gold Earned
65,762
233
Minions Killed
278
5
Camps Cleared
6
1,006,449
Distance Traveled
1,253,190
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,194
938
133
10
1
272,306
0
L
Hel
9,997
769
3
0
0
48,596
0
W
Horus
12,240
942
23
2
1
246,185
0
W
Bacchus
13,226
1,017
22
2
0
270,784
0
W
Izanami
14,397
1,107
126
10
0
259,764
0
W
Hel
13,424
1,033
64
5
2
254,118
0
L
Cthulhu
12,313
947
58
4
3
247,754
1
W
Nox
12,475
960
43
3
3
222,339
0
L
Horus
10,743
826
2
0
0
195,338
0
L
Gilgamesh
12,228
941
37
3
1
242,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role