Player Matchup

Hercules
Hercules
CladMagician285
Hercules
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,365 Elo+
Party 2
Thanatos
Thanatos
MyRoomIsCold
Thanatos
Level 121
God Stats
14W - 13L
1,648 SR
Queue Stats
225W - 237L
1,516 Elo+
Party 2
Tiamat
Tiamat
TanaShortCake
Tiamat
Level 27
God Stats
2W - 5L
1,375 SR
Queue Stats
75W - 99L
1,423 Elo+
Party 2
Team Averages
Level 83
1,508 SR
1,435 Elo+

VS

Team Averages
Level 102
1,637 SR
1,533 Elo+
Scylla
Scylla
EmpireofNurek
Scylla
Level 23
God Stats
7W - 8L
1,479 SR
Queue Stats
50W - 50L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
Reina
Danzaburou
Level 159
God Stats
4W - 4L
1,628 SR
Queue Stats
50W - 31L
1,754 Elo+
Solo
Gilgamesh
Gilgamesh
TheSaltySeaman4
Gilgamesh
Level 125
God Stats
6W - 2L
1,805 SR
Queue Stats
51W - 49L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
0 / 5 / 4
10,820
636
8,525
21,629
18,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
MyRoomIsCold
Thanatos
14
7 / 8 / 0
11,436
673
9,665
16,409
5,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 9 / 2
9,350
550
4,635
12,520
4,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 13
10,741
632
7,537
8,506
1,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Reina
Danzaburou
17
13 / 0 / 8
13,783
811
22,248
11,330
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
TheSaltySeaman4
Gilgamesh
16
8 / 1 / 13
12,979
763
11,075
12,469
7,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
7
Kills
22
22
Deaths
7
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
5
4
0.4
W
1
6
13
1.25
L
Thanatos
MyRoomIsCold
Thanatos
7
8
0
0.88
W
Danzaburou
Reina
Danzaburou
13
0
8
17
L
0
9
2
0.11
W
Gilgamesh
TheSaltySeaman4
Gilgamesh
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,825
Damage
40,860
50,558
Taken
32,305
28,823
Mitigated
13,422
17,739
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
8,525
1,920
0
6,923
21,629
18,568
0
3,351
18,278
2,654
34,726
W
7,537
620
0
170
8,506
1,237
450
1,256
7,250
28,224
0
L
Thanatos
MyRoomIsCold
Thanatos
9,665
1,400
0
9,954
16,409
5,661
0
2,557
13,852
0
50,049
W
Danzaburou
Reina
Danzaburou
22,248
9,825
0
6,162
11,330
4,220
2,019
1,945
9,385
0
79,737
L
4,635
140
0
862
12,520
4,594
264
1,683
10,837
34,850
0
W
Gilgamesh
TheSaltySeaman4
Gilgamesh
11,075
3,597
0
3,593
12,469
7,965
1,255
2,565
9,904
0
47,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
37,503
168
Minions Killed
206
0
Camps Cleared
0
856,860
Distance Traveled
932,701
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,820
636
56
3
0
303,422
1
W
Scylla
10,741
632
37
2
0
277,926
1
L
Thanatos
11,436
673
65
4
0
292,872
2
W
Danzaburou
13,783
811
118
7
0
301,297
4
L
Tiamat
9,350
550
47
3
0
260,566
0
W
Gilgamesh
12,979
763
51
3
0
353,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role