Player Matchup

Chang'e
Chang'e
Avixz
Chang'e
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Cpuv
Ao Kuang
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 31L
1,288 Elo+
Solo
Neith
Neith
Julhu27
Neith
Level 5
God Stats
0W - 3L
1,412 SR
Queue Stats
0W - 3L
1,191 Elo+
Solo
Thor
Thor
Keruunn
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
机械之神
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 8
1,482 SR
1,396 Elo+

VS

Team Averages
Level 13
1,616 SR
1,422 Elo+
Fenrir
Fenrir
Apollwn1
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Nmjcforever
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Neith
Neith
amagatsugamingYT
Neith
Level 11
God Stats
4W - 5L
1,513 SR
Queue Stats
4W - 7L
1,248 Elo+
Solo
Cerberus
Cerberus
卡bu奇洛
Cerberus
Level 18
God Stats
4W - 0L
1,716 SR
Queue Stats
34W - 32L
1,394 Elo+
Party 1
Anubis
Anubis
琴弦ii
Anubis
Level 27
God Stats
10W - 4L
1,851 SR
Queue Stats
85W - 77L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Avixz
Chang'e
14
6 / 7 / 4
8,765
438
11,561
16,533
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Cpuv
Ao Kuang
15
11 / 9 / 6
10,495
525
11,023
23,013
6,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Julhu27
Neith
13
2 / 14 / 5
8,308
415
7,758
17,329
4,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Keruunn
Thor
13
1 / 11 / 0
7,672
384
4,491
16,047
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
机械之神
Guan Yu
13
8 / 10 / 7
9,265
463
6,688
18,640
17,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Apollwn1
Fenrir
11
3 / 13 / 8
8,866
443
5,833
14,858
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Nmjcforever
Bellona
16
11 / 6 / 4
11,690
585
17,216
14,606
12,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 1 / 5
12,150
608
6,695
8,897
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
卡bu奇洛
Cerberus
16
6 / 4 / 24
12,131
607
13,197
20,088
17,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
琴弦ii
Anubis
20
24 / 6 / 4
13,419
671
31,375
13,489
7,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
96
28
Kills
51
51
Deaths
30
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Apollwn1
Fenrir
3
13
8
0.54
L
Chang'e
Avixz
Chang'e
6
7
4
1.14
L
Ao Kuang
Cpuv
Ao Kuang
11
9
6
1.56
L
Neith
Julhu27
Neith
2
14
5
0.32
L
Thor
Keruunn
Thor
1
11
0
0.09
W
Bellona
Nmjcforever
Bellona
11
6
4
2.17
W
7
1
5
9.5
W
Cerberus
卡bu奇洛
Cerberus
6
4
24
4.5
L
Guan Yu
机械之神
Guan Yu
8
10
7
1.15
W
Anubis
琴弦ii
Anubis
24
6
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,521
Damage
74,316
91,562
Taken
71,938
36,929
Mitigated
44,758
16,730
Healing
20,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Apollwn1
Fenrir
5,833
1,297
0
407
14,858
4,514
275
5,719
8,914
0
12,947
L
Chang'e
Avixz
Chang'e
11,561
2,207
1,765
5,390
16,533
4,395
643
8,150
8,383
40,938
0
L
Ao Kuang
Cpuv
Ao Kuang
11,023
4,261
207
5,402
23,013
6,945
0
10,458
12,555
40,840
0
L
Neith
Julhu27
Neith
7,758
4,199
0
1,589
17,329
4,264
120
9,971
7,358
0
29,419
L
Thor
Keruunn
Thor
4,491
1,462
0
792
16,047
3,979
0
8,725
7,322
0
30,376
W
Bellona
Nmjcforever
Bellona
17,216
9,364
0
1,549
14,606
12,021
1,919
5,243
9,113
0
51,818
W
6,695
3,153
0
5,319
8,897
3,674
4,167
0
8,897
0
71,760
W
Cerberus
卡bu奇洛
Cerberus
13,197
890
0
6,444
20,088
17,383
1,028
5,679
14,309
42,449
0
L
Guan Yu
机械之神
Guan Yu
6,688
1,389
247
1,338
18,640
17,346
0
7,268
11,372
0
18,404
W
Anubis
琴弦ii
Anubis
31,375
2,123
0
6,808
13,489
7,166
3,675
5,943
7,446
101,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,505
Gold Earned
58,256
254
Minions Killed
451
0
Camps Cleared
0
1,562,347
Distance Traveled
1,728,411
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,866
443
8
0
0
349,587
4
L
Chang'e
8,765
438
62
3
0
306,809
2
L
Ao Kuang
10,495
525
64
3
0
309,222
1
L
Neith
8,308
415
59
3
0
320,081
0
L
Thor
7,672
384
50
3
0
329,947
3
W
Bellona
11,690
585
76
4
0
359,576
2
W
Neith
12,150
608
119
6
0
333,660
0
W
Cerberus
12,131
607
96
5
0
364,176
5
L
Guan Yu
9,265
463
19
1
0
296,288
0
W
Anubis
13,419
671
152
8
0
321,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role