Player Matchup

Neith
Neith
Akn0logy
Neith
Level 12
God Stats
58W - 31L
1,520 SR
Queue Stats
396W - 351L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Badmman
Kukulkan
Level 13
God Stats
15W - 10L
1,368 SR
Queue Stats
109W - 100L
1,376 Elo+
Solo
Cernunnos
Cernunnos
CHIZBY
Cernunnos
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Ra
Ra
MyD1cReallyBiG
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Tomaxx
Hercules
Level 29
God Stats
4W - 0L
1,800 SR
Queue Stats
7W - 4L
1,529 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,488 Elo+

VS

Team Averages
Level 19
1,572 SR
1,490 Elo+
Cerberus
Cerberus
DarkParadiseInMe
Cerberus
Level 25
God Stats
2W - 4L
1,860 SR
Queue Stats
143W - 140L
1,419 Elo+
Solo
Thor
Thor
Diopetus
Thor
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,480 Elo+
Solo
Olorun
Olorun
MagicianWild
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,209 Elo+
Solo
Anubis
Anubis
Nelios369
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,763 Elo+
Solo
King Arthur
King Arthur
neperian
King Arthur
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
43W - 37L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akn0logy
Neith
18
4 / 4 / 24
11,439
1,040
14,558
9,400
3,850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Badmman
Kukulkan
18
11 / 4 / 18
12,377
1,125
16,517
7,598
3,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
CHIZBY
Cernunnos
19
10 / 7 / 24
12,505
1,137
13,507
12,696
3,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 2 / 26
12,414
1,129
11,034
6,154
2,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Tomaxx
Hercules
19
13 / 2 / 20
13,253
1,205
20,803
19,280
16,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 14
11,333
1,030
10,672
15,017
15,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
17
2 / 12 / 10
10,844
986
3,662
18,936
7,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
14
1 / 6 / 2
8,842
804
981
6,712
2,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
Nelios369
Anubis
18
8 / 10 / 5
12,829
1,166
19,338
19,020
10,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
neperian
King Arthur
18
6 / 10 / 11
12,411
1,128
16,717
26,417
32,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
61
43
Kills
19
19
Deaths
43
112
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
Akn0logy
Neith
4
4
24
4
W
Kukulkan
Badmman
Kukulkan
11
4
18
5
W
Cernunnos
CHIZBY
Cernunnos
10
7
24
3.14
L
2
5
14
1.8
L
Thor
2
12
10
0.58
L
Olorun
1
6
2
0.33
W
5
2
26
9
L
Anubis
Nelios369
Anubis
8
10
5
1.05
W
Hercules
Tomaxx
Hercules
13
2
20
11.5
L
King Arthur
neperian
King Arthur
6
10
11
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,419
Damage
51,370
55,128
Taken
86,102
29,417
Mitigated
69,444
12,382
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akn0logy
Neith
14,558
6,940
0
520
9,400
3,850
0
3,440
5,960
0
28,149
W
Kukulkan
Badmman
Kukulkan
16,517
1,335
0
648
7,598
3,171
0
1,750
5,848
29,863
0
W
Cernunnos
CHIZBY
Cernunnos
13,507
7,464
0
1,766
12,696
3,852
0
9,637
3,059
0
26,824
L
10,672
380
0
2,244
15,017
15,793
0
6,436
8,581
26,453
0
L
Thor
3,662
1,296
0
300
18,936
7,852
0
6,629
12,307
0
20,572
L
Olorun
981
551
61
259
6,712
2,616
0
1,512
5,200
4,698
0
W
11,034
1,892
2,670
1,981
6,154
2,448
0
2,675
3,479
37,698
0
L
Anubis
Nelios369
Anubis
19,338
406
0
4,231
19,020
10,682
0
6,633
12,387
49,122
0
W
Hercules
Tomaxx
Hercules
20,803
6,090
0
4,797
19,280
16,096
0
13,626
5,654
9,300
24,538
L
King Arthur
neperian
King Arthur
16,717
1,324
0
0
26,417
32,501
0
10,406
16,011
1,063
40,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,988
Gold Earned
56,259
183
Minions Killed
173
7
Camps Cleared
6
890,216
Distance Traveled
866,071
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,439
1,040
43
4
4
154,787
0
W
Kukulkan
12,377
1,125
29
3
0
176,955
0
W
Cernunnos
12,505
1,137
20
2
1
155,846
0
L
Cerberus
11,333
1,030
39
4
0
221,736
1
L
Thor
10,844
986
30
3
0
193,315
1
L
Olorun
8,842
804
6
1
0
62,310
0
W
Ra
12,414
1,129
69
6
2
194,858
2
L
Anubis
12,829
1,166
57
5
1
184,210
0
W
Hercules
13,253
1,205
22
2
0
207,770
0
L
King Arthur
12,411
1,128
41
4
5
204,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role