Player Matchup

Fafnir
Fafnir
Alpharius20Omeg
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,548 Elo+
Solo
Kukulkan
Kukulkan
AndruOne127
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Sun Wukong
Sun Wukong
Notoriys
Sun Wukong
Level 21
God Stats
6W - 5L
1,634 SR
Queue Stats
34W - 42L
1,672 Elo+
Solo
Nemesis
Nemesis
Xephyr1
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 136L
1,680 Elo+
Solo
Ullr
Ullr
skengyute
Ullr
Level 26
God Stats
25W - 21L
1,647 SR
Queue Stats
253W - 226L
1,583 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,637 Elo+

VS

Team Averages
Level 26
1,477 SR
1,583 Elo+
Hun Batz
Hun Batz
GiveMeAnimeGirl
Hun Batz
Level 27
God Stats
2W - 1L
1,288 SR
Queue Stats
80W - 64L
1,599 Elo+
Party 1
Yemoja
Yemoja
Juviia2
Yemoja
Level 29
God Stats
61W - 38L
1,659 SR
Queue Stats
82W - 65L
1,593 Elo+
Party 2
Kukulkan
Kukulkan
MatouMiiteu
Kukulkan
Level 22
God Stats
5W - 4L
1,432 SR
Queue Stats
44W - 67L
1,369 Elo+
Solo
Izanami
Izanami
Riyøu
Izanami
Level 23
God Stats
3W - 1L
1,699 SR
Queue Stats
27W - 12L
1,654 Elo+
Party 2
Ra
Ra
Árvimaster
Ra
Level 28
God Stats
4W - 4L
1,307 SR
Queue Stats
220W - 157L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
2,851
570
591
3,176
1,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
AndruOne127
Kukulkan
5
1 / 1 / 0
3,152
630
1,383
1,891
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Notoriys
Sun Wukong
1
0 / 0 / 0
915
183
0
0
0
Nemesis
Xephyr1
Nemesis
5
0 / 0 / 0
2,871
574
375
2,356
576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ullr
5
0 / 0 / 0
2,918
584
2,093
2,090
375
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
6
1 / 0 / 1
3,640
728
244
1,701
369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Juviia2
Yemoja
5
1 / 0 / 1
3,616
723
821
1,707
584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
MatouMiiteu
Kukulkan
5
1 / 1 / 0
3,183
637
720
1,662
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Riyøu
Izanami
5
0 / 0 / 2
3,158
632
1,969
2,173
387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 0
3,897
779
960
1,373
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Kukulkan
AndruOne127
Kukulkan
1
1
0
1
W
Hun Batz
1
0
1
1.5
W
Yemoja
Juviia2
Yemoja
1
0
1
1.5
W
Kukulkan
MatouMiiteu
Kukulkan
1
1
0
1
L
Sun Wukong
Notoriys
Sun Wukong
0
0
0
0
W
Izanami
Riyøu
Izanami
0
0
2
1
L
Nemesis
Xephyr1
Nemesis
0
0
0
0
L
Ullr
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,442
Damage
4,714
9,513
Taken
8,616
2,665
Mitigated
2,145
2,386
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
591
71
0
931
3,176
1,248
0
538
2,638
1,961
0
L
Kukulkan
AndruOne127
Kukulkan
1,383
448
0
0
1,891
466
0
634
1,171
6,373
0
W
Hun Batz
244
126
0
1,196
1,701
369
0
0
1,701
0
14,220
W
Yemoja
Juviia2
Yemoja
821
293
213
778
1,707
584
0
123
1,584
4,597
0
W
Kukulkan
MatouMiiteu
Kukulkan
720
420
0
250
1,662
470
48
1,229
279
5,596
0
L
Sun Wukong
Notoriys
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Riyøu
Izanami
1,969
1,714
0
615
2,173
387
0
468
1,705
0
15,304
L
Nemesis
Xephyr1
Nemesis
375
0
0
975
2,356
576
0
960
1,396
0
8,073
L
Ullr
2,093
572
0
480
2,090
375
0
283
1,807
0
11,865
W
960
280
0
921
1,373
335
168
0
1,373
24,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,707
Gold Earned
17,494
61
Minions Killed
141
0
Camps Cleared
0
379,407
Distance Traveled
471,109
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
2,851
570
3
1
0
109,286
1
L
Kukulkan
3,152
630
14
3
0
89,043
1
W
Hun Batz
3,640
728
41
8
0
101,840
0
W
Yemoja
3,616
723
8
2
0
111,420
3
W
Kukulkan
3,183
637
8
2
0
68,245
1
L
Sun Wukong
915
183
0
0
0
0
0
W
Izanami
3,158
632
29
6
0
93,374
0
L
Nemesis
2,871
574
21
4
0
96,525
0
L
Ullr
2,918
584
23
5
0
84,553
1
W
Ra
3,897
779
55
11
0
96,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role