Player Matchup

Janus
Janus
Darkk0ala
Janus
Level 80
God Stats
19W - 13L
1,461 SR
Queue Stats
80W - 106L
1,448 Elo+
Solo
Artemis
Artemis
Erictron95
Artemis
Level 66
God Stats
95W - 80L
1,554 SR
Queue Stats
177W - 186L
1,488 Elo+
Party 1
Bacchus
Bacchus
SexiJigelPoff
Bacchus
Level 69
God Stats
18W - 7L
1,690 SR
Queue Stats
219W - 219L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
WanderingShiren
Sun Wukong
Level 148
God Stats
12W - 12L
1,644 SR
Queue Stats
347W - 350L
1,545 Elo+
Solo
Kali
Kali
protofallz11
Kali
Level 148
God Stats
139W - 121L
1,565 SR
Queue Stats
244W - 228L
1,588 Elo+
Solo
Team Averages
Level 102
1,583 SR
1,512 Elo+

VS

Team Averages
Level 131
1,565 SR
1,557 Elo+
Hercules
Hercules
AftStingray7260
Hercules
Level 88
God Stats
6W - 10L
1,505 SR
Queue Stats
364W - 361L
1,469 Elo+
Solo
Tiamat
Tiamat
EmperorGruumm92
Tiamat
Level 142
God Stats
37W - 35L
1,430 SR
Queue Stats
799W - 842L
1,458 Elo+
Solo
Camazotz
Camazotz
Futaro_Kun213
Camazotz
Level 160
God Stats
2W - 1L
1,888 SR
Queue Stats
614W - 624L
1,601 Elo+
Solo
Ah Puch
Ah Puch
SIRLUNA
Ah Puch
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 80L
1,715 Elo+
Solo
Bacchus
Bacchus
Truegooner12
Bacchus
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darkk0ala
Janus
20
4 / 3 / 19
14,977
936
24,302
17,879
6,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Erictron95
Artemis
20
6 / 5 / 18
14,698
919
29,772
16,784
6,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
20
5 / 2 / 25
15,085
943
23,638
19,561
26,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
WanderingShiren
Sun Wukong
20
16 / 4 / 15
17,462
1,091
34,571
28,310
28,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 3 / 25
16,321
1,020
29,798
22,952
11,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
4 / 11 / 10
14,889
931
18,268
42,748
33,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
0 / 2 / 4
13,142
821
15,622
13,273
10,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Futaro_Kun213
Camazotz
20
6 / 4 / 4
14,802
925
21,232
28,131
22,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
SIRLUNA
Ah Puch
20
6 / 9 / 6
16,315
1,020
25,266
30,749
20,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Truegooner12
Bacchus
20
1 / 12 / 12
14,813
926
18,812
34,710
65,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
53
38
Kills
17
17
Deaths
38
102
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
11
10
0.82
W
Janus
Darkk0ala
Janus
4
3
19
4.5
L
0
2
4
1
W
Artemis
Erictron95
Artemis
6
5
18
3
L
Camazotz
Futaro_Kun213
Camazotz
6
4
4
2
L
Ah Puch
SIRLUNA
Ah Puch
6
9
6
1
W
Bacchus
5
2
25
8.75
L
Bacchus
Truegooner12
Bacchus
1
12
12
0.58
W
Sun Wukong
WanderingShiren
Sun Wukong
16
4
15
5.88
W
7
3
25
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,081
Damage
99,200
105,486
Taken
149,611
79,884
Mitigated
152,529
19,947
Healing
31,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
18,268
6,837
980
8,234
42,748
33,703
0
13,057
29,691
125
39,554
W
Janus
Darkk0ala
Janus
24,302
353
560
1,801
17,879
6,853
0
8,973
8,868
54,208
0
L
15,622
1,761
1,269
3,652
13,273
10,248
0
4,641
8,632
60,190
0
W
Artemis
Erictron95
Artemis
29,772
17,490
563
1,380
16,784
6,758
0
12,033
4,625
0
56,280
L
Camazotz
Futaro_Kun213
Camazotz
21,232
4,253
0
8,880
28,131
22,567
0
7,935
20,196
0
39,154
L
Ah Puch
SIRLUNA
Ah Puch
25,266
217
0
6,764
30,749
20,441
0
10,513
20,236
73,514
0
W
Bacchus
23,638
2,418
870
1,311
19,561
26,126
0
9,777
9,460
46,842
0
L
Bacchus
Truegooner12
Bacchus
18,812
2,199
0
1,864
34,710
65,570
0
12,061
22,649
28,115
0
W
Sun Wukong
WanderingShiren
Sun Wukong
34,571
7,801
0
6,838
28,310
28,908
0
16,765
11,113
897
56,988
W
29,798
17,915
0
6,624
22,952
11,239
0
11,185
11,625
0
58,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,543
Gold Earned
73,961
334
Minions Killed
318
9
Camps Cleared
11
1,477,030
Distance Traveled
1,479,061
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,889
931
47
3
3
287,050
0
W
Janus
14,977
936
107
7
2
290,794
0
L
Tiamat
13,142
821
118
7
0
292,205
3
W
Artemis
14,698
919
76
5
0
238,355
0
L
Camazotz
14,802
925
43
3
0
319,975
1
L
Ah Puch
16,315
1,020
94
6
7
286,042
0
W
Bacchus
15,085
943
51
3
1
294,083
2
L
Bacchus
14,813
926
16
1
1
293,789
0
W
Sun Wukong
17,462
1,091
51
3
0
290,202
3
W
Kali
16,321
1,020
49
3
6
363,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role