Player Matchup

Chang'e
Chang'e
DarkParadiseInMe
Chang'e
Level 25
God Stats
4W - 5L
1,512 SR
Queue Stats
143W - 140L
1,430 Elo+
Solo
Apollo
Apollo
MyD1cReallyBiG
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SoftKey
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,791 Elo+
Solo
Bastet
Bastet
WolfYessSir
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,238 Elo+
Solo
Bellona
Bellona
İferdi
Bellona
Level 16
God Stats
0W - 2L
1,351 SR
Queue Stats
11W - 13L
1,388 Elo+
Solo
Team Averages
Level 17
1,472 SR
1,469 Elo+

VS

Team Averages
Level 27
1,505 SR
1,441 Elo+
Neith
Neith
Akn0logy
Neith
Level 11
God Stats
58W - 31L
1,490 SR
Queue Stats
396W - 351L
1,512 Elo+
Solo
Medusa
Medusa
CaveTroII
Medusa
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 31L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
S1RFL0W
Gilgamesh
Level 64
God Stats
8W - 2L
1,557 SR
Queue Stats
98W - 113L
1,464 Elo+
Party 1
Ymir
Ymir
Spartanburg
Ymir
Level 29
God Stats
10W - 4L
1,366 SR
Queue Stats
70W - 51L
1,298 Elo+
Solo
Discordia
Discordia
waerkelasi
Discordia
Level 29
God Stats
33W - 31L
1,614 SR
Queue Stats
193W - 197L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 3
10,223
852
9,481
22,242
9,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 6 / 3
12,962
1,080
11,113
23,880
10,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
SoftKey
Olorun
18
0 / 8 / 3
11,149
929
7,153
19,214
8,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
16
3 / 16 / 4
10,729
894
10,231
20,897
8,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
İferdi
Bellona
18
2 / 6 / 5
11,634
970
11,683
30,478
26,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akn0logy
Neith
20
13 / 2 / 15
13,714
1,143
22,051
10,164
4,998
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
CaveTroII
Medusa
19
2 / 4 / 22
11,635
970
15,025
10,240
4,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
S1RFL0W
Gilgamesh
20
14 / 2 / 21
14,478
1,207
30,413
19,831
12,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 0 / 32
13,055
1,088
12,848
7,185
9,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
waerkelasi
Discordia
20
10 / 2 / 22
13,875
1,156
29,456
8,097
3,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
155
10
Kills
43
43
Deaths
10
18
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Neith
Akn0logy
Neith
13
2
15
10.25
W
Medusa
CaveTroII
Medusa
2
4
22
3.25
L
0
7
3
0.21
L
5
6
3
1.08
W
Gilgamesh
S1RFL0W
Gilgamesh
14
2
21
12.25
L
Olorun
SoftKey
Olorun
0
8
3
0.19
W
4
0
32
20
L
Bastet
3
16
4
0.31
W
Discordia
waerkelasi
Discordia
10
2
22
10.5
L
Bellona
İferdi
Bellona
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,661
Damage
109,793
116,711
Taken
55,517
64,027
Mitigated
35,037
13,552
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akn0logy
Neith
22,051
9,998
0
1,505
10,164
4,998
0
3,357
6,807
0
52,963
W
Medusa
CaveTroII
Medusa
15,025
8,070
0
943
10,240
4,389
0
2,330
7,910
0
27,225
L
9,481
303
4,565
2,934
22,242
9,379
0
9,975
12,267
20,742
0
L
11,113
7,683
0
30
23,880
10,601
0
8,784
15,096
0
38,435
W
Gilgamesh
S1RFL0W
Gilgamesh
30,413
10,465
1,235
3,854
19,831
12,717
0
7,160
12,671
91
44,822
L
Olorun
SoftKey
Olorun
7,153
2,138
1,169
2,808
19,214
8,815
0
9,181
10,033
41,408
0
W
12,848
1,311
0
303
7,185
9,766
0
2,191
4,994
22,489
0
L
Bastet
10,231
3,700
0
0
20,897
8,470
0
7,194
13,703
0
15,411
W
Discordia
waerkelasi
Discordia
29,456
1,723
492
2,702
8,097
3,167
0
1,857
6,240
59,345
0
L
Bellona
İferdi
Bellona
11,683
2,942
0
2,046
30,478
26,762
0
7,261
23,217
486
35,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,697
Gold Earned
66,757
217
Minions Killed
229
10
Camps Cleared
5
1,046,400
Distance Traveled
1,228,939
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,714
1,143
79
7
3
211,000
0
W
Medusa
11,635
970
22
2
1
234,045
0
L
Chang'e
10,223
852
20
2
0
234,042
2
L
Apollo
12,962
1,080
66
6
4
225,064
3
W
Gilgamesh
14,478
1,207
31
3
0
286,846
1
L
Olorun
11,149
929
65
5
4
193,839
1
W
Ymir
13,055
1,088
28
2
1
237,921
1
L
Bastet
10,729
894
9
1
1
153,439
0
W
Discordia
13,875
1,156
69
6
0
259,127
3
L
Bellona
11,634
970
57
5
1
240,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role