Player Matchup

Cerberus
Cerberus
NekomataCoffee
Cerberus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 89L
1,663 Elo+
Party 2
The Morrigan
The Morrigan
SticklyWickly
The Morrigan
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
480W - 459L
1,469 Elo+
Party 3
Sol
Sol
TrueBondage
Sol
Level 129
God Stats
10W - 6L
1,469 SR
Queue Stats
651W - 594L
1,529 Elo+
Party 3
Hel
Hel
大日本帝国陸軍
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,734 Elo+
Party 2
Kuzenbo
Kuzenbo
梅原大悟
Kuzenbo
Level 154
God Stats
2W - 1L
1,174 SR
Queue Stats
95W - 50L
1,641 Elo+
Party 2
Team Averages
Level 75
1,429 SR
1,607 Elo+

VS

Team Averages
Level 98
1,653 SR
1,660 Elo+
Cupid
Cupid
Bringleboar
Cupid
Level 103
God Stats
3W - 6L
1,529 SR
Queue Stats
235W - 169L
1,673 Elo+
Party 1
Ganesha
Ganesha
Shiny Seedot
Ganesha
Level 157
God Stats
1W - 2L
1,736 SR
Queue Stats
84W - 47L
1,734 Elo+
Party 1
Fenrir
Fenrir
TheTriceraFlops
Fenrir
Level 108
God Stats
2W - 1L
1,812 SR
Queue Stats
199W - 140L
1,677 Elo+
Party 1
Jing Wei
Jing Wei
WackoTweetybird
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 93L
1,523 Elo+
Solo
Eset
Eset
XBluefastX
Eset
Level 106
God Stats
12W - 6L
1,689 SR
Queue Stats
204W - 135L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 3 / 14
9,600
600
3,469
20,709
20,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

The Morrigan
SticklyWickly
The Morrigan
19
2 / 4 / 13
10,823
676
9,059
15,177
6,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 2 / 9
12,946
809
32,165
16,597
7,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 4 / 15
11,582
724
12,868
14,865
8,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
梅原大悟
Kuzenbo
19
5 / 5 / 15
11,936
746
19,410
30,986
41,609
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 10
9,656
604
11,709
16,553
7,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Shiny Seedot
Ganesha
17
0 / 5 / 15
9,735
608
17,188
19,678
20,834
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 6 / 8
11,411
713
21,583
19,067
17,966
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
18
2 / 5 / 11
10,923
683
9,536
16,747
8,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 3 / 7
11,257
704
22,724
14,140
10,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
69
23
Kills
18
18
Deaths
23
66
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
4
10
1.5
W
Cerberus
0
3
14
2.33
L
Ganesha
Shiny Seedot
Ganesha
0
5
15
1.5
W
The Morrigan
SticklyWickly
The Morrigan
2
4
13
2.13
L
7
6
8
1.83
W
13
2
9
8.75
L
Jing Wei
2
5
11
1.5
L
8
3
7
3.83
W
3
4
15
2.63
W
Kuzenbo
梅原大悟
Kuzenbo
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,971
Damage
82,740
98,334
Taken
86,185
84,605
Mitigated
64,898
49,648
Healing
35,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,709
5,687
9,007
6,123
16,553
7,380
156
14,642
1,711
0
30,283
W
Cerberus
3,469
202
1,282
2,575
20,709
20,830
477
9,573
11,136
9,545
0
L
Ganesha
Shiny Seedot
Ganesha
17,188
328
1,720
2,220
19,678
20,834
0
17,259
2,244
33,161
0
W
The Morrigan
SticklyWickly
The Morrigan
9,059
1,148
294
165
15,177
6,161
470
7,874
7,287
21,244
3,467
L
21,583
2,048
3,251
1,613
19,067
17,966
619
14,619
4,148
0
29,165
W
32,165
5,488
1,238
3,946
16,597
7,432
4,040
5,180
11,417
62,693
0
L
Jing Wei
9,536
6,701
3,747
2,718
16,747
8,380
260
14,519
2,028
0
34,266
L
22,724
1,931
2,855
2,544
14,140
10,338
488
12,896
1,028
43,785
0
W
12,868
702
24,206
7,756
14,865
8,573
215
7,848
7,017
23,218
0
W
Kuzenbo
梅原大悟
Kuzenbo
19,410
3,604
3,069
5,117
30,986
41,609
69
9,437
21,549
33,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,887
Gold Earned
52,982
162
Minions Killed
180
0
Camps Cleared
0
1,447,650
Distance Traveled
1,423,158
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,656
604
48
3
0
284,184
0
W
Cerberus
9,600
600
11
1
0
258,926
1
L
Ganesha
9,735
608
0
0
0
271,044
0
W
The Morrigan
10,823
676
40
3
0
274,752
0
L
Fenrir
11,411
713
23
1
0
299,321
0
W
Sol
12,946
809
64
4
0
295,018
0
L
Jing Wei
10,923
683
61
4
0
292,500
1
L
Eset
11,257
704
48
3
0
276,109
0
W
Hel
11,582
724
21
1
0
325,383
0
W
Kuzenbo
11,936
746
26
2
0
293,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role