Player Matchup

Nemesis
Nemesis
HoodieTofu
Nemesis
Level 87
God Stats
4W - 4L
1,523 SR
Queue Stats
266W - 223L
1,593 Elo+
Party 1
Jing Wei
Jing Wei
Inkado
Jing Wei
Level 77
God Stats
5W - 11L
1,329 SR
Queue Stats
126W - 102L
1,584 Elo+
Party 1
Aphrodite
Aphrodite
MeowItsQuinn
Aphrodite
Level 128
God Stats
3W - 2L
1,703 SR
Queue Stats
423W - 382L
1,544 Elo+
Party 1
Yemoja
Yemoja
OneTrickyDuuuuud
Yemoja
Level 32
God Stats
3W - 2L
1,766 SR
Queue Stats
83W - 53L
1,737 Elo+
Solo
Chaac
Chaac
Ujurak
Chaac
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 313L
1,595 Elo+
Party 1
Team Averages
Level 85
1,564 SR
1,611 Elo+

VS

Team Averages
Level 71
1,630 SR
1,691 Elo+
Kali
Kali
Murutak
Kali
Level 96
God Stats
17W - 8L
1,704 SR
Queue Stats
247W - 228L
1,534 Elo+
Solo
Tiamat
Tiamat
NinjaBryden
Tiamat
Level 84
God Stats
9W - 13L
1,428 SR
Queue Stats
155W - 138L
1,542 Elo+
Solo
Horus
Horus
Popperz22
Horus
Level 62
God Stats
1W - 1L
1,234 SR
Queue Stats
288W - 142L
1,792 Elo+
Party 2
Olorun
Olorun
SleepyGopher
Olorun
Level 63
God Stats
6W - 3L
1,833 SR
Queue Stats
353W - 203L
1,796 Elo+
Party 2
Gilgamesh
Gilgamesh
Squidachu
Gilgamesh
Level 48
God Stats
35W - 8L
1,952 SR
Queue Stats
231W - 137L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HoodieTofu
Nemesis
20
3 / 5 / 2
11,894
476
12,104
20,178
9,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Inkado
Jing Wei
18
0 / 3 / 3
11,282
451
6,520
18,177
5,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
MeowItsQuinn
Aphrodite
18
4 / 6 / 1
11,516
461
16,329
20,281
9,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 2 / 3
9,830
393
8,537
17,040
15,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Ujurak
Chaac
16
2 / 7 / 0
10,453
418
11,967
22,760
25,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Murutak
Kali
20
3 / 1 / 6
13,463
539
9,322
20,102
12,027
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
20
6 / 1 / 9
14,447
578
21,933
18,101
25,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
Popperz22
Horus
16
1 / 3 / 10
10,865
435
10,318
16,141
17,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
20
4 / 3 / 4
14,418
577
19,133
23,282
10,602
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Squidachu
Gilgamesh
20
9 / 1 / 8
15,441
618
20,407
21,959
10,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
23
23
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HoodieTofu
Nemesis
3
5
2
0.8
L
Jing Wei
Inkado
Jing Wei
0
3
3
0.5
L
Aphrodite
MeowItsQuinn
Aphrodite
4
6
1
0.75
W
Kali
Murutak
Kali
3
1
6
6
W
Tiamat
6
1
9
10.5
L
0
2
3
0.75
W
Horus
Popperz22
Horus
1
3
10
2
W
Olorun
4
3
4
2
W
Gilgamesh
Squidachu
Gilgamesh
9
1
8
13
L
Chaac
Ujurak
Chaac
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,457
Damage
81,113
98,436
Taken
99,585
65,575
Mitigated
75,849
35,035
Healing
50,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HoodieTofu
Nemesis
12,104
6,053
0
1,588
20,178
9,719
0
7,411
12,663
0
101,524
L
Jing Wei
Inkado
Jing Wei
6,520
4,427
0
4,886
18,177
5,556
0
7,540
10,637
0
80,300
L
Aphrodite
MeowItsQuinn
Aphrodite
16,329
2,684
4,441
8,853
20,281
9,060
0
7,346
12,685
75,653
0
W
Kali
Murutak
Kali
9,322
4,266
0
13,536
20,102
12,027
1,420
2,777
17,180
0
114,598
W
Tiamat
21,933
2,682
0
12,652
18,101
25,472
1,162
4,127
13,361
94,470
0
L
8,537
2,328
6,143
4,086
17,040
15,801
0
7,465
9,350
31,845
0
W
Horus
Popperz22
Horus
10,318
5,425
968
3,532
16,141
17,247
410
6,225
9,588
0
40,171
W
Olorun
19,133
11,832
815
13,567
23,282
10,602
5,964
3,018
20,204
129,681
0
W
Gilgamesh
Squidachu
Gilgamesh
20,407
5,924
0
5,332
21,959
10,501
0
8,316
12,817
0
127,043
L
Chaac
Ujurak
Chaac
11,967
1,806
0
5,038
22,760
25,439
897
10,112
11,758
844
58,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,975
Gold Earned
68,634
637
Minions Killed
765
0
Camps Cleared
0
2,330,368
Distance Traveled
2,413,504
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,894
476
162
6
0
550,174
5
L
Jing Wei
11,282
451
156
6
0
450,611
6
L
Aphrodite
11,516
461
148
6
0
401,321
2
W
Kali
13,463
539
170
7
0
500,401
3
W
Tiamat
14,447
578
168
7
0
470,687
2
L
Yemoja
9,830
393
49
2
0
458,755
8
W
Horus
10,865
435
56
2
0
489,406
3
W
Olorun
14,418
577
199
8
0
395,901
2
W
Gilgamesh
15,441
618
172
7
0
557,109
4
L
Chaac
10,453
418
122
5
0
469,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role