Player Matchup

Athena
Athena
BigPapaJus
Athena
Level 27
God Stats
1W - 1L
1,807 SR
Queue Stats
23W - 9L
1,737 Elo+
Party 1
Artemis
Artemis
MokhaL
Artemis
Level 17
God Stats
7W - 9L
1,669 SR
Queue Stats
10W - 14L
1,589 Elo+
Party 3
Loki
Loki
NOlSESTORM
Loki
Level 35
God Stats
20W - 9L
1,605 SR
Queue Stats
149W - 123L
1,590 Elo+
Solo
Hercules
Hercules
XxTBHxX
Hercules
Level 66
God Stats
3W - 8L
1,316 SR
Queue Stats
152W - 129L
1,524 Elo+
Party 3
Gilgamesh
Gilgamesh
saxorforce
Gilgamesh
Level 156
God Stats
7W - 4L
1,701 SR
Queue Stats
90W - 57L
1,662 Elo+
Party 1
Team Averages
Level 60
1,619 SR
1,620 Elo+

VS

Team Averages
Level 88
1,628 SR
1,751 Elo+
Ymir
Ymir
Conciliation
Ymir
Level 158
God Stats
2W - 2L
1,835 SR
Queue Stats
185W - 125L
1,821 Elo+
Party 2
Bacchus
Bacchus
Keegsnut
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,977 Elo+
Party 2
Raijin
Raijin
OlScooterMcGee
Raijin
Level 155
God Stats
2W - 1L
1,709 SR
Queue Stats
258W - 219L
1,740 Elo+
Party 2
Danzaburou
Danzaburou
im_hyunB
Danzaburou
Level 47
God Stats
18W - 13L
1,593 SR
Queue Stats
184W - 189L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
lahthaw
Ratatoskr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 51L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigPapaJus
Athena
15
2 / 9 / 5
10,020
477
5,820
22,437
19,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
MokhaL
Artemis
15
0 / 6 / 6
9,015
429
11,603
14,804
4,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 4
9,629
459
4,979
15,664
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
XxTBHxX
Hercules
16
2 / 7 / 3
9,811
467
8,207
23,943
12,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
saxorforce
Gilgamesh
15
4 / 8 / 2
9,721
463
12,242
20,222
8,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 11
13,096
624
21,845
20,637
25,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Keegsnut
Bacchus
16
8 / 5 / 18
11,777
561
12,656
18,216
25,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
2 / 1 / 20
12,408
591
17,214
12,157
5,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
im_hyunB
Danzaburou
19
11 / 2 / 8
13,835
659
14,897
12,873
6,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
lahthaw
Ratatoskr
17
2 / 4 / 11
10,939
521
7,037
14,629
7,617
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
105
10
Kills
37
37
Deaths
12
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Athena
BigPapaJus
Athena
2
9
5
0.5
W
14
0
11
19.5
W
Bacchus
Keegsnut
Bacchus
8
5
18
3.4
L
Artemis
MokhaL
Artemis
0
6
6
0.5
L
2
7
4
0.57
W
2
1
20
12
L
Hercules
XxTBHxX
Hercules
2
7
3
0.5
W
Danzaburou
im_hyunB
Danzaburou
11
2
8
7.5
W
Ratatoskr
lahthaw
Ratatoskr
2
4
11
1.88
L
Gilgamesh
saxorforce
Gilgamesh
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,851
Damage
73,649
97,070
Taken
78,512
50,052
Mitigated
70,859
16,513
Healing
22,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BigPapaJus
Athena
5,820
1,350
0
1,737
22,437
19,163
0
10,137
11,497
41,769
0
W
21,845
4,426
0
6,275
20,637
25,754
53
743
19,894
86,363
0
W
Bacchus
Keegsnut
Bacchus
12,656
2,016
0
1,626
18,216
25,634
555
1,336
16,880
32,085
0
L
Artemis
MokhaL
Artemis
11,603
6,935
0
4,828
14,804
4,758
896
4,514
10,171
0
55,907
L
4,979
860
0
2,971
15,664
5,417
0
8,225
7,096
0
57,894
W
17,214
2,269
196
3,069
12,157
5,635
1,646
1,108
11,049
105,899
0
L
Hercules
XxTBHxX
Hercules
8,207
2,091
0
5,571
23,943
12,678
0
15,173
7,932
0
48,134
W
Danzaburou
im_hyunB
Danzaburou
14,897
7,700
0
6,736
12,873
6,219
8,223
1,837
11,036
0
86,570
W
Ratatoskr
lahthaw
Ratatoskr
7,037
1,608
0
5,009
14,629
7,617
673
796
13,833
0
70,240
L
Gilgamesh
saxorforce
Gilgamesh
12,242
2,520
0
1,406
20,222
8,036
566
10,918
8,659
0
59,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,196
Gold Earned
62,055
455
Minions Killed
619
0
Camps Cleared
0
1,854,997
Distance Traveled
2,014,073
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,020
477
52
2
0
370,726
2
W
Ymir
13,096
624
143
7
0
410,600
2
W
Bacchus
11,777
561
36
2
0
402,987
7
L
Artemis
9,015
429
105
5
0
360,722
1
L
Loki
9,629
459
105
5
0
390,797
2
W
Raijin
12,408
591
164
8
0
394,604
10
L
Hercules
9,811
467
92
4
0
373,480
3
W
Danzaburou
13,835
659
145
7
0
351,910
1
W
Ratatoskr
10,939
521
131
6
0
453,972
0
L
Gilgamesh
9,721
463
101
5
0
359,272
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role