Player Matchup

Anhur
Anhur
AverySlavery
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,724 Elo+
Party 2
Yemoja
Yemoja
ChaosVulpix
Yemoja
Level 8
God Stats
3W - 4L
1,715 SR
Queue Stats
3W - 7L
1,652 Elo+
Solo
Achilles
Achilles
Slavery4Avery2
Achilles
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 4L
1,724 Elo+
Party 2
Awilix
Awilix
SlaveryxAvery
Awilix
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 8L
1,716 Elo+
Party 2
Baron Samedi
Baron Samedi
SlavuryAvery
Baron Samedi
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 6L
1,748 Elo+
Party 2
Team Averages
Level 7
1,543 SR
1,713 Elo+

VS

Team Averages
Level 26
1,595 SR
1,619 Elo+
Ares
Ares
Bozzkilla6599
Ares
Level 16
God Stats
5W - 1L
1,769 SR
Queue Stats
17W - 10L
1,611 Elo+
Solo
Apollo
Apollo
Choppadown
Apollo
Level 29
God Stats
8W - 5L
1,842 SR
Queue Stats
254W - 232L
1,571 Elo+
Party 1
Janus
Janus
Johula136813
Janus
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
58W - 49L
1,683 Elo+
Solo
Vulcan
Vulcan
SaphiraSimba
Vulcan
Level 28
God Stats
0W - 1L
1,364 SR
Queue Stats
126W - 93L
1,661 Elo+
Solo
Arachne
Arachne
imboxy
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 228L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,030
603
2,522
5,009
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
8
0 / 2 / 6
5,240
524
1,246
3,075
1,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
12
4 / 0 / 0
6,749
675
3,609
8,161
4,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
12 / 0 / 2
6,989
699
9,269
4,676
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SlavuryAvery
Baron Samedi
12
3 / 0 / 2
6,911
691
2,401
3,838
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,351
435
1,903
5,993
2,353
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Choppadown
Apollo
8
2 / 4 / 0
4,789
479
2,028
5,792
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 6 / 0
4,299
430
1,620
6,159
1,261
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
5
0 / 2 / 0
4,108
411
290
2,973
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
imboxy
Arachne
6
1 / 6 / 0
4,545
455
3,342
7,023
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
21
Kills
3
3
Deaths
22
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
0
4
2
0.25
W
Yemoja
0
2
6
1.5
L
Apollo
Choppadown
Apollo
2
4
0
0.5
L
0
6
0
0
L
Vulcan
0
2
0
0
W
Achilles
4
0
0
4
W
12
0
2
13
W
Baron Samedi
SlavuryAvery
Baron Samedi
3
0
2
4
L
Arachne
imboxy
Arachne
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,047
Damage
9,183
24,759
Taken
27,940
9,849
Mitigated
8,013
8,112
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,522
1,142
0
1,665
5,009
1,330
304
726
4,283
0
33,883
L
1,903
144
103
300
5,993
2,353
0
612
5,381
7,708
0
W
Yemoja
1,246
342
217
514
3,075
1,321
0
1,137
1,938
7,039
0
L
Apollo
Choppadown
Apollo
2,028
896
0
1,320
5,792
1,354
0
817
4,941
0
20,314
L
1,620
72
0
164
6,159
1,261
0
1,498
4,538
17,930
0
L
Vulcan
290
290
0
1,043
2,973
717
0
0
2,973
9,304
0
W
Achilles
3,609
1,489
0
2,801
8,161
4,412
57
239
7,487
0
38,711
W
9,269
4,416
0
317
4,676
1,376
0
952
3,724
0
30,096
W
Baron Samedi
SlavuryAvery
Baron Samedi
2,401
430
0
2,598
3,838
1,410
916
759
3,079
39,911
0
L
Arachne
imboxy
Arachne
3,342
2,291
0
1,624
7,023
2,328
0
491
6,460
0
19,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,919
Gold Earned
22,092
323
Minions Killed
170
0
Camps Cleared
0
998,432
Distance Traveled
781,010
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,030
603
72
7
0
156,620
0
L
Ares
4,351
435
21
2
0
177,217
3
W
Yemoja
5,240
524
10
1
0
222,674
2
L
Apollo
4,789
479
42
4
0
176,009
1
L
Janus
4,299
430
34
3
0
162,669
1
L
Vulcan
4,108
411
28
3
0
74,831
1
W
Achilles
6,749
675
101
10
0
203,750
2
W
Awilix
6,989
699
57
6
0
244,227
2
W
Baron Samedi
6,911
691
83
8
0
171,161
4
L
Arachne
4,545
455
45
5
0
190,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role