Player Matchup

Gilgamesh
Gilgamesh
Bugs-Bunny_LT_
Gilgamesh
Level 24
God Stats
24W - 36L
1,551 SR
Queue Stats
82W - 103L
1,377 Elo+
Solo
Artemis
Artemis
S7udMuffina7or
Artemis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 34L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
SSJ4Bard0ck
Tsukuyomi
Level 29
God Stats
9W - 10L
1,396 SR
Queue Stats
71W - 90L
1,387 Elo+
Solo
Cthulhu
Cthulhu
adelineuwu
Cthulhu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 85L
1,514 Elo+
Solo
Nu Wa
Nu Wa
mscordeliagoode
Nu Wa
Level 27
God Stats
6W - 8L
1,571 SR
Queue Stats
36W - 48L
1,338 Elo+
Solo
Team Averages
Level 25
1,504 SR
1,404 Elo+

VS

Team Averages
Level 21
1,685 SR
1,512 Elo+
Bacchus
Bacchus
FuzzyBlvnt
Bacchus
Level 29
God Stats
9W - 4L
1,757 SR
Queue Stats
36W - 28L
1,638 Elo+
Party 1
Mulan
Mulan
MatonicBOI
Mulan
Level 18
God Stats
1W - 1L
2,011 SR
Queue Stats
17W - 19L
1,639 Elo+
Party 1
Ra
Ra
Raging Ty Ty
Ra
Level 28
God Stats
3W - 1L
1,396 SR
Queue Stats
24W - 24L
1,513 Elo+
Party 1
Bellona
Bellona
goku78798988
Bellona
Level 2
God Stats
1W - 3L
1,672 SR
Queue Stats
2W - 5L
1,354 Elo+
Solo
Mercury
Mercury
vercoeSpecter
Mercury
Level 28
God Stats
20W - 11L
1,588 SR
Queue Stats
78W - 69L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bugs-Bunny_LT_
Gilgamesh
8
1 / 2 / 1
4,451
556
1,216
3,646
1,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 2
4,466
558
1,580
1,232
341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Tsukuyomi
SSJ4Bard0ck
Tsukuyomi
9
4 / 0 / 2
5,526
691
1,863
3,895
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
adelineuwu
Cthulhu
7
1 / 1 / 3
4,255
532
1,809
4,222
2,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 1 / 5
4,974
622
3,294
1,823
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FuzzyBlvnt
Bacchus
6
0 / 1 / 1
4,038
505
1,418
3,704
2,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mulan
6
0 / 3 / 1
3,967
496
1,299
3,435
968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
4 / 1 / 0
4,809
601
2,710
3,158
777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
goku78798988
Bellona
5
0 / 4 / 1
3,701
463
25
4,764
1,986
Mercury
4
0 / 1 / 0
3,568
446
175
2,651
517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
4
4
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bugs-Bunny_LT_
Gilgamesh
1
2
1
0.75
L
Bacchus
FuzzyBlvnt
Bacchus
0
1
1
0.5
L
Mulan
0
3
1
0.17
L
4
1
0
4
W
1
0
2
2
W
Tsukuyomi
SSJ4Bard0ck
Tsukuyomi
4
0
2
5
W
Cthulhu
adelineuwu
Cthulhu
1
1
3
2.5
L
Bellona
goku78798988
Bellona
0
4
1
0.13
W
2
1
5
4.5
L
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,762
Damage
5,627
14,818
Taken
17,712
6,007
Mitigated
6,403
2,731
Healing
3,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bugs-Bunny_LT_
Gilgamesh
1,216
70
0
73
3,646
1,972
0
1,105
2,541
0
10,942
L
Bacchus
FuzzyBlvnt
Bacchus
1,418
63
0
1,164
3,704
2,155
0
1,080
2,542
9,907
0
L
Mulan
1,299
219
258
258
3,435
968
408
429
2,971
0
9,799
L
2,710
184
322
735
3,158
777
492
1,024
2,027
18,834
0
W
1,580
524
0
440
1,232
341
1,023
953
279
0
11,950
W
Tsukuyomi
SSJ4Bard0ck
Tsukuyomi
1,863
457
0
2,110
3,895
1,127
0
0
3,895
0
25,432
W
Cthulhu
adelineuwu
Cthulhu
1,809
92
0
108
4,222
2,094
631
1,566
2,656
13,667
0
L
Bellona
goku78798988
Bellona
25
0
0
140
4,764
1,986
152
1,916
2,641
0
5,502
W
3,294
843
0
0
1,823
473
1,302
504
1,319
14,187
0
L
Mercury
175
102
0
976
2,651
517
0
213
2,428
0
6,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,672
Gold Earned
20,083
174
Minions Killed
103
0
Camps Cleared
0
684,224
Distance Traveled
620,441
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,451
556
30
4
0
131,768
2
L
Bacchus
4,038
505
13
2
0
132,654
0
L
Mulan
3,967
496
29
4
0
132,444
1
L
Ra
4,809
601
32
4
0
149,082
0
W
Artemis
4,466
558
36
5
0
131,568
2
W
Tsukuyomi
5,526
691
64
8
0
135,871
0
W
Cthulhu
4,255
532
15
2
0
150,301
1
L
Bellona
3,701
463
9
1
0
144,014
0
W
Nu Wa
4,974
622
29
4
0
134,716
0
L
Mercury
3,568
446
20
3
0
62,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role