Player Matchup

Cthulhu
Cthulhu
Gaming_Aggelos
Cthulhu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 19L
1,353 Elo+
Solo
Fenrir
Fenrir
Sl33pySloth
Fenrir
Level 29
God Stats
9W - 7L
1,500 SR
Queue Stats
149W - 135L
1,553 Elo+
Party 1
Scylla
Scylla
SuperPep
Scylla
Level 108
God Stats
3W - 4L
1,632 SR
Queue Stats
94W - 71L
1,573 Elo+
Party 1
Team Averages
Level 54
1,544 SR
1,493 Elo+

VS

Team Averages
Level 29
1,623 SR
1,455 Elo+
Pele
Pele
Aacron
Pele
Level 17
God Stats
2W - 2L
1,890 SR
Queue Stats
2W - 2L
1,816 Elo+
Solo
Kukulkan
Kukulkan
EL BOSTO2567
Kukulkan
Level 43
God Stats
14W - 19L
1,479 SR
Queue Stats
243W - 391L
1,283 Elo+
Party 2
Mulan
Mulan
Horrid ll
Mulan
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
316W - 496L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 16
10,785
674
3,982
12,486
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
15
14 / 4 / 8
12,982
811
16,652
12,913
5,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
SuperPep
Scylla
16
8 / 1 / 14
12,105
757
13,073
7,874
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aacron
Pele
12
5 / 8 / 3
10,354
647
13,519
12,970
3,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
EL BOSTO2567
Kukulkan
13
2 / 8 / 5
9,902
619
7,521
11,841
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Horrid ll
Mulan
12
1 / 7 / 6
9,497
594
4,594
14,438
7,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
23
Kills
8
8
Deaths
23
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
Aacron
Pele
5
8
3
0.81
L
Kukulkan
EL BOSTO2567
Kukulkan
2
8
5
0.56
W
1
3
16
3
L
Mulan
Horrid ll
Mulan
1
7
6
0.57
W
Fenrir
14
4
8
4.5
W
Scylla
SuperPep
Scylla
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,707
Damage
25,634
33,273
Taken
39,249
19,568
Mitigated
14,474
8,911
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Aacron
Pele
13,519
2,402
0
1,147
12,970
3,851
0
5,870
6,950
0
32,854
L
Kukulkan
EL BOSTO2567
Kukulkan
7,521
493
318
1,691
11,841
3,262
0
3,295
8,470
34,806
0
W
3,982
325
123
2,970
12,486
11,117
324
2,986
9,216
22,896
0
L
Mulan
Horrid ll
Mulan
4,594
1,386
282
922
14,438
7,361
0
7,364
6,714
0
30,189
W
Fenrir
16,652
5,156
438
3,534
12,913
5,967
1,009
2,656
10,063
0
32,774
W
Scylla
SuperPep
Scylla
13,073
783
0
1,846
7,874
2,484
966
1,341
6,451
72,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,872
Gold Earned
29,753
152
Minions Killed
161
0
Camps Cleared
0
814,338
Distance Traveled
760,893
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,354
647
38
2
0
256,540
0
L
Kukulkan
9,902
619
80
5
0
257,854
0
W
Cthulhu
10,785
674
17
1
0
232,508
2
L
Mulan
9,497
594
43
3
0
246,499
3
W
Fenrir
12,982
811
20
1
0
292,545
1
W
Scylla
12,105
757
115
7
0
289,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role