Player Matchup

Ymir
Ymir
ContentCreator
Ymir
Level 8
God Stats
5W - 5L
1,077 SR
Queue Stats
25W - 31L
1,399 Elo+
Party 2
Pele
Pele
Dottazs
Pele
Level 29
God Stats
9W - 4L
1,779 SR
Queue Stats
23W - 14L
1,585 Elo+
Solo
Janus
Janus
Goldbold94
Janus
Level 40
God Stats
0W - 4L
1,295 SR
Queue Stats
172W - 181L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
Ihurshevv
Cthulhu
Level 21
God Stats
1W - 3L
1,488 SR
Queue Stats
54W - 56L
1,503 Elo+
Party 2
Thor
Thor
Xander3XL
Thor
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,428 SR
1,513 Elo+

VS

Team Averages
Level 42
1,463 SR
1,501 Elo+
Achilles
Achilles
Bolkil
Achilles
Level 29
God Stats
4W - 1L
1,615 SR
Queue Stats
101W - 78L
1,615 Elo+
Solo
Ymir
Ymir
DaniDoubleDabs
Ymir
Level 4
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 1L
1,446 Elo+
Party 1
Hades
Hades
Pepitt
Hades
Level 17
God Stats
1W - 0L
1,424 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TOBI-_-DIAMOND
Tiamat
Level 133
God Stats
41W - 44L
1,506 SR
Queue Stats
657W - 664L
1,444 Elo+
Party 1
Cupid
Cupid
WowNeverDie
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 6
9,381
408
3,704
15,043
6,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pele
Dottazs
Pele
20
14 / 3 / 5
13,350
580
21,378
18,842
9,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
17
9 / 7 / 7
11,288
491
15,414
15,361
5,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Ihurshevv
Cthulhu
17
5 / 2 / 11
10,764
468
17,268
26,249
22,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
13
2 / 8 / 7
8,489
369
7,386
16,326
7,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bolkil
Achilles
19
11 / 3 / 9
12,886
560
20,658
19,954
23,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 11 / 3
7,901
344
1,678
19,521
6,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
Pepitt
Hades
16
4 / 4 / 11
11,196
487
13,776
19,583
15,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 6 / 5
13,313
579
25,785
20,369
17,139
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 6 / 6
10,376
451
7,441
14,559
5,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
62
30
Kills
28
28
Deaths
30
36
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bolkil
Achilles
11
3
9
5.17
L
0
8
6
0.38
W
0
11
3
0.14
L
Pele
Dottazs
Pele
14
3
5
5.5
L
Janus
9
7
7
1.79
L
Cthulhu
Ihurshevv
Cthulhu
5
2
11
5.25
W
Hades
Pepitt
Hades
4
4
11
2.38
W
12
6
5
2.42
W
1
6
6
0.67
L
Thor
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,150
Damage
69,338
91,821
Taken
93,986
51,910
Mitigated
68,191
18,012
Healing
26,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bolkil
Achilles
20,658
5,366
0
6,206
19,954
23,693
1,116
7,661
12,084
0
60,330
L
3,704
578
0
1,100
15,043
6,054
398
5,476
9,330
35,205
0
W
1,678
484
0
856
19,521
6,999
16
8,912
10,036
12,164
0
L
Pele
Dottazs
Pele
21,378
6,410
0
5,550
18,842
9,871
0
8,606
9,931
0
120,160
L
Janus
15,414
1,834
0
1,808
15,361
5,839
1,247
8,708
6,234
58,619
0
L
Cthulhu
Ihurshevv
Cthulhu
17,268
1,011
516
8,018
26,249
22,869
86
12,468
13,358
57,981
0
W
Hades
Pepitt
Hades
13,776
1,921
1,036
8,083
19,583
15,289
1,088
3,027
16,447
64,103
0
W
25,785
2,367
295
5,875
20,369
17,139
778
7,941
11,981
90,076
0
W
7,441
3,928
439
3,609
14,559
5,071
1,277
7,126
7,052
0
65,906
L
Thor
7,386
2,080
0
1,020
16,326
7,277
544
5,101
10,908
0
29,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,272
Gold Earned
55,672
519
Minions Killed
464
0
Camps Cleared
0
2,068,723
Distance Traveled
1,923,943
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,886
560
84
4
0
388,054
3
L
Ymir
9,381
408
58
3
0
375,535
1
W
Ymir
7,901
344
17
1
0
286,748
1
L
Pele
13,350
580
198
9
0
474,161
5
L
Janus
11,288
491
117
5
0
387,034
3
L
Cthulhu
10,764
468
90
4
0
448,149
0
W
Hades
11,196
487
96
4
0
408,713
2
W
Tiamat
13,313
579
143
6
0
427,445
1
W
Cupid
10,376
451
124
5
0
412,983
4
L
Thor
8,489
369
56
2
0
383,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role